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    Ziegander's Avatar

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    Oct 2008
    Pabrygg Keep

    Default Re: Revised Feats Revisited

    Reserved #1.

    If using these feats in your campaign, consider adding the following class features to Fighters in your campaign:

    Add Appraise, Escape Artist, Gather Information, Knowledge (History), Knowledge (Local), and Martial Lore to the Fighter's list of class skills. Increase their skills per level to 4+Int.

    Fighter 1 - Gain Martial Aptitude (Ex): A Fighter has an initiator level equal to his Fighter class levels and may take the Martial Study feat any number of times rather than only three. Further, like a Warblade, the Fighter may adjust his weapon training with 1 hour of practice so that he may change the designated weapon of any feats he has that apply to only a single weapon.

    Fighter 3 - Gain... something. Not sure what yet.

    Fighter 5 - Gain Versatile Style 1/day (Ex): Starting at 5th level, once per day as a free action, the Fighter may "lose" one of his Bonus Feats and gain any other Fighter Bonus Feat he qualifies for. This effect lasts up to 24 hours, but the Fighter may dismiss it at anytime with another free action. When the effect expires the feat he "lost" is regained, and he loses the other feat entirely. A Fighter gains additional uses of this ability at 9th, 13th, and 17th levels.

    Class Table


    1st|+1|+2|+0|+0|Bonus Feat, Martial Aptitude

    2nd|+2|+3|+0|+0|Bonus Feat


    4th|+4|+4|+1|+1|Bonus Feat

    5th|+5|+4|+1|+1|Versatile Style 1/day

    6th|+6/+1|+5|+2|+2|Bonus Feat


    8th|+8/+3|+6|+2|+2|Bonus Feat

    9th|+9/+4|+6|+3|+3|Versatile Style 2/day

    10th|+10/+5|+7|+3|+3|Bonus Feat


    12th|+12/+7/+2|+8|+4|+4|Bonus Feat

    13th|+13/+8/+3|+8|+4|+4|Versatile Style 3/day

    14th|+14/+9/+4|+9|+4|+4|Bonus Feat


    16th|+16/+11/+6/+1|+10|+5|+5|Bonus Feat

    17th|+17/+12/+7/+2|+10|+5|+5|Versatile Style 4/day

    18th|+18/+13/+8/+3|+11|+6|+6|Bonus Feat


    20th|+20/+15/+10/+5|+12|+6|+6|Bonus Feat

    Alignment: Any
    Hit Die: 1d10

    Class Skills:
    Appraise (Int), Climb (Str), Craft (Int), Escape Artist (Dex), Gather Information (Cha), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (History) (Int), Knowledge (Local) (Int), Martial Lore (Int), Ride (Dex),and Swim (Str).
    Skill Points at 1st Level: (4 + Int modifier) 4
    Skill Points at Each Additional Level: 4 + Int modifier

    Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
    Last edited by Ziegander; 2010-12-14 at 03:52 PM.

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