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  1. - Top - End - #1321
    Firbolg in the Playground
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Mr Froggles get to it right now!


    EDIT: Mr Froggles is done, Jubilations!


    Last edited by Shades of Gray; 2009-01-05 at 01:29 PM.

  2. - Top - End - #1322
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    This is more what I had in mind:


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    smile Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by Mad Mask View Post
    This is more what I had in mind:

    Nice. To you too Shades of Gray.
    Treasured Quotes
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    Emphatic shirts.

    Quote Originally Posted by SiuiS View Post

    At first, it was the smiley faces and the mannerisms. Then, it was the infernal magpie. It struck a chord. A cutely fiendish, macabre chord.

    An then I saw Keveak in the sorting hat and you are just the cutest thing when you want to be. My gosh look at that. It's squee-inducing.

  4. - Top - End - #1324
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Yes, but both the Abyss and Baator are bad places. I prefer that chaotic and lawful have no bearings on the afterlife, and that the destinations are Celestia or Baator. The lesser planes (Bytopia, Arcadia, Gehenna, and Acheron) would be the middle ground.

    However I still prefer my schematic, in D&D the outer planes are the afterlife, in case you didn't know. Hence why when Lying died he went to Baator.

  5. - Top - End - #1325
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by Shades of gray View Post
    Yes, but both the Abyss and Baator are bad places. I prefer that chaotic and lawful have no bearings on the afterlife, and that the destinations are Celestia or Baator. The lesser planes (Bytopia, Arcadia, Gehenna, and Acheron) would be the middle ground.

    However I still prefer my schematic, in D&D the outer planes are the afterlife, in case you didn't know. Hence why when Lying died he went to Baator.
    The Abyss and Baator reside in the Main Afterlife (the largest red ball).
    Last edited by Mad Mask; 2009-01-05 at 02:46 PM.

  6. - Top - End - #1326
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Yes. But the abyss and baator are, in DnD terms, both horrible places. Here's their one line description:

    Baator
    A realm of oppression, torment, and diabolical plots

    Abyss
    Evil lands of shocking perversity and unpredictable horror.

    What about those saints, paladins, and even regular joes? We need a good place in the afterlife, and possibly a neutral one.

  7. - Top - End - #1327
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by Shades of gray View Post
    Yes. But the abyss and baator are, in DnD terms, both horrible places. Here's their one line description:

    Baator
    A realm of oppression, torment, and diabolical plots

    Abyss
    Evil lands of shocking perversity and unpredictable horror.

    What about those saints, paladins, and even regular joes? We need a good place in the afterlife, and possibly a neutral one.
    Saints and paladins go to Celestia, since they are directly blessed by the gods.

    Here an (outdated) schematic of the Main Afterlife:



    Ignore the Arborean Zone; the Dimidian Zone covers its previous range. The False Abyss is your Abyss, the Baatorian Zone is (obviously) Baator, while the regular Joes (not pious or wicked enough to go to Baator or to the False Abyss and not chosen by any god) go to the Abyssal Zone, where they turn into crustacean-like creatures, most of which resemble krills the size of a cat. They don't do much in the Abyssal Zone.
    Last edited by Mad Mask; 2009-01-05 at 03:01 PM.

  8. - Top - End - #1328
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Crustacean-like horrors? That doesn't sound quite fair. Remember, as stated in Remember, that Baator has nine layers.

    Avernus
    Dis
    Minauros
    Phlegethos
    Stygia
    Malbolge
    Maladomini
    Cania
    Nessus

  9. - Top - End - #1329
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by Shades of gray View Post
    Crustacean-like horrors? That doesn't sound quite fair.
    Not horrors. Creatures. It's not as if it's a punishment, because else you could say that the Beastlands are evil. It's not because they're arthropods that it's evil.

    Quote Originally Posted by Shades of gray View Post
    Remember, as stated in Remember, that Baator has nine layers.

    Avernus
    Dis
    Minauros
    Phlegethos
    Stygia
    Malbolge
    Maladomini
    Cania
    Nessus
    Those are include in the Baatorian Zone.

  10. - Top - End - #1330
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Yes, but are they included horizontally, vertically, randomly placed (like a solar system) or another way?

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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by Shades of gray View Post
    Yes, but are they included horizontally, vertically, randomly placed (like a solar system) or another way?
    According to Wikipedia, they are placed vertically, much like a cone.
    Last edited by Mad Mask; 2009-01-05 at 03:30 PM.

  12. - Top - End - #1332
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Why is the Chaotic Evil zone above the Neutral Zone? Isn't it descending in order of Good to Bad?

    The order should be:

    Dimidean
    Baatorian
    Abyss
    False Abyss
    Hadean

    Dimidean sounds like Diminuitive, like small and weak. Maybe we should change it's name to something more powerful sounding?

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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Chaos doesn't equal evilness. I'd rather say that the Neutral Evil is far more evil than Chaotic Evil. It is even called sometimes True Evil, you know.

  14. - Top - End - #1334
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    /\ He meant the zone which was neither good or bad (just neutral).

    Quote Originally Posted by Shades of gray View Post
    Why is the Chaotic Evil zone above the Neutral Zone? Isn't it descending in order of Good to Bad?

    The order should be:

    Dimidean
    Baatorian
    Abyss
    False Abyss
    Hadean

    Dimidean sounds like Diminuitive, like small and weak. Maybe we should change it's name to something more powerful sounding?
    They're in that order to prevent the demons of the False Abyss from reaching the Hadean Zone and releasing its horrors.

    That would be a good idea. Dimidean was inspired from latin Dimidium, which meant half. In my original ideas, the Arborean Zone was supposed to be good and the Dimidean Zone was to be half as good. I say we call it... the Agathean Zone ?
    Last edited by Mad Mask; 2009-01-05 at 03:40 PM.

  15. - Top - End - #1335
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    How about:

    Abyss
    Baator
    False Abyss
    Agathean
    Hadean

    That way, the just and noble guard these horrible beasts, imprisoned by them so that they can't reach the material plane.

  16. - Top - End - #1336
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    I also made them in that order because the Agathean Zone was supposed to be land, Baator and the False Abyss caverns and sea, the Abyssal Zone deep sea and Hades below sea bottom, and because it the Abyss was not easily accessible. And an Abyss at the top sounds weird...
    Last edited by Mad Mask; 2009-01-05 at 03:48 PM.

  17. - Top - End - #1337
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Ah, makes sense now.

    Now, the Plane of Shadow is parallel to all the planes, whereas the astral plane is parallel to just the material.

    However, could we keep my planar scheme, and still have the afterlife? We could rename the Baatorian Zone "Malefian" and the Abyss and false Abyss "Desolatian" and "Medianus" respectively. That way, we make the afterlife totally separate from the standard D&D planes.

    The special cases, are that certain fiends, celestials, modrons, etc. will make the case of a particularly important being, and then a vote is taken with the archdevils, clockwork lords, etc. If they agree, then the soul is taken into a specific plane

    (e.x. Joe, a very devout druid, is the sheer brilliant example of an avatar of nature. He's saved countless forests from being chopped down by the moonelf empire for their machines of war, but was killed in his most recent attempt. The beings of the Beastlands decide that he is worthy of being brought into the beastlands). Fiends can't simply decide that they want a soul, they have to have a strong enough connection (i.e. a blackguard, or lich)

    The Baatorian level is actually a section of the layer Dis, a large iron prison. Dis slightly overlaps with the Afterlife. If Dispater agrees, he can send worthy souls in the Iron prison to his own layer, or even other layers. The 534th (Random number not taken on Wikipedia) layer of the Abyss overlaps with the Desolatian (Abyss) layer, and is a large inescapable landscape. Celestia overlaps with the Agathean layer.

    EDIT: My new Avatar, Smexy, no?
    Last edited by Shades of Gray; 2009-01-05 at 05:41 PM.

  18. - Top - End - #1338
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    I love all these ideas. But we need an Ethereal Plane, to explain a certain deceased ethereal filcher. How about the Ethereal Plane is where the souls who are not at rest go? When a ghost wishes to 'materialize', he leaves the Ethereal Plane. And if he is 'slain', but not put to rest, he is trapped back in the Ethereal Plane until he can muster the strength to return.
    Also, I'd really rather the planes not be planets. You shouldn't be able to hop into a spaceship and end up in the afterlife.

  19. - Top - End - #1339
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Planes aren't planets, but there are planets within a plane. You still need a plane shift to get through, but once you are there you can visit the other planets (i.e. one must plane shift to get to a planet of Celestia, but can then go to Bytopia, one of its planets)

    My idea for the ethereal plane is that it surrounds the material plane, and it is essentially the plane of shadow for the material plane. You go through faster movement throughout it.
    Last edited by Shades of Gray; 2009-01-05 at 06:10 PM.

  20. - Top - End - #1340
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Shades, care to enlighten me as to why I am in your avatar saluting the US flag?

    EDIT: I'm American? But I'm British. *drinks tea* see! SEE! O_e
    Last edited by Nameless; 2009-01-05 at 06:25 PM.

  21. - Top - End - #1341
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by Nameless View Post
    Shades, care to enlighten me as to why I am in your avatar saluting the US flag?

    EDIT: I'm American? But I'm British. *drinks tea* see! SEE! O_e
    I'm trying very hard to answer that question in a way that involves you having boobies, but I can't think of one...
    Quote Originally Posted by Dsurion View Post
    I don't know if you've noticed, but pretty much everything BRC posts is full of awesome.
    Quote Originally Posted by chiasaur11 View Post
    So, Astronaut, War Hero, or hideous Mantis Man, hop to it! The future of humanity is in your capable hands and or terrifying organic scythes.
    My Homebrew:Synchronized Swordsmen,Dual Daggers,The Doctor,The Preacher,The Brawler
    [/Center]

  22. - Top - End - #1342
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by Shades of gray View Post
    Planes aren't planets, but there are planets within a plane. You still need a plane shift to get through, but once you are there you can visit the other planets (i.e. one must plane shift to get to a planet of Celestia, but can then go to Bytopia, one of its planets)

    My idea for the ethereal plane is that it surrounds the material plane, and it is essentially the plane of shadow for the material plane. You go through faster movement throughout it.
    Okay, both of those sound good.

  23. - Top - End - #1343
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Adding to kp's "Library" universe; plane of shadow would be surrounding each of the universes (each batch of rectangles). The afterlife would connected to only the material plane as if both are opposite ends of a wormhole through 6-d space (4-d from this perpective).

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    Given that we can show 4-d shapes' shadows, a wormhole going from material only to afterlife only in 6-d makes some sense.


    Also, the planes would be infinite in size and a point in one plane would be in the same position in all the other planes (pin going through a stack of paper all lined up) if that wasn't clear before.

    Pros; can add planes as needed, no need to throw out out planes, fits in with description of shadow and afterlife.

    Cons; still need to work in elemental planes (fire, water, etc.)



    BRC; It's nameless' time of the month (cuz of the boobies), so nameless is a little crazy right now.
    If you want a OotS style Touhou avatar, send me a request.

    Steam name: memnarch. Same avatar.

  24. - Top - End - #1344
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Well, you can either keep your country, or keep your gender.


    Your choice

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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by Shades of gray View Post
    Well, you can either keep your country, or keep your gender.


    Your choice
    People are using me in their avi's, does that make me popular?
    And why did you do it anyway?

  26. - Top - End - #1346
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by Shades of gray View Post
    Well, you can either keep your country, or keep your gender.


    Your choice
    Wait, he keeps his gender AND his country in the first one.

  27. - Top - End - #1347
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by The Gremlin View Post
    Wait, he keeps his gender AND his country in the first one.
    No I don't.

    ...

    Wait, shut up.

  28. - Top - End - #1348
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by memnarch View Post
    Adding to kp's "Library" universe; plane of shadow would be surrounding each of the universes (each batch of rectangles). The afterlife would connected to only the material plane as if both are opposite ends of a wormhole through 6-d space (4-d from this perpective).

    Picture
    Spoiler
    Show


    Given that we can show 4-d shapes' shadows, a wormhole going from material only to afterlife only in 6-d makes some sense.


    Also, the planes would be infinite in size and a point in one plane would be in the same position in all the other planes (pin going through a stack of paper all lined up) if that wasn't clear before.

    Pros; can add planes as needed, no need to throw out out planes, fits in with description of shadow and afterlife.

    Cons; still need to work in elemental planes (fire, water, etc.)



    BRC; It's nameless' time of the month (cuz of the boobies), so nameless is a little crazy right now.
    I'm liking it. I'll wrack my brain for a bit on the elemental planes, it may need to get a bit more complicated for those.

  29. - Top - End - #1349
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    Quote Originally Posted by Nameless View Post
    No I don't.

    ...

    Wait, shut up.

    I never want to be famous/popular. You guys always get mocked.

  30. - Top - End - #1350
    Firbolg in the Playground
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    Default Re: ABR Discussion Thread XVI: Matters of Futures Imperfect

    I did it because I was bored. I was making a hooded character, and realized that I could use the hood for Nameless. Then I was fiddling around with fill effects and I found a "White stripes" option.

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