Quote Originally Posted by Cikomyr View Post
And in KOTOR, you also have a clear objective that allows you to advance in the plot nevertheless.

In BG, you aren't been given a strange out of context WTF plot starter. The guy from the Intro just killed Gorion, and you know you have to reach the Friendly Arm Inn.
I don't think "go to this inn, and then follow these strangers around on their adventures until the plot catches up to you." is that much better a plot hook than "your character is going insane unless you find somebody to fix it."

At least in Pillars youre proactively chasing somebody you know is involved. In BG it doesn't become obvious that you were doing the main plot the whole time until much later.