Re: Ideas for putting an establishment run by an evil wizard out of business?
Originally Posted by Brother Oni
As Mastikator said, at 6 hours away from the nearest major population centre, just kill everybody in the dead of night and make it look like a bandit attack or a paladin troop raid.
The character is chaotic good, and I understand that the GM has already ruled that simply killing the wizard would be considered an evil act. Murdering everybody (wizard, servants, customers, etc.) would no doubt be even less acceptable.
Originally Posted by MaxWilson
I've tallied up all the points for this thread, and consulted with the debate judges, and the verdict is clear: JoeJ wins the thread.