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Thread: [3.5, feat] Whalepocalypse from the Sky

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    Colossus in the Playground
    Flickerdart's Avatar

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    Mar 2008

    Default Re: [3.5, feat] Whalepocalypse from the Sky

    Quote Originally Posted by SurlySeraph View Post
    Nice, of course, but it'd be helpful to add some hints for adjudicating the effects. Say, the Reflex save that would be required, whether said save is higher if you're summoning something larger (it's easier to dodge a falling monkey than a falling kraken), and maybe the weights of some common summoned creatures for easy cross-referencing with the falling damage chart
    Isn't that in the rules already? *checks*

    It's not. Odd. Added a line (DC as normal, +1 per size disadvantage).

    Which got me thinking. What should happen after the fall, now that two creatures are sharing the space?
    Last edited by Flickerdart; 2010-11-08 at 06:38 PM.
    Quote Originally Posted by Telok View Post
    Imagine if the combat system was as well thought out and explained as the skill system. You could cut it down to a page and a half, monsters would be about three sentences long. Best of all you don't have to remember any tables for conditions or detail the special abilities because you've got rulings instead of rules.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting