Q11: The text for a Technician's Grand Gadget Invention has two unique improvements: Chemical Thrower and Permanent Gadget. Both of these list a limited number of uses, but neither says if they recharge, or are reloaded, or how or when. RAW, it seems like they just have three/four uses, period, which seems odd for a class feature. It's also a bit strange that the Permanent Gadget improvement exists on a Grand Gadget invention that, in theory, should be doing the job of a gadget permanently anyway. Could we get some clarification?