Re: A Zombiemageddon Campaign Journal - Please read and comment!
Originally Posted by Deth Muncher
Question: How do the Heal skill and the spell Remove Disease (and related spells) function here? Does a Heal check stop the bleeding from a wound and delay activation of the T-Virus (or whichever name you're using in this world)? Does Remove Disease instantly cure someone of Zombification? What happens if you Remove Disease a zombie who's lost a limb? Do they regain life and start bleeding profusely? Just some things to consider.
Personally, I would only have Remove Disease apply to people who have just been infected (and thus, not died from the virus/probably haven't lost any appendages due to being dead), and have Heal prevent the activation of the disease for a number of rounds = to the number the DC was beaten by (probably like DC20 or so?). Delay Poison should function the same way it always has.
And please, don't take this as me trying to...I dunno, attack your campaign or anything. These are just practical problems that occurred to me as I was thinking about your campaign.
But, they die from zombification.
RD would make it so that someone effected would not turn into a zombie, but it wouldn't return them to life.
Idiots give me indigestion.
Don't give me indigestion.
Originally Posted by Dragonrider
Wadledo, you dislike EVERYONE. Therefore, you don't count.
Originally Posted by Draken
Maybe this is the only true fix for spellcasting, making people scared of using it.
Originally Posted by dragonprime
There's a concept called mercy. Are you familiar with it?