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    Felyndiira's Avatar

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    Mar 2009

    Default Re: Potpourri Creation Contest II: Substitution Levels

    1/4 done. Let's see if I can finish the rest in time. Still to come: fighter substitutions, rogue substitutions, cleric? substitutions.

    Substitution Levels: Child Prodigy

    Child of the Books

    She was a strange child - eccentric, but strange, as if she has never before encountered a traveling bard. Sure, I fancy myself quite the storyteller, but most would just come, listen my stories, and leave to continue with whatever else they did in their busy lives. She was the only one who listened to my tales from beginning to end - twenty hours of Sir Jeigan's tales - and even as I left the bar she accompanied me with an awkward expression, as if she couldn't figure what to ask me.

    "Mister, can you tell more stories like that?" she finally blurted. Her eyes were wide and full of curiosity; she was a young girl, likely no older than ten, with a nobleman's attire and the most innocent gaze that I have ever seen in my life. I was almost wondering what sort of negligent noble would let his daughter into such a commoner's tavern - and 'til dark, too! If it wasn't for her clothes I would almost think her abandoned.

    A pair of street muggers approached us. I readied my rapier, preparing to protect the child; I'm a bit of the heroic type, you see, and it's just a few common street thugs - nothing to write home about. To my surprise, the girl leaped in front of me; she waved her hands, and out of nowhere a hoard of angels descended upon the miscreants. Such a young girl summoning the likes of angels; I fancy myself a traveler, but even I have never seen anything like this. The thieves, too - they spent little time running like a bunch of cowards.

    A minute later they were out of sight; the girl turned back to me. I was still mesmerized by what had just transpired, but she did not seem to notice. "I really think Sir Jeigan is amazing," she giggled, with that childish face unblemished, "the way that he defeated that army of dragons with one blow." Her hands waved through the air as if in imitation, and a shining blade sliced through the sky before my very own eyes. "And those words that he spoke afterwords; ah, mister, can I please come with you? I'd love to hear more of your great stories."

    With that, I have gained a most curious companion. The girl was every bit as innocent and pure as a child, although that amazing display of power was no isolated incident. Illusions, transfigurations, fonts of destruction; it's as if she was a god dwelling in the body of a youth.

    Honestly, to this day, I still could not understand that girl.

    ~ From the adoptive father of Elise Chevariska, an imaginative child prodigy.

    Magic is a mysterious that is difficult to grasp and tricky to master; for many of the lucky ones, it means decades and centuries of study just to cast a simple cantrip, and for others, even a lifetime of study and meditation upon its mysteries would deny the pupil of even a glimpse of its knowledge. There are some, however, that are gifted with extraordinary intelligence; even as a child, they could read and decipher draconic runes with only a cipher in hand. These geniuses are often identified early on by an unusual love of books, and once found, it's difficult for a genius to escape the whirlwind of ever-increasing expectations from their society - and most dreadedly, from their very own parents.

    Children of the Book are such geniuses; often spurred by supernatural blood or some other uncanny gift, they were confined to reading books and studying magic with little outside contact. Some of these children are not even gifted, for that matter; born to a family of great and studious mages, some were simply driven night-and-day to study under the risk of disownment, and for these children, life is only as described in one of their many objective encyclopedias and the few slivers of conversation they may overhear. For many of these children, however, magic is a byproduct of both their studies and their imaginations; through trial and error, and through their natural curiosity and lack of stubborn faith, children of the books utilize their natural imagination to open new realms of power for even the most traditional of magic.

    Hit Die: d4.


    To take a Child of the Books substitution level, a character must be under adulthood age using the variant rules for Child Wizard (see below for rules for a Child Wizard), must not have chosen Illusion as a barred school, and be about to take her 1st, 5th, 10th, or 15th level of Wizard.

    Variant Rules: Child Wizard
    A child wizard is a character under minimum adult age that is taking her first level in wizard, and wishes to take any substitution levels in Child of the Books. These children are frail casters, having spend truly the entirety of her child life pouring through tomes of magic. Child wizards gains a untyped +2 bonus to INT and a -2 penalty to STR and CON. She also suffers a -2 untyped penalty to her sense motive skill.

    Class Skills

    Child of the Books substitution levels have the class skills of the standard Wizard class, minus Profession.

    Skill Points at Each Level: 2 + Int modifier (or four times this number as a beginning character).

    Class Features

    All the following are class features of the Child of the Book substitution levels.

    Imagination (Memory): The memory of a child is many times greater than that of a frail, old scholar. Upon sight and comprehension of a new spell, a child can commit all of its draconic symbols to memory, thusly recalling their preparation without a written guide. A child of the book does not begin the game with a spellbook, and she does not require a spellbook to prepare her spells, instead memorizing all of her spells. She still learns spells as a wizard, and she still requires material components (ink) as normal to learn spells in the form of mmemonics and notes.

    This substitution feature removes the standard Wizard's dependency on a spellbook.

    Lore: A child genius is the product of hard work and unimaginable lonliness. As these children are rarely allowed stories of escape and fantasy, they often turn to their history and religions as a alternate source of fun, and throughout the years have garnered a diverse knowledge of the world that even bards and cloistered clerics regard with envy. This class feature is identical to the bard's bardic knowledge class feature, using the child of the book's wizard (and wizard substitution) levels in place of the bard levels. She may also make untrained knowledge checks for all knowledge skills.

    This substitution feature replaces the standard Wizard's Scribe Scroll bonus feat.

    Imagination (Projection) (Sp): A child of the book's imagination is her greatest companion during her long studies; while most wizards see illusion as simply another tool of their studies, to a child, their illusions are a projection of their own heart and soul - a representation of the innocence that lies beneath their hearts - that they may project onto the real world as wispy images. A child of the book may cast Minor Image as an at-will spell-like ability, with a caster level equal to her child of the book levels plus her wizard levels. This ability has a save DC of 12 + Int Bonus.

    This substitution feature replaces the bonus feat that a Wizard obtains at level 5. The child of the books also loses one of her first-level spell slots (which may be a specialist spell slot).

    Imagination (Flexibility) (Ex): For many adults, our minds are already molded and inflexible; we are less willing to adapt our beliefs to changing circumstances, and our minds are completely shielded from ideas we may consider ludicrious. With an open mind full of curiosity, the child of the books seek out and push the boundaries of prepared magic; this, combined with their magic specialty, allows them to quickly exchange the preparation of a spell with another with which they are extensively familiar.

    A tenth-level child of the books may choose one spell of each spell level from their specialty schools (for generalists, you may pick spells from any school of magic); the child of the books may spontaneously convert a prepared spell slot into a spell of the appropriate level from this list much like a cleric spontaneously casts cure or inflict spells. She gains a new spontaneous spell from her specialty school every time she gains a new spell level, although she may not change her spontaneously casted spells or gain more than one spontaneously casted spell per spell level from this feature (by leveling down or otherwise).

    This substitution feature replaces the bonus feat that a Wizard obtains at level 10. The child of the books also loses one of her fifth-level specialist spell slots (which may be a specialist spell slot).

    Imagination (Imitation) (Ex): Even the powers most unimaginable are often simply workings of magic that cannot be comprehended by ordinary people; for most they are complex, hellish, or otherwise too complex or undesirable to comprehend, although the child of the book's genius can often pierce through these intricate layers of these energies to find the magical mechanisms from within. A number of times per day equal to the child of the books's Int bonus, as a full-round action, she may try to decipher the spell-like or supernatural abilities of an enemy that she has already identified and studied extensively (requiring a knowledge check that beats the target DC by at least 15). She must have observed the ability at least once during the encounter, and may make an opposed spellcraft check with DC equal to 10 + effective caster level of ability + enemy's will save bonus + 1d20. Upon success, the child of the book successfully deciphers the magic behind the ability, and may use it anytime in the next 24 hours, although any restrictions on the spell-like ability (such as usage limits and cast time) still apply; she may also counterspell the spell-like ability with a readied action anytime during the next 24 hours. If the check fails, she may not attempt to imitate the same ability for 24 hours. This may not be used on salient divine abilities.

    This substitution feature replaces the bonus feat that a Wizard obtains at level 15.

    Table: Child of the Books
    {table="head"]Level|BAB|Fort Save|Ref Save|Will Save|Special|Spellcasting
    1th|+0|+0|+0|+2|Lore, Imagination (Memory)|Same as Wizard
    5th|+2|+1|+1|+4|Imagination (Projection)|Same as Wizard
    10th|+5|+3|+3|+7|Imagination (Flexibility)|Same as Wizard
    15th|+7/+2|+5|+5|+9|Imagination (Imitation)|Same as Wizard[/table]
    Last edited by Felyndiira; 2010-07-14 at 08:31 PM.