Quote Originally Posted by IncoherentEssay View Post
Is this game as Plot Driven as it seems to be, considering how we can't interact with factions before we get the related event?
It is rather plot-driven in the sense that enemies won't appear until a certain turn or a certain action is taken, but from here on out there is always at least two, if not more, choices for whom to attack. We're free to take out enemies in any order after they appear, and there are unique and missable cutscenes that we can get depending on which characters are part of our army when we attack a particular territory. In fact, there are a few parts of the story that may change if we don't have a specific character from a previously conquered army first, which, in at least one or two scenarios, will prevent us from recruiting a unique character.