Stuff on the docket for future updates:
- Implementing a workaround for the Google server calls thing that El Magnifico pointed out. This should make the entire sheet run faster.
- Adding a function for stacking rerolls (Lucky/Indomitable/etc) to the saving throw sheet.
- Adding the ability to set Advantage/Disadvantage separately for different attacks (e.g. you could make it so that only your first attack has Advantage, for instance). Per XZlayed's feature request.
- Adding skill contests (such as for shoving/grappling).
Let us know if there's anything else you'd like to see added.
Either you could re-implement your homebrew mods on the new sheet, or...
- For the color changing thing, you would need to copy the conditional formatting from any of the dice input sections (on my sheet) to all of your modded sheet's input sections for dice or number of attacks (on your sheet). Relevant: https://stackoverflow.com/questions/...ent-to-another
- For the graph, you would need to create a graph on your modded sheet and copy all the variables in the "Series" sections (both under the "Graph" and "Customize" tabs) from the graph in my sheet. That'll work as long as your mod hasn't changed anything under Row 104.