Original rules here.

Some obvious flaws.

Here is what will change.
  • Starting Supply score 7
  • Starting Crew contentedness 7 (-1 for Pirates)
  • Starting Navigation score 3
  • More powerful nationality bonuses, to balance out the Pirate : everybody else ratio

Possible discussion ideas

  • Rearrage scores so that higher is always better
  • Lower the cost of some one-use items to promote their usage
  • Make Initiative known to all before actions are sent in
  • Eliminate some nationalities so that each faction has more members
  • Make rolls public
  • New item suggestions or existing item changes
  • New exploration results or existing exploration result changes
  • Anything else you'd like to bring up
I already have a pretty good vision of what I'd like, especially as far as nationality bonuses. They are roughly based off of Orzel's commentary here, with some minor changes.

...discuss!