Originally Posted by
Max_Killjoy
My biggest objection to "stat dumping" is when players try to use it as "free tradeoff" by then ignoring the low stat as much as possible in-game. Classic example being the guy who builds a Fighter, puts an 8 in INT and a 10 in WIS... and then plays the character as a shrewd and brilliant tactician.
It would help avoid this, and enable things like smart fighters or buff sorcerers, if there were some way to trade off other stuff to get more points for the Ability scores, so that a character could be more Abilities and Skills based... but D&D steadfastly does not work that way.