Quote Originally Posted by ImmortalTimothy View Post
This means that you can gain Spheres and Talents (in Spheres that you have gained) and use them when using a sphere ability. Most of the time that means gaining a Sphere's Base ability by spending a talent and then gaining another talent which can be used to change how the base ability functions.

For example, if you were a mid caster and let's say that you have 3 talents in total to spend on Talents. You can gain the Destruction Sphere, Fire Blast (from within the Destruction Sphere), and then Nature (with the Fire Package). You can now make a Destruction Blast of either the default type or a Fire Blast when using the Sphere's Base Ability. However you would have to use a different action to use a Fire Geomancing ability from the Nature Sphere. However, you could also get a Sphere-Focused Feat called Fan the Flame which would let you mix the effects of your Fire Blast from the Destruction Sphere and you ability to Affect Fire from the Nature Sphere.

If you wanted to further mix Sphere Effects and Talents you could use the Spell Crafting System through the use of Spellcrafting Feat.



So basically, that means you can use a Sphere's Base Abilities and augment the base ability with that Sphere's Talent Tree. Then, by use of certain feats (like Dual Sphere, Sphere-focused, and Admixture Feats) and Spellcrafting you can combine the abilities of multiple Spheres together.

Hopefully that is clear and not too long winded.
Nope, that whole part makes sense, thank you. Now I just have to figure out how that Hypnotic Darkness works...