Lets make this quick. I can keep them pinned here with a spell to prevent their escape.
:edit: change of plans! Assuming we get a suprise round against them I'll whack them with my vine ranged attack for an enormous d6, saving my wildshape uses for when they'd really be helpful. If we don't get a suprise round then I'll still whack 'em. initiative (1d20-1) I forgot I had a negative modifier...
And for Drasil [roll]1d20+7[/roll] She will charge the nearest lizardfolk and begin with the bitey bitey. Are they large? Becauses on the map they take up 4 squares.