Re: The Gates of Heaven: Giving Celestia the Dicefreaks Treatment
Originally Posted by Dusk Eclipse
I will follow this project and if I can I wil try to contribute, but I can't promise anything since my knowledge of Planescape and 2e (as a whole) is rather limited.
Like it says in the OP, you don't need to be discouraged by that. "Old-school cred" is only really needed for dredging up material from 2e and critiquing contributions--one of the reasons for the project is the lack of celestial material, so feel free to make up fluff for things to your heart's content. Stats, of course, can be done without much fluff knowledge at all; you make the archon, Planescape buffs will make the fluff.
Last edited by PairO'Dice Lost; 2010-10-01 at 08:22 PM.
Better to DM in Baator than play in Celestia
You can just call me Dice; that's how I roll.
Spoiler: Sig of Holding
Originally Posted by abadguy
Darn you PoDL for making me care about a bunch of NPC Commoners!
Originally Posted by Chambers
I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!