.Disclaimer...I need to edit this introduction still, but I wanted to get the class online rather than keep putting it off until I had time to revise this blurb I had written while creating the PrC in our OA campaign.

Moto Chuma has found his path. For too long he has tried to fit one particular mold or another. He now knows that for good or ill, he must walk his own path. Years from now, he will establish a monastery in Unicorn lands and teach his art to those who would learn it. For now though, there are more pressing matters to attend to; the hataberu, The Wasting, and the minions of The Shadowlands freely walking the lands of the Empire.

While the teachings of Shinsei are central to his philosophy, Chuma sees his path to be more active in combating the evils of The Shadowlands. The goal should not be to shepherd the thunder, but to be the thunder. To this end, the daisho becomes an important and central piece of the order. To strike down more powerful minions of The Shadowlands requires weapons blessed and empowered by your ancestors.

While what is honorable is of great import to Moto Chuma, but he does not believe that bushido should be followed blindly. One’s conscience should guide them more than a strict code of rules.


Pre-Requisites:
Alignment: LG or LN
Base Attack Bonus: +5
Feats: Martial Weapon Proficiency Wakizashi, Empty Hand Mastery (Improved Unarmed Strike, Power Attack, Fists of Iron, Sunder, Eagle Claw Attack, Roundabout Kick, 4 or more ranks in Bluff). The details for Empty Hand Mastery may be found on page 80 of Oriental Adventures.
Skills: 4 ranks each of Tumble, Bluff, Knowledge (Religion), Knowledge (Shadowlands); and 5 ranks each of Handle Animal and Ride.
Special: Prospective members must be accepted into the Brotherhood by a current member

Class Skills:
Balance, Bluff, Climb, Concentration, Craft, Diplomacy, Escape Artist, Heal, Hide, Jump, Knowledge (religion), Knowledge (arcana), Knowledge (Shadowlands), Listen, Move Silently, Perform, Profession, Ride, Spot, Swim, and Tumble.
Skill Points per Level: 4 + Int Mod

Class Features:
Weapon and Armor Proficiencies: Members of the Brotherhood receive no additional weapon or armor proficiencies. They suffer the same penalties for wearing armor that monks do.
Monk Abilities: Members of the Brotherhood have the unarmed damage, AC Bonus, and speed of a monk with as many levels as his Ki-Rin levels plus his monk levels. Add the BAB of both classes together and consult the Multiple Unarmed Attacks Table (Oriental Advetures page 34 and reproduced below) to derive the number of attacks beyond the first the character can make during a round when executing a full attack action.

{table]
[tr]
[td]
BAB
[/td]
[td]
Additional Unarmed Attacks
[/td]
[/tr]
[tr]
[td]
0
[/td]
[td]
-
[/td]
[/tr]
[tr]
[td]
1
[/td]
[td]
-
[/td]
[/tr]
[tr]
[td]
2
[/td]
[td]
-
[/td]
[/tr]
[tr]
[td]
3
[/td]
[td]
-
[/td]
[/tr]
[tr]
[td]
4
[/td]
[td]
+1
[/td]
[/tr]
[tr]
[td]
5
[/td]
[td]
+2
[/td]
[/tr]
[tr]
[td]
6
[/td]
[td]
+3
[/td]
[/tr]
[tr]
[td]
7
[/td]
[td]
+4/+1
[/td]
[/tr]
[tr]
[td]
8
[/td]
[td]
+5/+2
[/td]
[/tr]
[tr]
[td]
9
[/td]
[td]
+6/+3
[/td]
[/tr]
[tr]
[td]
10
[/td]
[td]
+7/+4/+1
[/td]
[/tr]
[tr]
[td]
11
[/td]
[td]
+8/+5/+2
[/td]
[/tr]
[tr]
[td]
12
[/td]
[td]
+9/+6/+3
[/td]
[/tr]
[tr]
[td]
13
[/td]
[td]
+10/+7/+4/+1
[/td]
[/tr]
[tr]
[td]
14
[/td]
[td]
+11/+8/+5/+2
[/td]
[/tr]
[tr]
[td]
15
[/td]
[td]
+12/+9/+6/+3
[/td]
[/tr]
[/table]

{table]
[tr]
[td]
Level
[/td]
[td]
BAB
[/td]
[td]
Fort
[/td]
[td]
Ref
[/td]
[td]
Will
[/td]
[td]Special[/td]
[/tr]

[tr]
[td]
1
[/td]
[td]
0
[/td]
[td]
2
[/td]
[td]
2
[/td]
[td]
2
[/td]
[td]Ancestral Daisho[/td]
[/tr]
[tr]
[td]
2
[/td]
[td]
1
[/td]
[td]
3
[/td]
[td]
3
[/td]
[td]
3
[/td]
[td]Dance of the Daisho[/td]
[/tr]
[tr]
[td]
3
[/td]
[td]
2
[/td]
[td]
3
[/td]
[td]
3
[/td]
[td]
3
[/td]
[td]Detect Taint, Flying Kick[/td]
[/tr]
[tr]
[td]
4
[/td]
[td]
3
[/td]
[td]
4
[/td]
[td]
4
[/td]
[td]
4
[/td]
[td]Mettle, Gatherer of Winds[/td]
[/tr]
[tr]
[td]
5
[/td]
[td]
3
[/td]
[td]
4
[/td]
[td]
4
[/td]
[td]
4
[/td]
[td]As the Body, Wisdom of the Ki-Rin[/td]
[/tr]
[tr]
[td]
6
[/td]
[td]
4
[/td]
[td]
5
[/td]
[td]
5
[/td]
[td]
5
[/td]
[td]Snatch Arrow, Fury of the Ki-Rin[/td]
[/tr]
[tr]
[td]
7
[/td]
[td]
5
[/td]
[td]
5
[/td]
[td]
5
[/td]
[td]
5
[/td]
[td]Ki Strike +1, Ride the Wind[/td]
[/tr]
[tr]
[td]
8
[/td]
[td]
6
[/td]
[td]
6
[/td]
[td]
6
[/td]
[td]
6
[/td]
[td]Diamond Soul, Ancestral Guidance[/td]
[/tr]
[tr]
[td]
9
[/td]
[td]
6
[/td]
[td]
6
[/td]
[td]
6
[/td]
[td]
6
[/td]
[td]Walk Through the Mountains[/td]
[/tr]
[tr]
[td]
10
[/td]
[td]
7
[/td]
[td]
7
[/td]
[td]
7
[/td]
[td]
7
[/td]
[td]Riddle of Invulnerability, Mind of the Ki-Rin[/td]
[/tr]
[/table]

Ancestral Daisho: This mirrors the 1st level ability of the samurai class as described on page 21 of Oriental Adventures. As an alternate, the Rokugan book shows an XP cost that can be paid in place of gold for advancing your weaponry on page 31. You may or may not wish to allow this option for both samurai and members of the Brotherhood in your campaign.

Dance of the Daisho: Both the Katana and the Wakizashi can be used as unarmed attacks per the monk rules/restrictions. However, if one wanted to wield both simultaneously, they would still need Exotic Weapon Proficiency: Katana.

Detect Taint: At will, a brother or sister of the ki-rin can Detect Taint as described on page 101 of Oriental Adventures. Outside the featured campaign setting of Rokugan, they may Detect Evil instead.

Flying Kick: As per the feat in Oriental Adventures on page 62, however pre-requisites do not apply.

Mettle: At 4th level, a brother/sister of the ki-rin’s special blessing allows him to shrug off magical effects that would otherwise harm him/her. If he/she makes a successful Will or Fortitude saving throw that would normally reduce the spells effect, he/she suffers no effect from that spell at all.

Gatherer of Winds: As per the feat in Rokugan on page 50. This ability grants a +2 AC bonus vs. Ranged Attacks.

As the Body: A brother or sister of the ki-rin can do their unarmed damage with a daisho. For example, the katana is no longer limited to d10 as base damage; instead a monk used his/her unarmed damage per the table in the Player’s Handbook.

Wisdom of the Ki-Rin: Before progressing to this level, a brother or sister of the ki-rin must seek out the living embodiment of their clan, the ki-rin, and offer to assist it in any task it chooses. In exchange, the ki-rin will impart a portion of its wisdom and teachings to the monk granting him/her a permanent +2 Inherent bonus to Wisdom.

Snatch Arrow: As per the feat in Sword and Fist.

Ki Strike +1: As per the Player’s Handbook.

Ride the Wind: Once per day for every two levels, the brother/sister may fly as per the spell or confer the gift of flight on another. Treat this as if bestowed by a caster of the sum of the characters Monk levels + Ki-Rin levels.

Diamond Soul: As per the Player’s Handbook. SR of 20 + the sum of your monk and Ki-Rin levels.

Ancestral Guidance: At 8th level a brother/sister can use Commune With Greater Spirit once per two weeks as a cleric of the monk’s character level. He/she need not pay the XP component cost for the spell.

Fury of the Ki-Rin: Once plus his/her wisdom modifier times per day, a monk may invoke thunder on their unarmed strikes doing an additional d6 sonic damage per successful unarmed attack. The aura lasts for 1 round for every two levels of the brother/sister of the ki-rin. This ability may only be used against those who carry the Shadowlands taint or who are evil in alignment.

Walk Through the Mountains: Like the ki-rin, a brother/sister of 9th level or higher can assume an ethereal state for 2 rounds per level per day, as per the spell etherealness. The brother/sister may go ethereal on a number of different occasions during any single day so long as the total number of rounds does not exceed twice his/her level.

Riddle of Invulnerability: At 10th level brothers/sisters gain damage reduction 3/-.

Mind of the Ki-Rin: At 10th level brothers/sisters can communicate telepathically, but only with those they could normally converse with. Thus language restrictions, and distance apply.