As the group moves through the corridor they are witness to more incidences of necrotic energy revitalizing the half corpses that line the wall and each time the results are the same as the corpse comes alive only to die a grisly and no doubt extremely painful death. You can't help but notice how many corpses are shackled to the wall, for it is a very long corridor and at a glance you would assume there to be more the fifty such husks lining the walls and though your nose grows accustomed to the stench after several moments you can't help but wonder if you will share a similar fate.

As you near the end of the hallway She-Who-Walks steps on a loose stone and slips, falling hard on her rear as the floor stone shifts away. Immediately afterward you can hear a great groaning sound as something up ahead begins to shift position, a sound similar to a giant pestle grinding into a mortar. Whatever is moving it is massive and soon after you hear the organic thunder of a necrotic rune lashing out. The runes in the hallway grow dim and flicker for a moment before they are snuffed out entirely, leaving the party in the inky darkness, their only defense their light sources.

Once the necrotic runes in the hallway die the sound of necrotic power lashing out increases several fold, filling your ears with the eerie sound of unliving power. Whatever awaits you in the room beyond, it is best you prepare for it now.