1|+ 0|+0 |+2 | + 2| Body of temptation, Corrupter initiate, +1 Cha
2|+ 1|+0 |+ 3| + 3|Demon, Gifted, Change Shape, +1 Cha
3|+ 2|+ 1|+3 | + 3|Lesser Corruptor, Deadly seduction +1 Cha
4|+ 3|+ 1|+ 4| + 4|Wings, Abyss skin, +1 Cha
5|+ 3|+ 1|+ 4| + 4|Corruptor, Temptation Incarnate, +1 Cha
6|+ 4|+ 2|+5 | +5 |Kiss, +1 Cha
7|+ 5|+ 2|+ 5| + 5|Greater Corruptor, +1 Cha
8+int modifier per level, Class skills are Bluff, diplomacy, intimidate, knowledge(any), concentration, search, spot, listen, sense motive, use rope, profession(any), disguise.
simple weapons and her own natural weapons.
Body of temptation:
The succubbus loses all other racial bonuses and gains outsider traits. She's an outsider with base speed 30 feets and two claws as natural attacks, each dealing 1d6+Str modifier damage.
She also gains a bonus to natural armor equal to her Cha modifier.
Use detect good, detect thoughts, charm person as SLAs twice per day per HD. DC=10+1/2HD+Cha modifier. If she multiclasses for an arcane/divince class she can count her succubus levels as levels of that class for purposes of CL and for the purposes of learning new spells and geting new spell slots. So for example, a succubus 3 who took 1 level of sorceror could choose to have CL 4, get 3 2nd level spell slots, 1 1st level spell slot, 1 2nd level spell known and 1 0th level spell known. She wouldn't get the spell knowns and spell slots of a sorceror 3 however. She would get the familiar ability, but succubus levels wouldn't count for it.
If the succubus multiclasses into cleric, she may use Cha as her main Casting stat instead of Wis, but she can't take any domains if she does so.
The succubus gains +1 Cha at every level, for a total of +7 at 7th level.
gain resistance to electrecity and a bonus on saves against poison equal to her HD, and resistance to fire, acid and cold equal to half her HD. Plus telepathy 40 feets plus 10 feets for each extra HD from here. Also she gains the evil and chaotic subtypes and her attacks with natural and manufactured weapons count as chaotic and evil for bypassing DR.
Can use tongues on herself as a SLA 1/day for each HD it has. Also gains a bonus to listen and spot checks equal to her HD.
An succubus can assume the form of any Small or Medium humanoid 1/day for each HD it has.
* The creature retains the type and subtype of its original form. It gains the size of its new form.
* The creature loses the natural weapons and movement modes of its original form, as well as any extraordinary special attacks of its original form not derived from class levels (such as the barbarianís rage class feature).
* The creature gains the natural weapons, movement modes, and extraordinary special attacks of its new form.
* The creature retains all other special attacks and qualities of its original form, except for breath weapons and gaze attacks.
* The creature retains the ability scores of its original form.
* Except as described elsewhere, the creature retains all other game statistics of its original form, including (but not necessarily limited to) HD, hit points, skill ranks, feats, base attack bonus, and base save bonuses.
* The creature retains any spellcasting ability it had in its original form, although it must be able to speak intelligibly to cast spells with verbal components and it must have humanlike hands to cast spells with somatic components.
* The creature is effectively camouflaged as a creature of its new form, and gains a +10 bonus on Disguise checks if it uses this ability to create a disguise.
* Any gear worn or carried by the creature that canít be worn or carried in its new form instead falls to the ground in its space. If the creature changes size, any gear it wears or carries that can be worn or carried in its new form changes size to match the new size. (Nonhumanoid-shaped creatures canít wear armor designed for humanoid-shaped creatures, and viceversa.) Gear returns to normal size if dropped.
Use sugestion as SLAs once per day per HD. DC=10+1/2HD+Cha modifier.
If the succubus sucessfully feints an oponent in combat, that oponent takes a penalty to AC equal to the succubbus Cha modifier untill the end of the next succubus turn.
develops wings allowing her to fly at a speed of 50 feets with average maneuverability.
gains DR/cold iron or good equal to half her HD and SR equal to 11+HD.
Use charm monster as a SLA once per day per HD. DC=10+1/2HD+Cha modifier.
The succubbus benefits from a permanent sanctuary effect as the spell, with save DC 10+1/2+Cha mod, except that creatures make must make will saves every round they try to attack the succubus and if the succubus attacks a creature the sanctuary effect is only lost towards that creature. The succubus can force an attacked oponent to make Will saves for this ability again if she suceeds on a bluff check against their sense motive as a standard action
A succubus drains energy from a mortal it lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, the succubus must start a grapple, which provokes an attack of opportunity. The succubusís kiss or embrace bestows one negative level. The kiss also has the effect of a suggestion spell, asking the victim to accept another kiss from the succubus. The victim must succeed on a DC 10+1/2 HD+Cha modifier Will save to negate the effect of the suggestion. The DC for removing the negative level is the same, except that it demands a fortitude save.
For every two negative levels inflicted on a single sentient creature by kiss the succubus gains +1 to an ability score of her choice other than charisma for 1 hour. The succubus cannot gain a bonus to any of her ability scores trough this ability bigger than her HD.
The succubus can now use ethereal jaunt and teleport 1/day as SLAs for each 4HD it has.
A succubus with 12 HD or more can use greater teleport SLA instead of the teleport SLA.