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Thread: [Base Class] Priest

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    Titan in the Playground
    Join Date
    Dec 2004
    Location
    I wish I knew...
    Gender
    Male

    Default [Base Class] Priest

    Okay, we've all seen ClericZilla bust out with everything a Fighter can do, only everything else a Cleric can do as well. This is my attempt at balancing him out a little, based on WoW priests. Remove Divine Favor, Divine Strength, and Righteous Might from the spell lists, otherwise, casting like a Cleric

    Priest
    HD:
    d4
    Class Skills:
    The priest’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Profession (Wis), Sense Motive (Wis) and Spellcraft (Int).
    Skill Points:
    2+ Int Mod (X4 at 1st level)

    The Priest
    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|0lvl|1st|2nd|3rd|4th|5th|6th|7th|8th|9th


    1st|
    +0
    |
    +0
    |
    +0
    |
    +2
    | Turn Undead, Bonus Feat|3|1+1|—|—|—|—|—|—|—|—

    2nd|
    +1
    |
    +0
    |
    +0
    |
    +3
    ||4|2+1|—|—|—|—|—|—|—|—

    3rd|
    +1
    |
    +1
    |
    +1
    |
    +3
    | Inspired Metamagic|4|2+1|1+1|—|—|—|—|—|—|—

    4th|
    +2
    |
    +1
    |
    +1
    |
    +4
    ||5|3+1|2+1|—|—|—|—|—|—|—

    5th|
    +2
    |
    +1
    |
    +1
    |
    +4
    | Bonus Feat|5|3+1|2+1|1+1|—|—|—|—|—|—

    6th|
    +3
    |
    +2
    |
    +2
    |
    +5
    ||5|3+1|3+1|2+1|—|—|—|—|—|—

    7th|
    +3
    |
    +2
    |
    +2
    |
    +5
    ||6|4+1|3+1|2+1|1+1|—|—|—|—|—

    8th|
    +4
    |
    +2
    |
    +2
    |
    +6
    ||6|4+1|3+1|3+1|2+1|—|—|—|—|—

    9th|
    +4
    |
    +3
    |
    +3
    |
    +6
    ||6|4+1|4+1|3+1|2+1|1+1|—|—|—|—
    10th|
    +5
    |
    +3
    |
    +3
    |
    +7
    |Bonus Feat|6|4+1|4+1|3+1|3+1|2+1|—|—|—|—

    11th|
    +5
    |
    +3
    |
    +3
    |
    +7
    | Enhanced Metamagic|6|5+1|4+1|4+1|3+1|2+1|1+1|—|—|—

    12th|
    +6/+1
    |
    +4
    |
    +4
    |
    +8
    ||6|5+1|4+1|4+1|3+1|3+1|2+1|—|—|—

    13th|
    +6/+1
    |
    +4
    |
    +4
    |
    +8
    | Spontanious Domain|6|5+1|5+1|4+1|4+1|3+1|2+1|1+1|—|—

    14th|
    +7/+2
    |
    +4
    |
    +4
    |
    +9
    ||6|5+1|5+1|4+1|4+1|3+1|3+1|2+1|—|—

    15th|
    +7/+2
    |
    +5
    |
    +5
    |
    +9
    | Bonus Feat|6|5+1|5+1|5+1|4+1|4+1|3+1|2+1|1+1|—

    16th|
    +8/+3
    |
    +5
    |
    +5
    |
    +10
    | Enhanced Metamagic|6|5+1|5+1|5+1|4+1|4+1|3+1|3+1|2+1|—

    17th|
    +8/+3
    |
    +5
    |
    +5
    |
    +10
    ||6|5+1|5+1|5+1|5+1|4+1|4+1|3+1|2+1|1+1

    18th|
    +9/+4
    |
    +6
    |
    +6
    |
    +11
    | Spontanious Domain|6|5+1|5+1|5+1|5+1|4+1|4+1|3+1|3+1|2+1

    19th|
    +9/+4
    |
    +6
    |
    +6
    |
    +11
    ||6|5+1|5+1|5+1|5+1|5+1|4+1|4+1|3+1|3+1

    20th|
    +10/+5
    |
    +6
    |
    +6
    |
    +12
    | Bonus Feat, Enhanced Metamagic|6|5+1|5+1|5+1|5+1|5+1|4+1|4+1|4+1|4+1
    [/table]


    Weapon and Armor Proficencies:
    The Priest is proficent in all simple weapon proficencies but no armor proficencies or shields. Priests with the War domain get one free proficency in the diety's favored weapon.
    Aura (Ex)
    A priest has a particularly powerful aura corresponding to the deity’s alignment (see the detect evil spell for details). Priests who don’t worship a specific deity have a similarly powerful aura of their own alignment.
    Spells:
    As per Cleric, although remove the following spells: Divine Favor, Divine Power, and Righteous Might. They also get two Domains as per a Cleric, although they cannot take any domain with any of the above prohibited spells. They may spontaniously cast any Cure OR Inflict spell, reguardless of alignment.
    Turn Undead
    A Priest will either Turn Undead just like a cleric of a Good alignment of the same level reguardless of his alignment.
    Bonus Feat At 1st level, a Priest gains a bonus feat. This must be either a Divine feat (including all Turning feats from the SRD) or a Metamagic feat. He gains another bonus feat at 5th and every five levels thereafter.
    Inspired Metamagic A Priest does not spend extra time casting a Metamagic spell which is cast Spontaniously as a Priest.
    Spontanious Domain At 13th level, a Priest chooses one of his Domains. He may now spontaniously cast from that domain. At 18th level, he spontaniously casts from both domains he started out with as a Priest.
    Enhanced Metamagic At 11th level, the Priest may reduce the total number of additional spell levels a spell gains from the use of metamagic feats by one, but cannot reduce the number of additional spell levels below zero. Thus a Still and Silent Hold Person would be a 3rd level spell, but an Energy Substitution (Acid) Sound Burst would only be a 2nd level spell, since it cannot be reduced below it's original spell level. At 16th level, he may Empower Cure and Inflict spells for free, if he has the feat. At 20th, he reduces the total of additional spell levels a spell gains from the use of metamagic feats by two, but cannot reduce the number of additional spell levels below zero, and also gains the ability to Maximize Cure and Inflict spells for free, if he has the feat.

    Questions? Comments? I specifically didn't give him any of the really nifty abilities until AFTER 10th level to discourage PrCing
    Last edited by ShneekeyTheLost; 2007-09-05 at 10:22 AM.
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