Quote Originally Posted by FMArthur View Post
Rage (Ex): Once per encounter, during the chameleon's turn, he may activate a Rage ability identical to that of a barbarian's: +4 to Strength, +4 to Constitution (adding 2 HP per level that goes away after the Rage), +2 morale bonus on Will Saves, -2 Dexterity. He cannot cast spells, cannot use magic items that require a command word, a spell trigger, or spell completion, cannot use Combat Expertise, and cannot use Concentration or any intelligence-, charisma-, or dexterity-based skills except Balance, Escape Artist, Intimidate, and Ride. This lasts for 3 + user's newly-improved Constitution modifier rounds or until he ends it voluntarily, at which point he becomes Fatigued.
I hope you mean AC, not dex.