Quote Originally Posted by Matthew View Post
Sure, it's going to be old news to some people. I knew that D20 was imbalanced, but always assumed it was a flaw, not a design feature. Nothing to get angry about, it may even be an after the fact excuse, but still an interesting mentality (and potentially visible even in the newer supplements).
Flaw or design depends on how far it goes. I can see putting in noob-trap feats and spells (Toughness, Polar Ray, Enlarge Spell?) But entire classes? Making almost all non-magical characters mechanically poor in order to better reward people who saw through the trap? Somehow I think that can be assigned to the designers not having enough understanding of their own game, not intentional nerfing of entire character archetypes.