These two are my personal favorite solutions. In 3.5e, Elves, Gnomes, and Half-Elves had "Low-Light Vision," which allowed them to see twice as far in dim lighting as a Human could, while Dwarves and Half-Orcs possessed full Darkvision, which worked essentially the same as 5e's version. You could just convert the Low-Light Vision ability to 5e by removing the penalty for working in dim light, while still not allowing them to see in utter darkness without a source of light.