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Thread: [Creatures] The Seven Heavenly Virtues

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    Default Re: [Creatures] The Seven Heavenly Virtues

    Love

    But now faith, hope, love, abide these three; but the greatest of these is love...

    Medium Outsider (angel, extraplanar, good)
    Hit Dice: 50d8+100 HD (325 hp)
    Initiative: +7
    Speed: 40 ft. (8 squares), fly 200 ft. (good)
    Armor Class: 49 (+11 deflection, +1 dex, +15 holy, +12 natural), touch 37, flat-footed 48
    Base Attack/Grapple: +50/+60
    Attack: +5 composite longbow +10 of merciful seeking +65 ranged (1d8+15)
    Full Attack: +5 composite longbow +10 of merciful seeking +65 ranged (1d8+15)
    Space/Reach: 5 ft./5 ft.
    Special Attacks: Caress, embrace, improved grab, mercy slaying
    Special Qualities: Angel traits, aura of mercy, darkvision 60 ft., empathic, everlasting, immunity to acid, cold, and petrification, knows no boundaries, low-light vision, outsider traits, protective aura, resistance to electricity 10 and fire 10, shape of need, spell resistance 40, tongues
    Saves: Fort +29, Ref +30, Will +42
    Abilities: Str 30, Dex 17, Con 14, Int 11, Wis 40, Cha 33
    Skills: Concentration +32, Diplomacy +40, Knowledge (any 4) +26, Listen +50, Perform (any 2) +53, Sense Motive +53, Spot +40
    Feats: Deflect Arrows, Diehard, Dodge, Endurance, Far Shot, Improved Initiative, Improved Unarmed Strike, Manyshot, Mobility, Point Blank Shot, Precise Shot, Ranged Disarm, Rapid Shot, Snatch Arrows
    Epic Feats: Combat Archery, Penetrate Damage Reduction (cold iron), Penetrate Damage Reduction (silver)
    Environment: Any good-aligned plane
    Organization: Solitary
    Challenge Rating: 25
    Treasure: Standard
    Alignment: Always neutral good
    Advancement: No coins; double goods; standard items
    Level Adjustment: -

    Love knows no true form, automatically taking on the symblance of the most loved being in whatever creature most has the need. A pale pink diamond is set into their foreheads regardless of form, and a look of compassion glowing in their eyes.

    Love is the greatest of all the heavenly virtues. She is the embodiment of friendship, sympathy, and charity. She is caring in all forms; the unconditional love of the mother, the selfless love of the friend, the bonded love of the soulmate. Love is literally an angel of mercy and goes wherever the need is greatest, whether it be a plague, a war, or the black despair of a single individual.

    Combat
    Love only wades into battle if there is absolutely no other option, and even then she shows mercy to those who seek it. If forced to kill it is as quick and painless as she can make it.

    Love's natural weapons, and any weapons she wields, is considered good-aligned for the purpose of overcoming damage reduction.

    Aura of Mercy (Ex): All creatures within 100 feet of Love become unable to do anything but non-lethal damage against living creatures. If they render their opponent unconscious they must succeed on a DC 47 will save or become unwilling to kill them or harm them farther.

    Caress (Su): The touch of love is often overwhelming. All creatures she touches are healed of all non-lethal damage as well as being cured of all diseases, poisons, and ongoing mind-affecting effects. Good-aligned creatures are also healed 10d6 points of damage, neutral creatures 5d6 points, and evil creatures 2d6.

    Neutral creatures are automatically shaken by this touch for as long as they are within her presence. Evil creatures cower until she bids them to do otherwise and takes 4d6 points of Strength burn (DC 47 Will save halves). The save DC is Charisma-based.

    Embrace (Ex): The Embrace of Love is one of the most powerful forces in the multiverse. Those she has successfully embraced must succeed on a DC 47 will save each round she maintains the embrace or be rendered Helpless. This helplessness lasts as long as the embrace and 1d4 rounds afterwards. Each round of helplessness an evil aligned creature sustains 2d6 points of Constitution and Charisma burn as they face their evil deeds and have their deepest hurts and fears healed. Neither can be reduced past a score of 1 in either, and if they would be they instead fall unconscious for 24 hours. When they awake they're alignment has shifted to Neutral (though remain the same on the chaos/law axis). They may remain neutral, begin down the path of compassion, or start their journey to regain the evil purged from their souls.

    Empathic (Su): Love can detect the surface emotions of any creature it can see. It can sense basic needs, drives, and emotions. Thirst, hunger, fear, fatigue, pain, rage, hatred, uncertainty, curiosity, friendliness, and many other kinds of sensations and moods can all be perceived. Love gains a +2 insight bonus on any Bluff, Diplomacy, Intimidate, or Sense Motive checks. This is a mind-affecting effect.

    Everlasting (Ex): Love can never be truly vanquished. If killed she will rise up again within 1d4 days.

    Improved Grab (Ex): To use this ability, Love must makes a touch attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can embrace.

    Knows No Boundaries (Su): Love can use planeshift and greater teleport at will with perfect accuracy. As long as she is guided in a pure purpose no physical obstruction can stop Love, phasing through solid objects as if incorporeal, or moving through the ground as an elemental's earth glide power. She may even pass through force-effects at will.

    Mercy Slaying (Ex): If Love has no alternative but to kill a being she makes sure it is as quick as possible. Once per individual per day she may deal an extra amount of damage to a successful blow equal to her HD. If this blow would bring them to 10% of their average hit points they automatically take another 50 damage. This blow does not hurt in any way, but merely feels as a great loss of vitality.

    Protective Aura (Su): Against attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of Love. Otherwise, it functions as a magic circle against evil effect and a lesser globe of invulnerability, both with a radius of 20 feet (caster level 50). This aura can be dispelled, but Love can create it again as a free action on its next turn. (The defensive benefits from the circle are not included in Love's statistics block.)

    Shape of Need (Su): Love can assume the shape of any Small to Large creature and gains the natural attacks of that form. She can remain in this form until she chooses to assume a new one. A change in form cannot be dispelled, and she does not revert to her natural form when killed. A true seeing spell or ability reveals nothing, she literally becoming the person she is impersonating physically.

    Tongues (Su): Love can speak with any creature that has a language, as though using a tongues spell (caster level 50). This ability is always active.

    -=-=-=-=-=-

    Bow Before Love

    Love's bow acts as a +5 composite longbow with a strength rating of 10 and the merciful and seeking special properties. In addition, any being hit by this arrow acts as if Charmed in regards to Love for an hour.
    Last edited by The Vorpal Tribble; 2008-09-09 at 04:33 PM.