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  1. - Top - End - #121
    Orc in the Playground
     
    DruidGuy

    Join Date
    Jan 2008

    Default Re: Our memory is still in mind...

    (New initiative...)

    2 rogues (1d20+7)[21]
    Sven (1d20+5)[11]
    Nesil (1d20+3)[16]
    Otho (1d20+2)[15]

    The 2 rogues see you just getting your things. They get out and close the door. You hear voice cried of something like ''Help...''...

    (You can act you two for 2 rounds. Grabbing all your stuff take 12 seconds(2 rounds...).)

    @Almaz & Janis

    You see the door opening and a boy say...

    ''Are you coming, we have finish to wash the floor....''
    Last edited by Gardakan; 2009-01-14 at 09:12 PM.

  2. - Top - End - #122
    Bugbear in the Playground
    Join Date
    Mar 2006
    Location
    Oregon, USA

    Default Re: Our memory is still in mind...

    Otho

    "We have to go before the enchanter comes back," says Otho, grabbing his things. Then he lets out Max and climbs on.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  3. - Top - End - #123
    Ogre in the Playground
     
    Imp

    Join Date
    Aug 2008
    Location
    Belgium
    Gender
    Male

    Default Re: Our memory is still in mind...

    ((OOC : Wait, so do I still get shot ?))
    "-Hurf !!"

    Sven let out a grunt of pain and step back. He didn't expected this. Since when did prisoners get shot when they were still tied ?
    His hands no completely free from the lose knot, he took Mimine and charged, his wounds still hurting but the barbarian had seen worse...

    The door closed just in front of him.
    "-By the gods !! Yeah, Otho's right, let's grab the stuff and get the hell out of here...whenever "here" is. And...mmh...let's keep this between us for now. Almaz's going to be disappointed if he hears about this."

    Spoiler
    Show
    ((EDIT : I go grab my stuff as soon as they close the door. If reinforcement burst in, I charge. Concider I'm going berserk if they are at least three.))
    Last edited by Johel; 2009-01-15 at 05:56 PM.

  4. - Top - End - #124
    Orc in the Playground
     
    DruidGuy

    Join Date
    Jan 2008

    Default Re: Our memory is still in mind...

    In a hurry you grab all your stuff. Nothing happen. You have the choice to came back in the room and get out by the window or to find your way by the door the rogues step back.

  5. - Top - End - #125
    Bugbear in the Playground
    Join Date
    Mar 2006
    Location
    Oregon, USA

    Default Re: Our memory is still in mind...

    Otho

    "Sven, I'm hard to hit. I'll go first. Do you need healing before we go?"

    <If so, Otho will use a few charges from the Wand of Cure Light Wounds>

    Otho casts Barkskin on himself, sharing it with Max, Bull's Strength on Sven, and then Flame Blade.

    On full defense, he'll push the door open and advance.

    Spoiler
    Show
    Cures from the wand are 1d8+1.

    Otho's augmented AC is 28 (+6 Armor +3 Shield +2 Dex +1 Size +2 Natural +4 Dodge)
    Max's AC is 25 (+4 Armor +3 Dex +8 natural), but if Otho sees it coming, he'll use Mounted Combat to try to make it better (Ride +12).
    Otho's Spot is only +9 unless he remembered to get his eye lenses back from Almaz.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  6. - Top - End - #126
    Orc in the Playground
     
    DruidGuy

    Join Date
    Jan 2008

    Default Re: Our memory is still in mind...

    Max push the door and open it. Another corrider in front of you, a ladder on your right and a door on your left.



    Spoiler
    Show
    (1d20+9)[28]Otho spot (1d20+3)[17] Otho reflex (3d6+18)[29] damage

  7. - Top - End - #127
    Orc in the Playground
     
    DruidGuy

    Join Date
    Jan 2008

    Default Re: Our memory is still in mind...

    Quote Originally Posted by Gardakan View Post
    Max push the door and open it. Another corrider in front of you, a ladder on your right and a door on your left.



    Spoiler
    Show
    [roll0]Otho spot [roll1] Otho reflex [roll2] damage
    Otho just saw the little piece of wood in the middle of the floor. He avoid it and pass on the other side of the silk thread.

    (I wait for your two posts the others... Janis... Almaz go go go...)

  8. - Top - End - #128
    Ogre in the Playground
     
    BlackDragon

    Join Date
    Aug 2008

    Default Re: Our memory is still in mind...

    I follow after picking up my stuff (tell me if I'm missing any stuff right now)
    I look at Otho an say "Wow these guys chuck a lot of crap on their floors. Wonder why no-one's left because of the dangerous work site."
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

  9. - Top - End - #129
    Dwarf in the Playground
     
    Midboss's Avatar

    Join Date
    Dec 2008

    Default Re: Our memory is still in mind...

    "Err, are our friends still there ? Three weirdoes... One big tough guy, one gnome and his dog and a sneaky mage guy... ?"
    "I'd say I need an air to surface missile, but no one should need an air to surface missile. That should be firmly under wants and desires." Gordon Freeman

  10. - Top - End - #130
    Ogre in the Playground
     
    Imp

    Join Date
    Aug 2008
    Location
    Belgium
    Gender
    Male

    Default Re: Our memory is still in mind...

    Answering to Otho :
    "-Bah !! Just a scratch...Ggggnnnnnnn"

    With a moan, the barbarian get the arrows out of his body then followed the druid, axe ready to chop heads if their owners weren't wise enough to run away. His bag of holding and his bagpack ready, he walked past the door. Revenge was not to be delayed...

    As the magic of the druid was cast, Sven felt...good. Like when he let himself sunk into this sweet frenzy before battles. Feeling stronger than ever now that he had his "fix", he was ready to attack whoever would try to attack his "dealer".

    Spoiler
    Show

    I follow Otho and Nesil. I'm confident in their ability to find traps and the like so I'm not really watchful, more the overconfident kind ready to charge. After all, the thieves shot me and got away with it !!
    Last edited by Johel; 2009-01-16 at 06:59 PM.

  11. - Top - End - #131
    Bugbear in the Playground
    Join Date
    Mar 2006
    Location
    Oregon, USA

    Default Re: Our memory is still in mind...

    Otho

    Otho points out the trap and guides Max around it. He chooses the corridor, alert for more suprises.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  12. - Top - End - #132
    Orc in the Playground
     
    DruidGuy

    Join Date
    Jan 2008

    Default Re: Our memory is still in mind...

    @Almaz and Janis...

    ''I don't know of those weirdoes...

    As he just say that... he close the door. You could hear some noise from the upstairs.

    @Nesil, Otho and Sven...

    (I need to know wich way you choose... make new posts...)

  13. - Top - End - #133
    Bugbear in the Playground
    Join Date
    Mar 2006
    Location
    Oregon, USA

    Default Re: Our memory is still in mind...

    ((I misunderstood. Otho chooses the door.))
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  14. - Top - End - #134
    Ogre in the Playground
     
    Imp

    Join Date
    Aug 2008
    Location
    Belgium
    Gender
    Male

    Default Re: Our memory is still in mind...

    ((Sven follows))

  15. - Top - End - #135
    Orc in the Playground
     
    DruidGuy

    Join Date
    Jan 2008

    Default Re: Our memory is still in mind...

    As Otho try to open the door, somethin magic try to enter in your head. Otho and Nesil are enough stronger to resist but Sven fell on the floor like a sac of potatoes. Sven is paralyzed by something of strange. He can't move, talk or watch. He's just breathing by the death. 6 rogues with crossbows, bows and rapier are waiting for you with a sarcastic smile.



    Spoiler
    Show
    Will save Otho (1d20+7)[21] Nesil (1d20+4)[19] Sven (1d20+2)[7]







    Spoiler
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    [roll]1d20+5[/roll]Sven Otho[roll]1d20+2[/roll] Nesil [roll]1d20+3[/roll]Rogues [roll]1d20+7[/roll]
    Last edited by Gardakan; 2009-01-17 at 12:39 PM.

  16. - Top - End - #136
    Orc in the Playground
     
    DruidGuy

    Join Date
    Jan 2008

    Default Re: Our memory is still in mind...

    Initiative


    (1d20+5)[14]Sven Otho(1d20+2)[8] Nesil (1d20+3)[14]Rogues (1d20+7)[11]


    Sven and Nesil
    Rogues
    Otho...

    act...
    Last edited by Gardakan; 2009-01-17 at 12:40 PM.

  17. - Top - End - #137
    Ogre in the Playground
     
    BlackDragon

    Join Date
    Aug 2008

    Default Re: Our memory is still in mind...

    "We don't stand a chance in fair fight, but the fight need not be fair" I throw a smokestick in the middle of the room.
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

  18. - Top - End - #138
    Ogre in the Playground
     
    BlackDragon

    Join Date
    Aug 2008

    Default Re: Our memory is still in mind...

    attack roll (if needed) (1d20)[3] (Not sure about what penalties or bonuses I should apply so just a plain old roll.)
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

  19. - Top - End - #139
    Bugbear in the Playground
    Join Date
    Mar 2006
    Location
    Oregon, USA

    Default Re: Our memory is still in mind...

    ((Better to put the smoke in the hallway. Concealment means they can't get sneak damage. If you put the smoke in there, they can use it to hide, and get extra sneak attacks on us.))

    Otho

    "We're leaving. If you'll stand aside, fine. If we have to climb over a pile of your corpses, that's fine too."

    "Now how do we wake him up?"


    ((I'll post an action after the rogues move so I can see their new positions.))
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  20. - Top - End - #140
    Orc in the Playground
     
    DruidGuy

    Join Date
    Jan 2008

    Default Re: Our memory is still in mind...

    The rogues just look at your stick that you throw in the middle of the room.

    ''You know you need to light up the stick...'' , one of the rogue says in a sarcasm.

    Otho had not time to react that he saw three bolts hit his body. (46 damage...). The others just miss the dog and Otho. They all start to recharge and put some poison for the next shot...

    Spoiler
    Show
    (1d20+6)[17](3d6+1)[12] (1d20+6)[22](3d6+1)[14] (1d20+6)[22](3d6+1)[15] (1d20+6)[19](3d6+1)[19] (1d20+6)[7](3d6+1)[13] (1d20+6)[22](3d6+1)[17]
    Last edited by Gardakan; 2009-01-17 at 04:58 PM.

  21. - Top - End - #141
    Bugbear in the Playground
    Join Date
    Mar 2006
    Location
    Oregon, USA

    Default Re: Our memory is still in mind...

    Otho

    "Bad choice," says Otho, and he closes the door. He uses his club to brace the handle against the frame. He sets fire to the base of the door with his flame blade.

    While they think about that, Otho draws his wand and applies a few cures.
    Last edited by Maurkov; 2009-01-17 at 07:37 PM.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  22. - Top - End - #142
    Orc in the Playground
     
    DruidGuy

    Join Date
    Jan 2008

    Default Re: Our memory is still in mind...

    Quote Originally Posted by Maurkov View Post
    ((Does that include Otho's barkskin?))
    (Yes... our AC is supposed to be 24 minus 2 for your exterity bonus you lose... edit your last post and i will edit mine)

  23. - Top - End - #143
    Ogre in the Playground
     
    Imp

    Join Date
    Aug 2008
    Location
    Belgium
    Gender
    Male

    Default Re: Our memory is still in mind...

    ((...If there is anything to do to get up, please tell me. Also, guys, if you plan to light a fire, DON'T FORGET MY BODY IS SOMEWHERE ON THE GROUND.))

  24. - Top - End - #144
    Ogre in the Playground
     
    BlackDragon

    Join Date
    Aug 2008

    Default Re: Our memory is still in mind...

    ((Expletive! I forgot that I have to light it. But smoke in there might actually be good. It's miss chance at range while I can sneak attack with impunity. Also concealment disallows sneak attack at range while leaving it free for melee sneaks and the rogues have crossbows))
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

  25. - Top - End - #145
    Orc in the Playground
     
    DruidGuy

    Join Date
    Jan 2008

    Default Re: Our memory is still in mind...

    *We consider that Nesil light up the smokestick...*

    The smoke cover the entire piece and the rogues begin to shout some insult.

    ''Bastard... come here and i'll get your skin...''

    You hear some rogues try to walk and no one throw something to you...

    (Otho act and you don't have any damage...)

  26. - Top - End - #146
    Bugbear in the Playground
    Join Date
    Mar 2006
    Location
    Oregon, USA

    Default Re: Our memory is still in mind...

    Otho

    "Thanks. Try to wake Sven. I'll hold them off."

    Otho readies an action to attack any rogues that come into his range, and command Max to do the same.

    Spoiler
    Show

    Otho touch attack - (1d20+4)[8]flame blade - (1d8+2)[4] concealment miss chance low hits - (1d100)[27]
    Max bite - (1d20+6)[7]bite damage - (1d6+4)[6] concealment miss chance low hits - (1d100)[76] trip check - (1d20+3)[14]
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  27. - Top - End - #147
    Ogre in the Playground
     
    BlackDragon

    Join Date
    Aug 2008

    Default Re: Our memory is still in mind...

    "Come on you big oaf, wake up! I cast rouse on Sven
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

  28. - Top - End - #148
    Ogre in the Playground
     
    Imp

    Join Date
    Aug 2008
    Location
    Belgium
    Gender
    Male

    Default Re: Our memory is still in mind...

    Spoiler
    Show
    As a sleep spell wouldn't have work on 5HD character, I don't suppose I'm about to wake up...

  29. - Top - End - #149
    Bugbear in the Playground
    Join Date
    Mar 2006
    Location
    Oregon, USA

    Default Re: Our memory is still in mind...

    Spoiler
    Show
    You're probably right. It could be Deep Slumber, but more likely it's a paralysis effect. I don't think we'd know that, though, without taking a the time to check him over.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  30. - Top - End - #150
    Ogre in the Playground
     
    BlackDragon

    Join Date
    Aug 2008

    Default Re: Our memory is still in mind...

    Spoiler
    Show
    I can't Dispel Magic or Break Enchantment. Rouse is pretty much my best bet here. I can't really do anything else even if I suspect its actually paralyzation.
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

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