Originally Posted by
AvatarVecna
It's not something inherent to the mechanics, necessarily, but rather to the NPCs in the setting: if the default nature for most NPCs is "I'm looking out for me, and I'm willing to take advantage of others to improve my life going forward", a player being honorable by default puts them at a disadvantage in dealings. Additionally, dishonorable people will assume honorable people are at best running a long-con, and at worst are giant suckers who can be taken advantage of if they think you're honorable too.