I'm in for judging. I'll update this post with criteria in a bit.
Edit: Here they are. Instead of a rigid system, I just use general guidelines.
Pros: Does the build take advantage of an unusual race? An unusual class combination? Does the build do something that hasn't been done before? Is the build distinct from the other entries?
Cons: Does the build use an obvious entry? An obvious tactic? Does the build look like a known example? Is the build similar to other entries?
Pros: Does the build function in its chosen role? Does it have extra capabilities outside of its chosen role? How would it compare to other builds made for that role?
Cons: Does the build fail at its chosen role? Is it incapable of functioning outside of that role? How does it compare to other builds with that role?
Pros: Does the build progress smoothly? Do you get something new every level? Does the build stop taking class levels at appropriate points? Can the build fit in with a variety of parties?
Cons: Does the build progress sporadically? Are there excessive dead levels? Does the build rely on alternate rules? Do you have uncited sources? Flaws are a one point deduction each. Is the build inhibited by a party?
Use of Secret Ingredient
Pros: Does the build identify itself as a War Mind? Are all of the class features taken advantage of? Is the inclusion of War Mind crucial to the build's tactics? Does the build enter War Mind early in the progression?
Cons: Does the build identify itself as an X with War Mind levels? Are some class features simply abandoned? Is the inclusion of War Mind levels detrimental to the build's tactics? Does the build put off War Mind levels until late in the progression?