Quote Originally Posted by Waazraath View Post
Maybe mention out of character to the player that downtime isn't meant for detailed RP as well.
I wouldn't allow it based on this ^^.

Although I disagree with a lot of the downtime concept. I prefer in my campaigns and the campaigns I play in to actually RP out the downtime activity. That's gonna change from group to group obviously, but I think reducing downtime to an OOC experience is a waste of a good RP opportunity. It's also a way to pass a large amount of playtime without getting experience, thus spending more time in the 5-10 range that most people enjoy the most. Obviously this is hugely variant on your style of play.

Another option would be to let him come 15 minutes early and play it out. Let him get captured and enslaved. Then the party's next adventure can be rescuing him. He'll just be stuck in a cage or something and unable to participate for a couple sessions. That beats him up a little without killing the character.