That... is a good point. I should probably push it up to six skill points. :/
Point. I put it at 18 as a 'no PrC' reward, but I'll move it back to 20.
Okay okay. I'll change that.
Yes, same as the Swordsage and the Monk.
Cause I didn't know that was the Warblade's capstone, and thought it'd be good as a No-PrC-reward.
I'd really rather not. It's meant to be varied and eclectic, which is why it has almost as many options as a Swordsage.Also, 6 disciplines, chosen by the player, is too strong, especially with 24 !!! maneuvers known. I would recommend reducing maneuver known and readied to a warblade level (or crusader at max) and to make it a max of 4 disciplines, especially if you want to leave it free to the player to choose them.
Why? Iterative attacks aren't amazingly powerful.Also, the ubercharging potential on this is ridiculous. If you want to let them initiate maneuvers after a charge, make it so it takes all of their pounce attacks, and not just 1.
You use them for maneuver save DCs, but primarily it's best for cross class synergy.Also, this needs to use Cha for more than Ac, or else there is little reason to not just put armor you aren't proficient with.
I based it on the Swordsage list. That said, I think I'll remove the lions share. Hide and several others are only on there because of them being possible maneuver requirements.
Still a difference.By one. Again, that's a really small difference.
But nothings as easy as armour.Again, only relevant at low levels. Armor bonuses to AC are easy to get.
How so? Decent Dex and Cha will give you bearable AC. Not great, but that's not reallu the point.At level one, it has little defense at all. So much so that it's almost unplayable at first level.No, wait, it can wear leather armor and have rogue-level defense.
Moved the capstone up to 20.Past that its defense is acceptable and its offense is significantly better than even the warblade's. Additionally, charisma synergy is immense, and since you get your capstone at level 18 (a capstone the warblade doesn't get until level 20), dipping is obvious. Or you could toss out charisma altogether, dip fighter, and get armor proficiency.
Their philosophy entirely.Besides, what kind of ubercharger needs defense?
That makes sense... but I really like the varying disciplines. I think I'll lower BAB-they charge, giving them +2 to hit, it's not necessary-and leave the disciplines mostly untouched.