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Thread: Currency
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2008-12-28, 02:31 AM (ISO 8601)
- Join Date
- Mar 2008
Currency
I was just rereading the comic, and I realised.....
I have no idea what a "Rand" is.
http://www.giantitp.com/comics/erf0011.html
Whatever they are, 8 seems to buy you some education, and 20 (a 150% tip) is implied to be pretty hefty.
I don't think they're Shmuckers.
Does anyone know?
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2008-12-28, 06:25 AM (ISO 8601)
- Join Date
- Nov 2008
Re: Currency
Might be something similar to skill points for casters maybe? Just a wild guess. The Magic Kingdom already accepts Shmuckers, as we saw with the Warlord spell.
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2008-12-28, 07:00 AM (ISO 8601)
- Join Date
- Nov 2008
Re: Currency
it's probably the equivalent of coinage, pennies and such
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2008-12-28, 12:46 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- Hawai'i
- Gender
Re: Currency
http://en.wikipedia.org/wiki/Ayn_Rand
Greenspane was also one of her students(and lovers)Memento mori
I see that your Wiki-Fu is strong.
--The Chuck
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2008-12-28, 02:00 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- The Ziggurat of Ur
- Gender
Re: Currency
Thanks to Daryk for the Paladin avatar. Darius Sungold. 1648 OOC.
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2008-12-28, 02:17 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Currency
Its also possible that Rands and Shmuckers are equivelant, just like Bucks and Dollars are.
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My homebrew(updated 6/17):
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2008-12-28, 09:32 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Sydney
- Gender
Re: Currency
...I kind of just assumed that Rand were the cents/pennies, whilst schmuckers were the BIG BUCKS!
Though I wouldn't hazard to guess at what they would sum up to, it would seem that a Rand is a reasonable denomination in itself, and schmuckers must be worth a lot in comparison as well!Land of Immortals: Apocalypse - NWN2 PvP server....custom conquering system where players join an immortal battle for control of the lands resources....
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2008-12-28, 09:58 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- On Paper
- Gender
Re: Currency
Rand is probably used for individual bartering, while Shmuckers are used between nations. There is probably an exchange rate, they are just different scales. Perhaps 1 Shmuker=100 rands or somthing.
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2008-12-28, 10:06 PM (ISO 8601)
- Join Date
- May 2007
Re: Currency
I'm leaning to Rand being for individual type things like buying some clothes a unit wants or a magic lesson for fun, and shmuckers being for things like upkeep and buying units.
I don't think there is some sort of natural exchange rate between them; maybe money changer people exist, but not something set by Erfworld. The reason for this is that I'm betting a magic lesson would cost more than a shmucker or two.
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2008-12-31, 01:29 AM (ISO 8601)
- Join Date
- Mar 2008
Re: Currency
I'm also wondering what the deal is with moneymancy - I can't see any way to have it do anything worth a damn without the thing it does being so awesome, you'd be insane NOT to pop a moneymancer.
Perhaps the Rand is currency you magically can't magic, like latinum in Star Trek, which is magically unreplicatable? So you use shmuckers to pay the universe - e.g. when you need to pop something - and Rands for exchanges between people/corporations/entities.Last edited by quindraco; 2008-12-31 at 03:09 PM.
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2008-12-31, 01:23 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
Re: Currency
Or perhaps Rands and Shmuckers are different currencies of different nations or areas.
I am attracted to the idea that rands might have a special significance in or tie to the Magic Kingdom.Quo vadis?
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2008-12-31, 03:12 PM (ISO 8601)
- Join Date
- Mar 2008
Re: Currency
Actually, that's what led me to my idea; in the Magic Kingdom, which appears to be shaped like a pie, you're never that far from a whole nest (hive? bank? mint?) of moneymancers.
Of course, it could be as simple as Rands being "mana biscuits", becoming a de facto currency among casters which noncasters have no interest in (beyond paying casters with them).
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2008-12-31, 05:20 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
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2008-12-31, 05:23 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Northern Virginia
- Gender
Re: Currency
Another possibility is that if Stanley had a moneymancer, he could have taken his treasury with him.
(Also, I put together an advertisement for the benefits of Moneymancy. )Last edited by SteveMB; 2008-12-31 at 05:26 PM.
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2009-01-01, 11:47 AM (ISO 8601)
- Join Date
- Mar 2008
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2009-01-01, 12:43 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Das Kapital
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2009-01-01, 03:03 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
Re: Currency
It's possible that rands are personal currency (used by units) while schmuckers are national currency (used by factions). It's also possible that one is slang for the other.
The simplified nature of the world (there is only one language, which is called "language") makes me doubt different "countries" have different currencies.Hark! An avatar drawn by Kate Beaton!
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2009-01-01, 03:07 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
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2009-03-02, 01:46 AM (ISO 8601)
- Join Date
- Jul 2008
- Gender
Re: Currency
Except that currencies in different countries are notably worth different values at the international level (in real life), so their could be some significance in that aside from there only being one language in the entire universe in erfworld. Besides, english speaking countries have different currencies.
Or you could simply buy low, after of course studying what 'low' is in a stock.
If you want to make money faster, then buy low in lots of places, otherwise there will always be one stock that rises faster than the one you invested in. It's that easy.Last edited by imp_fireball; 2009-03-02 at 01:50 AM.
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2009-04-03, 09:53 AM (ISO 8601)
- Join Date
- Feb 2009
- Location
- New Hampshire, USA
- Gender
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2009-04-05, 03:39 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Currency
Here's a crazy currency question: I can't recall actually seeing any examples of currency in the comics so far. When Sizemore paid for the spell, they kept the Rands in a purse. And I can't remember any strips actually showing Smuckers at all. Anyone have a strip that shows them? Or are they just numbers in the computer's memory (or written on a character sheet somewhere if it's a tabletop game)?