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    Troll in the Playground
     
    AssassinGuy

    Join Date
    Apr 2007

    Default Re: Descent of Shadows: Project Shadow Returns

    Ok, Here I go.

    New Feats:

    Path Mastery Feats:
    A Shadowcaster faces a strange predicament. If they want more powerful mysteries, they must take from less paths, meaning less versatility. Some Shadowcasters have overcome this ability with special Path Mastery Feats, each requiring a complete path to function, along with the path mastery feat. Unless otherwise noted, all Path Mastery Feats are supernatural abilities.

    Shadowcraft Feats:
    Users of shadow magic have their entire body flooded by the energies of shadow, even when not casting mysteries. Shadowcraft Feats are feats that allow you to create magic items, using your body as the medium for creation. A Shadowcraft item possesses half of its market price in gp to create but possesses no XP cost. Instead, your body pays the price, reducing your maximum hit points a certain amount for each item you have crafted. At any point, you may possess a number of shadowcraft items up to your constitution score, although certain shadowcraft items may have additional limitations. You may not willingly destroy a shadowcraft item to make room for a new one unless you possess the Unravel Shadowcraft feat.
    Furthermore, no physical technique short of your body’s complete destruction will destroy a shadowcraft item. A shadowcraft item is supernatural in nature and can thus not be dispelled, although it is suppressed in the area of a antimagic zone. If a shadowcraft item effect is naturally ended (such as if it imitates a scroll or potion), the price you paid in maximum hit points is restored (although your current hit points are not effected).
    Shadowcasters may select Shadowcraft feats as their bonus feats. Shadowcraft items take up no item slot.

    Shadow Essence Feats:
    Shadow Essence feats represent a tangible connection to shadows. Each feat taken increases this connection further. However, you lose the benefit during the day or while in bright light unless you have an uncast mystery of your highest spell level available to you. Furthermore, if you possess so much as a single shadow essence feat, you are treated as an undead for the purposes of effects with the light descriptor.
    In addition, taking these feats binds you in a more definite sense to the darkness. For each shadow essence feat you possess, you take a –1 penalty on all attack rolls, skill checks, and saving throws made during the day.

    Dark Store Feats:
    Almost all individuals who have ever heard of shadow magic, including most shadow magic users, assume that all shadow magic hails from the plane of shadow. However, there are rumors of infinitely vast stores of shadow magic, completely separate from the plane of shadows. Some shadow magic users have managed to tap into these stores by using some of their own strength, much as a mosquito taps into a vein. This connection is called upon to create lesser displays of shadow magic, but it may be called upon without limit.
    In game terms, whenever the possessor of this feat restores their mysteries, they may opt to gain the benefits of a dark store feats by giving up the use of a mystery of the indicated level for 24 hours. An individual can gain the benefits of multiple dark store feats by giving up the use of multiple mysteries. Any ability granted by a dark store feat is considered to be a supernatural ability. If the effect of a dark store feat allows a saving throw, its DC equals 10 + level of mystery given up + 1/2 character level.



    Shadow Magic Feats
    Code:
    General Feats                Prerequisites                           Benefit
    Advice of Shadows            Shadowcaster level 1                    gain bonus on one mental skill check.
    Arcane Acknowledgement       Shadowcaster level 1                    qualify for prestige classes more easily.
    Divine Acknowledgement       Cultist level 1                         qualify for prestige classes more easily.
    Ebon Pocket                  Shadowcaster level 1                    you can store items in an extradimensional pocket of shadow.
    Erudite Magus                —                                       wizard and eventide magus levels stack for certain purposes.
    Extra Fundamental            Shadowcaster level 1                    learn extra fundamental
    Extra Mystery                Shadowcaster level 2                    gain use of extra mystery
    Extra Mystery Use            —                                       gain an extra daily use of a mystery each day.
    Forceful Shadowcaster        Shadowcater level 1                     charisma helps you learn more powerful mysteries
    Insightful Shadowcaster      Shadowcaster level 1, Wis 13            wisdom increases the power of your mysteries.
    Master Dabbler               access to 6 different paths,            mysteries with metashadow effects are more powerful
                                 any metashadow feat
    Metashadow Mastery           access to 12 different paths,           gain an extra use of each metashadow feat.
                                 Master Dabbler
    Midnight Alchemist           Shadowcaster level 1                    craft better alchemic items faster.
    Mystery Focus                Access to one apprentice mystery        improve mystery once per day.
    Path Mastery                 access to a 3rd, 6th,                   gain benefit for completing paths.
                                 or 9th level mystery.
    Path Versatility             —                                       feats that improve paths are more versatile
    Sight of Shadows             Umbral sight class feature              shadows improve your senses
    Scholarly Shadowcaster       Shadowcaster level 1                    intelligence helps make your mysteries more virulent.
    Shaded Mysteries             —                                       mysteries are more powerful when cast in shadows
    Shadow Master                Access to one apprentice mystery        shadow abilities are more virulent
    Shadow Reserve               Shadowcaster level 1                    gain small number of extra mysteries each day.
    Shadow Resiliance            —                                       give up a mystery to heal yourself
    Shadow Tome                  Shadowcaster level 1,                   write your mysteries in a tome like a wizard
                                 Liquid Night Fundamental
    Shadow Redundancy            —                                       Gain additional power from learning one mystery multiple times.
    Shadowy Combatant            Shadowcaster or Cultist level 1         gain more proficiency with weapons and armor.
    Shifting Shadows             Shadowcaster level 5                    You can give up stronger mysteries to use weaker ones more.
    Signature Mystery            Favored Mystery                         You have increased power with your favored mystery
    Tainted Shadowcaster         Mild taint, Shadowcaster level 1        taint grants you extra uses of mysteries
    Umbral Focus                 The Price class feature                 +1 bonus on umbral strain checks.
    Improved Umbral Focus        Umbral Focus                            +2 bonus on umbral strain checks.
    Unnatural Reflexes           Shadowcaster or Cultist level 2         sacrifice mystery to improve reflexes
        Escape Into Shadow       Shadowcaster or Cultist level 8         gain evasion when improving your reflexes
    
    Metashadow Feats             Prerequisites                           Benefit
    Complicate Casting           —                                       complicate the casting of your mysteries to gain additional power from them.
    Delayed Mystery              Any two metashadow feats                delay a mystery’s activation by 3 rounds.
    Ghostly Mystery              Any other metashadow feat               your mystery affects those on other dimensions.
    Impeding Mystery             Any two metashadow feats                slow down foes in the area of your mystery
    Magebane Mystery             —                                       inflict caster level penalty on those affected by mystery.
    Persistent Mystery           Any five metashadow feats               make a mystery last all day
    Retributive Mystery          —                                       prepare a mystery to be cast when damaged.
    Runebound Mystery            —                                       cast a mystery into a rune that acts as a trap.
    Shadowstuff Mystery          Any two metashadow feats                exclude allies from the effects of your mysteries
    Subduing Mystery             —                                       replace lethal damage from mysteries with nonlethal damage.
    Warped Mystery               Any other metamagic feat.               replace one form of damage with another.
    Widen Mystery                —                                       enlarge a mystery’s area.
    
    Path Mastery Feats                Prerequisites                                     Benefit
    Above Nature                      ability to cast the Rebellion of Nature           creatures of nature cannot attack you.
                                      mystery, Path Mastery
    
    Arcane Veil                       ability to caste the Greater Shadows Fade         you gain spell resistance.
                                      mystery, Path Mastery
    Astray in the Dark                ability to cast the Umbral Fist mystery,          extend your reach in shadows.
                                      Path Mastery  
    Battlefield Blaster               Ability to cast the Disastrous Orbs mystery,      Ignore the effects of your own mysteries.
                                      Path Mastery
    
    Blur of Shadows                   ability to cast the Clinging Darkness mystery,    warp the surrounding terrain.
                                      Path Mastery
    Cloak and Dagger             ability to cast the Sharp Shadows mystery,             defend and retaliate using shadow
                                      Path Mastery
    Curtain of Shadow                 ability to cast the Unveil mystery,               you gain concealment in all but bright sunlight.
                                      Path Mastery
    Dark Charm                        ability to cast the Shadow’s Appeal mystery,      gain diplomacy as class skill.
                                      Path Mastery
    Dark Concealment                  ability to cast the Deadly Shade mystery,         become invisible in magical darkness.
                                      Path Mastery
    Dark Puppeteer                    ability to cast the Shadow Surge mystery,         redirect the target of attacks.
                                      Path Mastery
    Dark Trekker                      ability to cast the Voyage into Shadow mystery,   provoke no attacks of opportunity with your movement.
                                      Path Mastery
    
    Ebon Form                         able to cast the Shadow Time mystery,             you gain fast healing 2.
                                      Path Mastery
    Ebon Hand                         ability to cast the Umbral Touch mystery,         gain extra strength with touch attacks.
                                      Path Mastery
    Embrace of Shadow                 ability to cast the Umbral Immunity mystery,      add your charisma modifier on saving throws.
                                      Path Mastery
    Ephemeral Palm                    ability to cast the Invisible Pyre mystery,       gain damaging touch attack.
                                      Path Mastery
    Escaping Shade                    ability to cast the Black Labyrinth mystery,      enter a state that helps you escape from danger.
                                      Path Mastery
    Esoteric Knowledge                ability to cast the Afraid of the Dark mystery,   gain all knowledge skills.
                                      Path Mastery
    Eyes of Twilight                  ability to cast the Reflections of Things         you gain blindsight out to 60 feet.
                                      to Come mystery, Path Mastery
    
    Forsaken Lore                     ability to cast the Pry the Truth mystery,        +1 bonus to caster level.
                                      Path Mastery
    Grasp of Shadow                   ability to cast the Consume Essence mystery,      trap foes in place.
                                      Path Mastery
    Guarded Mind                      ability to cast the Spun into Myth mystery,       you are immune to intelligence, wisdom, and charisma damage.
                                      Path Mastery
    Hollow Being                      ability to cast the Without a Trace mystery,      sneak around at high speeds without penalty.
                                      Path Mastery
    Master of Mysteries               ability to cast the Shadow Absorption             you use one mystery at will each day.
                                      mystery, Path Mastery
    Morphic Form                      ability to cast the Dark Transformation           you have a 25% chance to ignore critical hits.
                                      mystery, Path Mastery
    Night’s Guard                     ability to cast the Dancing Shadows mystery,      darkness protects you.
                                      Path Mastery
    Nightmarish Master                ability to cast the Dark Will mystery,            gain immunity to fear.
                                      Path Mastery
    Phantom Assault                   ability to cast the Army of Shadow mystery,       gain various combat-oriented abilities.
                                      Path Mastery
    Piercing Gaze                     ability to cast the Killing Shadows mystery,      improve your sight.
                                      Path Mastery
    Pull of the Grave                 able to cast the Ephemeral Storm mystery,         curse your opponents with the power of shadow.
                                      Path Mastery 
    Quick Arrival                     ability to cast the Awaited Destination           +10 speed; run twice as long.
                                      mystery, Path Mastery
    Shaded Supremacy                  ability to cast the Desires Manifest Mystery,     +4 bonus to any ability score.
                                      Path Mastery
    Shadow Renewal                    ability to cast the Shadow Investiture mystery,   sustain your body with shadow
                                      Path Mastery
    Shadowy Imitator                  ability to cast the Greater Shadow Evocation      imitate weaker forms of magic.
                                      mystery, Path Mastery
    Shady Magician                    ability to cast the Flood of Shadows mystery,     manipulate magic with greater ease.
                                      Path Mastery
    Shady Observer                    ability to cast the Contingent Shadow mystery,    stop flanking and detect divination.
                                      Path Mastery
    Silent Speaker                    ability to cast the Curse of Silence mystery,     speak without speaking.
                                      Path Mastery
    Subtle Observer                   ability to cast the Flicker mystery,              Recognize subtle communication.
                                      Path Mastery
    Twilight Ascendance               ability to cast the Shadow Immersion mystery,     become incorporeal for 1 round/level.
                                      Path Mastery
    Twilight Guard                    ability to cast the Shadow Storm mystery,         absorb elemental damage.
                                      Path Mastery
    Twilight Warper                   ability to cast the Twisted Summons mystery,      gain immunity to poison and paralysis.
                                      Path Mastery
    
    Visage of Shadow                  ability to cast the Faceless Shadow mystery,      gain powers related to speech.
                                       Path Mastery
    Ward of Dusk                      ability to cast the Dark Aura mystery,            defend yourself against one attack each round.
                                      Path Mastery
    Unending Journey                  ability to cast the Immortal Shadow mystery,      teleport as a full-round action.
                                      Path Mastery
    Shadowcraft Feats            Prerequisites                                                    Benefits
    Shadowcrafter                access to 1st level mysteries, Constitution 13                   you may take other shadowcraft feats
    Contingent Mystery           Caster level 11th, Shadowcrafter                                 you may make shadowcraft contingent mysteries.
    Dark Eidolon                 Caster level 7th, Shadowcrafter                                  you may make shadowcraft constructs.
    Ebon Bargon                  Caster level 12th, Shadowcrafter                                 you may make shadowcraft rings.
    Efficient Shadowcrafting     Shadowcrafter                                                    you may spend XP to speed shadowcrafting process
    Osseus Rune                  Caster level 3rd, Shadowcrafter                                  you may make shadowcraft wondrous items.
    Shadow Draught               Caster level 3rd, Shadowcrafter                             you may make shadowcraft potions.
    Shadowscript                 Shadowcrafter                                                    you may make shadowcraft scrolls.
    Umbral Essence               Caster level 5th, Shadowcrafter                                  you may make shadowcraft wands.
    Unravel Shadowcraft          Shadowcrafter                                                    you may unravel your shadowcraft items.
    Shadow Essence Feats         Prerequisites                 Benefits
    Black Resistance             —                             Shadow essence feats allow you to add charisma bonus to saving throws.
    Creeping Shadows             —                             Shadow essence feats allow you to sneak about with ease.
    Dark Awareness               Two shadow essence feats      Shadow essence feats allow you to avoid being caught flat-footed.
    Dark Lifeline                One shadow essence feat       Shadow essence feats allow you to ignore extra damage from sneak attacks and critical hits.
    Darkened Soul                —                             Shadow essence feats allow you to ignore negative levels.
    Ebon Collector               —                             Shadow essence feats let you create inexpensive items.
    Ephemeral Combat             —                             Shadow essence feats make incorporeal creatures easier to hit.
    Face of Shadow               —                             Shadow essence feats make intimidation easier task.
    Knowledgeable Shadows        —                             Shadow essence feats grant you great insight.
    Lightened Shadow             —                             Shadow essence feats make you as light as a feather.
    Midnight Armor               —                   Shadow essence feats makes your armor less liberating.
    Nimble Shadows               One shadow essence feat       Shadow essence feats allow you to dodge attacks.
    Perceptive Shadows           —                   Shadow essence feats extend your perceptions
    Protective Shadows           —                             Shadow essence feats protect you from magic.
    Quickened Shadows            One shadow essence feat       Shadow essence feats make your movements faster.
    Reactive Shadows             —                             Shadow essence feats improve your reaction time.
    Resilient Shadows            —                             Shadow essence feats grant you extra hit points.
    Shadow Blood                 —                             Shadow essence feats grant you damage reduction.
    Shadow Metabolism            —                             Shadow essence feats slow down your metabolism
    Shadow Mind                  Two shadow essence feats      Shadow essence feats allow you to ignore compulsions
    Shadowy Spellcaster          —                             Shadow essence feats allow you to power spellcasting with your life force.
    Subduing Shadow              —                             Shadow essence feats allow you to subdue others.
    Warding Shade                One shadow essence feat       Shadow essence feats protect you from energy damage.
    Wisps of Shadow              —                             Shadow essence feats allow you to immobilize foes.
    Dark Store Feats             Prerequisites                           Benefits
    Blast of Cold                Access to a 4th level mystery           unleash a blast of cold energy.
    Dark Insulation              Access to a 2nd level mystery           protect a creature from heat or cold.
    Dark Retribution             Access to a 6th level mystery           harm others as you have been harmed.
    Draining Surge               Access to a 3rd level mystery           cause a surge of adrenaline followed by a period of fatigue.
    Ebon Force                   Access to a 2nd level mystery           create a temporary combatant of sorts.
    Elude Detection              Access to a 5th level mystery           protect a creature from divination effects.
    Ephemeral Curse              Access to a 3rd level mystery           place a curse of sorts on others
    Ephemeral Wings              Access to a 6th level mystery           grant yourself a fly speed
    Fading Arcana                Access to a 6th level mystery           dispel a weak mystery or spell
    False Recovery               Access to a 5th level mystery           temporarily restore a creature to health.
    Grasp Mind                   Access to a 1st level mystery           cloud a creature’s mind to penalize their attack roll.
    Graze of Shadows             Access to a 1st level mystery           make a nonlethal touch attack.
    Midnight Avoidance           Access to a 4th level mystery           grant yourself a miss chance against an attack.
    Midnight Illusion            Access to a 3rd level mystery           create a small illusion
    Roughen Ground               Access to a 1st level mystery           make squares harder to pass through.
    Sensory Denial               Access to a 4th level mystery           deny all nearby creatures of their senses.
    Shadow Scaling               Access to a 4th level mystery           grant yourself ability to scale walls and ceilings.
    Shadow’s Freedom             Access to a 6th level mystery           hinder your own movement to grant freer movement to another.
    Shape of Shadow              Access to a 5th level mystery           enlarge and bolster yourself.
    Slipping Gaze                Access to a 1st level mystery           weaken a creature’s sense of sight.
    Squelch Fear                 Access to a 2nd level mystery           allow others to ignore fear.
    Twilight Tongue              Access to a 3rd level mystery           learn almost any language.
    Umbral Blast                 Access to a 5th level mystery           bulrush an opponent from far away.
    Umbral Light                 Access to a 3rd level mystery           reveal the presence of an invisible creature.
    Last edited by Realms of Chaos; 2010-02-10 at 03:48 AM.