Fiery Defense suffers a bit the same problem as the fists, but it's not as bad.
Eagle Claw Attack should require an expenditure of stunning fist uses to prevent monks from having passwall at will.
Improved Ki Strike and Defense are hard to evaluate, especially considering how MAD has been reduced. I don't know.
I am wary of Flying Kick, and if you can flurry on a charge it will do ridiculous damage. Uberchargers are frowned upon in my opinion.
I fell that Fists of Iron should require additional Stunning Fist uses as it gets stronger, to keep it in line with Expansion and the like.

Thats all for now. I'll post more later.