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Thread: Re: [Spell Theme] Direct Damage
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2004-08-14, 10:56 PM (ISO 8601)
- Join Date
- Jun 2004
Re: [Spell Theme] Direct Damage
I think the problem with your idea is that Magic Missile already does that. I mean I could see how you might do away with spell resistance and all but still that's not that great. It would still only be one point of damage. And the idea seems inherently flawed, I don't ever really know when the BBEG is at 1 hp, my DM doesn't divulge that type of information directly, sure I might get 'extremely wounded' but that could mean he's at 10 hp from a pool of 150 and thus 1 hit point per spell isn't really gonna help that much.
There is all of that and for your first two spells you have to touch them which is something that as a wizard (assuming this is who the spells are going to be for, if it's another class then you would want to specify that) I don't ever really like to get within face-beating distance.
I don't want to completely rain on your parade though, I like the idea if you want to scale magic missile by maybe implementing something like a 0th level and then higher version of it but you would have to be extremely careful, magic missile is already a pretty much universally useful spell.
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2004-08-14, 11:34 PM (ISO 8601)
- Join Date
- Aug 2004
- Location
- Deep within my thoughts.
Re: [Spell Theme] Direct Damage
Really, spells with no save and no SR are pretty much nonexistent, but I'd say that a spell might be able to do 1d3/level toa single target and still not be broken. That, of course, is just a guess. Hopefully someone with more experience at balancing things than I can shed light on this.
"...it's the principle, dammit...these guys should be living, breathing cannon fodder, not just collections of numbers!"
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2004-08-18, 07:14 PM (ISO 8601)
- Join Date
- Aug 2004
- Location
- West Lancre
Re: [Spell Theme] Direct Damage
Gosh darn I deleted thd wrong post.... Could a mod just lock or delete this for me? I had a little brain fart and I screwed this up...
Seamstresses\' Guild Volunteer Since 1994
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2004-08-18, 08:11 PM (ISO 8601)
- Join Date
- Jan 2004
- Location
- Manhattan, NY
Re: [Spell Theme] Direct Damage
Just repost the spell stats.
\"The question of whether computers can think is just like the question of whether submarines can swim.\"&& -- Dijkstra
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2004-08-23, 11:16 AM (ISO 8601)
- Join Date
- Aug 2004
- Location
- West Lancre
Re: [Spell Theme] Direct Damage
I could, but a qiuick jaunt through the players guide made me realize my spell was a pos
Seamstresses\' Guild Volunteer Since 1994