Good catch. I'm still running playtests on this class, and I still consider it a WIP, but so far the results have been pretty satisfactory.

I see a lot of people who compare the monk to the fighter and try to push it in that direction, but to me it seems obvious that the monk is a skillful class, more like the rogue or ninja (as you pointed out). Monks are famous for feats of mobility, insight, and dexterity, not for grouping up into armies and conquering their neighbors.

Playtest results so far have shown the monk to be a highly mobile striker able to contribute well in running battles, sneak about stealthily, or perform the occasional feat of impressive martial arts (punch down a door or make a standing leap to the top of a wall).

Keep the feedback coming, as I'm always tinkering with this class and revising it bit by bit!