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Thread: Final Fantasy X d20 (PDF Now Available!)

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    Default Re: Final Fantasy X d20 (All Races, All Classes, All Monsters, Blitzball, & MORE!)

    Seymour Guado
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    Half-Guado Summoner 5/Black Mage 8
    Medium Monstrous Humanoid
    Hit Dice: (5d4+10) + (8d4+16) (56HP)
    Initiative: +5
    Speed: 30’ (6 squares)
    Armor Class: 15 (+1 Dex, +4 bangle); touch 11; flat-footed 14
    Base Attack/Grapple: +6/+5
    Attack: Quarterstaff +5 melee (1d6-1/1d6-1, 20/Χ2)
    Full Attack: Quarterstaff +5 melee (1d6-1/1d6-1, 20/Χ2)
    Space/Reach: 5’/5’
    Special Attacks: Blizzaga, Blizzara, Fira, Firaga, Multi-Blizzara, Multi-Fira, Multi-Thundara, Multi-Waterga, Thundaga, Thundara, Watera, Waterga
    Special Qualities: Shell
    Saves: Fort +5, Ref +6, Will +9
    Abilities: Str 8 (-1), Dex 12 (+1), Con 14 (+2), Int 17 (+3), Wis 9 (-1), Cha 15 (+2)
    Skills: Bluff +13, Concentration +9, Diplomacy +10, Gather Information +9, Knowledge (religion) +10, Knowledge (planes) +10, Listen +6, Profession (maester) +6, Search +10, Sense Motive +6, Spellcraft +12, Use Magic Device +12
    Feats: Combat Casting, Improved Initiative, Lightning Reflexes, Magical Aptitude, Skill Focus (Bluff), Still Spell
    Environment: any (Macalania)
    Organization: solitary or entourage (1 with 2 Guado Guardian #2)
    Challenge Rating: 13
    Treasure: 2Χ standard
    Normal/Rare Steal: Turbo Ether/Elixir
    Alignment: Neutral Evil
    Advancement: by character class
    Level Adjustment: N/A
    Magic Pool: (25d6+100) + (40d6+160) (487MP)

    • Blizzaga (Sp): this is a ranged touch attack that deals 13d8+26 points of cold damage to 1 opponent within 60’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 16MP to use

    • Blizzara (Sp): this is a ranged touch attack that deals 13d6+13 points of cold damage to 1 opponent within 60’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 8MP to use

    • Fira (Sp): this is a ranged touch attack that deals 13d6+13 points of fire damage to 1 opponent within 60’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 8MP to use

    • Firaga (Sp): this is a ranged touch attack that deals 13d8+26 points of fire damage to 1 opponent within 60’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 16MP to use

    • Multi-Blizzara (Sp): this is a ranged touch attack that deals 13d6+13 points of cold damage to 2 opponents within 60’ on a successful hit; your opponents can each make a Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 60MP to use

    • Multi-Fira (Sp): this is a ranged touch attack that deals 13d6+13 points of fire damage to 2 opponents within 60’ on a successful hit; your opponents can each make a Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 60MP to use

    • Multi-Thundara (Sp): this is a ranged touch attack that deals 13d6+13 points of electricity damage to 2 opponents within 60’ on a successful hit; your opponents can each make a Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 60MP to use

    • Multi-Watera (Sp): this is a ranged touch attack that deals 13d6+13 points of water (force) damage to 2 opponents within 60’ on a successful hit; your opponents can each make a Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 60MP to use

    • Thundaga (Sp): this is a ranged touch attack that deals 13d8+26 points of electricity damage to 1 opponent within 60’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 16MP to use

    • Thundara (Sp): this is a ranged touch attack that deals 13d6+13 points of electricity damage to 1 opponent within 60’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 8MP to use

    • Watera (Sp): this is a ranged touch attack that deals 13d6+13 points of water (force) damage to 1 opponent within 60’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 8MP to use

    • Waterga (Sp): this is a ranged touch attack that deals 13d8+26 points of water (force) damage to 1 opponent within 60’ on a successful hit; Fortitude save (DC19) for half damage; the save DC is Intelligence-based; this is a standard action that provokes attacks of opportunity; this ability costs 16MP to use

    • Shell (Sp): the creature can strengthen either his own magic defense or that of an ally within 60’; this ability multiplies 1 ally’s SR by 2 for the rest of the encounter; multiple Shell effects do not stack, but overlap; this effect is negated for an ally if they are successfully hit with a curse effect, a dispel effect, or die (even if they are revived during the same encounter); this is a standard action that provokes attacks of opportunity; this ability costs 10MP to use
    Last edited by Zeta Kai; 2008-11-06 at 10:27 PM. Reason: increased ranges