http://www.giantitp.com/forums/showt...elated-threads
http://minmaxforum.com/index.php?top...7133#msg317133
what came before above

bloodlines

Bloodline TEMPLATE
1: SKILL 1
2:
3: ABILITY BOOST 1
4:
5: AFFINITY +2
6:
7: SKILL 2
8:
9: ABILITY BOOST 2
10:
11: AFFINITY +4
12:
13: SKILL 3
14:
15: ABILITY BOOST 3
16:
17:AFFINITY + 6
18:
19: SKILL 4
20:

VITAR BLOODLINE

SKILLS: KNOWLEDGE RELIGION, KNOWLEDGE NOBILITY, KNOWLEDGE ARCANA, PERCEPTION
ABILITY: INTELLEGENCE, CONSTITUTION, WISDOM
AFFINITY: UNDEAD
ABILITIES: 1:TOMB TAINTED SOUL, 2:Skeletal Minion:
http://www.d20srd.org/srd/variant/cl...skeletalMinion
6: SKELETOL MINION +2 TO SAVES AND TURN RESISTANCE 8 SKELETOL MINION SPELLSTICHED(FREE) 10 SKELETOL MINION +2 TO WISDOM AND FAMILIAR INTELLEGENCE 12 +2 TO SKELETOL COMPANION WISDOM 14 +2 TO SKELETOL COMPANION WISDOM 16 +2 TO SKELETOL COMPANION WISDOM 18 +2 TO SKELETOL COMPANION WISDOM 20SPELLL RESISTANCE?


CURSE OF LUNA
SKILLS: SURVIVAL, PERCEPTION, KNOWLEDGE NATURE, ACROBATICS
ABILITY: CONSTITUTION WISDOM DEX/STRENGTH
AFFINITY: SHAPCHANGERS
2: ABILITIES: GAIN SHIFTING OF A SHIFTER 4: SHIFTER FEAT 6 EXTRA SHIFTER TRAIT 8 SHIFTER FEAT 10: OPTIONS 12 14 16 18 20 SHIFTER FEATS
OPTIONS, SHARE SHIFTING WITH MOUNT/FAMILIAR COMPANION, SIZE INCREASE, OTHER IDEAS?

BANNER: THE FLAYED MAN, The banner of the flayed man was the last to turn against the Vitar. They almost fought to the last being used as simple pawns for an agenda of a mad king. They now only have land on the most barren rocky coast of the south. The lords of the barren lands work as mercenaries to help keep their lands continue.
SKILLS: INTIMIDATE, BLUFF, SENSE MOTIVE, KNOWLEDGE ARCANA
ABILITY: CHA, STR, CON
AFFINITY CURSED INDIVIDUALS
2 HEXBLADES CURSE 1/DAY 4: 3/DAY 6: CHA TO DAMAGE TO THOSE EFFECTED BY A CURSE 8: IMPROVED CURSE 10: AURA OF UNLUCK 12 CURSE 5/DAY 14: AURA OF UNLUCK 3/DAY 16 GREATER CURSE 18:Imperious command? 20

BANNER:The blood red banner, leaders holders of the capital city. The Mishtai Karos took the capital city and has kept its many factions of maesters, septums and other nobles who wanted the city for themselves at bay.
Skills: diplomacy, sense motive, perception, martial lore
Ability: cha, str, wis
Affinity: people who have marched under the red banner
2: martial minor aura 4 major aura +1 6 second aura major and minor 8: Major aura +2 10: 3rd aura 12 +3 14: 4th aura 16: +4 18 5th aura 20: +5


1RST DRAFT FOR BLOODLINES: The first just needs to exist so the Vitar can come back and may need to be stronger or at least get int sooner. The second works better but would be better if it wasn't just feats. The flayed man works for putting hexblades back in the game which makes me happy at least. The goal wil be that tier 1/2 classes will get a minor bloodline for free. Other classes will get major for free perhaps with upgrades.