Quote Originally Posted by Quertus View Post
Why, instead, does working together to balance a party seem like such a foreign concept to most gamers?
Because it is the game designers job to create a good game, not the people who are playing it. Not that there isn't responsibility to make a good game there, but players+ should never have to make up for the mistakes of the game designer. Not that it isn't worth it on occasion, but still that takes time, energy and skill that not everyone has to dedicate to the game, but it is hardly the ideal.