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  1. - Top - End - #1
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    The Vorpal Tribble's Avatar

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    Thumbs up GITP Monster Competition Chat Thread II

    Welcome to the Giant in the Playground Monster Competition chat thread where you can ask questions, comment, or just in general discuss about the submissions to our monthly monster mash.

    This month's contest is...

    ACHOO!



    GITP Monster Competition Chat: The Original

    -=-=-=-=-=-=-=-

    Past Competitions

    Plop Plop Fizz Fizz
    Gits and Shiggles
    Mr. Roboto
    One Flesh
    My Immortal
    Angels Among Us
    Grateful Dead
    Fear Itself
    Way of the Wyrm
    A Thing of Beauty
    Beings of Legend III
    On the Road Again
    Faerie Tales
    Game Masters
    Mayonnaise Mayhem
    Animal Kingdom
    Paragons of Passion
    Tick... Tock...
    Banquet of Beasts
    Out of This World
    Spooks and Spirits
    Urban Legends
    ♫ Sing Along ♫
    We The People
    Beings of Legend II
    Now You See Me...
    Gone Mental
    Creepy Crawlies
    Of the Rising Sun
    Flights of Fancy
    Built of Faith
    Home and Hearth
    Gratuitous Gore
    Dream A Little Dream
    Tiny But Tough!
    Beings of Legend
    Burn, Baby, BURN!
    Birds and the Bees
    April Fools
    A Wizard Did It
    Champions of Good
    Fimbulwinter
    Holly Jolly
    Harvest Moon
    Fell Beasts
    Considered To Be Unnatural

    -=-=-=-=-

    Monster Index
    (Updated as of 'Plop Plop Fizz Fizz')
    Spoiler
    Show
    * Contest Winners

    A Shadow of Spiders by Yahzi
    * Aadar Llwach by Stycotl
    Ajatarra by strawberryman
    Anamnesis by Closet_Skeleton
    Angel, Caries by Bisected8
    * Angel, Dairymaid by Debihuman
    Angel of Sustenance by rtg0922
    Angelic Preener by Admiral Squish
    Anima Aderendo by NemoUtopia
    Ankou by Mulletmanalive
    Arcadian Beetle by Belboz
    Asherah, Spirit of the Shores by Sir Shadow
    Ashling by Mr.Bookworm
    Aspect of Leviathan by Schylerwalker
    Assimilator Flies by DarkShard
    Astarus by Bakkan
    Astral Pack-Beast by DracoDei
    Astral Shard by vegetalss4
    Autumnal Avenger by waterpenguin43
    Autumnal Seer by The Demented One
    Bad Harvest by Reltzik
    Barbed Fleshworm by Reltzik
    Bardfly by Cespenar
    Bee-Holder by Bhu
    Behemoth, Demon Prince of Gluttony by Iamyourking
    Belly Serpent by Joxer t' Mighty
    Bitterbug by Bisected8
    Blight Cow by LordOfNarf
    Bloodscarab by Abjurer
    * Bloody Handed Jack by Bhu
    Blood Ooze by Vaynor
    Bone Conductor by adanedhel9
    Bornura by Lappy9000
    * Bubba the Headless Chicken by Bhu
    Burning Bush by OOTS_Rules.
    Busker by Vaynor
    Butchery Golem by The_Glyphstone
    Cab't by NemoUtopia
    Cake Golem by Fangthane
    Carnivorous Thyme by Bisected8
    Caterwaul by Debihuman
    Charspawn by Closet_Skeleton
    * Chef's Mage™ Brand Fully Automatic Kitchen by Adanedhel9
    Chelissadhu by Stormthorn
    Child of Flame by Macrovore
    Chocolate Truffle by Afroakuma
    Christmas Goodies Golem by Purple gelatinous cube o' Doom
    Chroneruts by Kellus
    Clockwork Weaver by Sir Shadow
    Cloud of Strife by Excellence
    Coal Elf by Belboz
    Coronal Elemental by Icewalker
    Corrupted Offshoot of Yggdrasil by Random_person
    * Crow Mistress by Sir Shadow
    Cruor Skeleton by Bisected8
    Cyrocerebellus by Khantalas
    * Dadafly by The Demented One
    Daemon, Malzalalim by Amiel
    Dancing Golem by Bisected8
    Dark Seed by Belboz
    * Dattar by Poppatomus
    Deadly Gaze by Bisected8
    * Death by Lyinginbedmon
    Deathspore Mushroom by ShneekeyTheLost
    Delphine by waterpenguin43
    Deus Die by Qube
    Devouring Domicile by Kyace
    Diatock by Lappy9000
    Digit Swarm by rtg0922
    Dirgesinger by XenoGeno
    * Discernable Anatomy Golem by ArmorArmadillo
    Disco Dragon by DracoDei
    Dismal Haze by Stormthorn
    Disruptor by Lord Tataraus
    Divine Brigadier
    Divine Spark of Inspiration by Fax_Celestis
    Domestic Brownie by Littlechicory
    Doomborn Warrior by Carrion_Humanoid
    Dopplepunkt by Bisected8
    Dracolocust Swarm by Bisected8
    Dragon Victim bySlaadLord
    Dread Colossus by Holocron Coder
    Dringwr by Bisected8
    Drome by NakedCelt
    Drummer Ghoul by The Demented One
    * Dust Bunny by Fax_Celestis
    Edible Golem by Bhu
    Eggnog Elemental by DragonTounge
    Emberwilde by The Demented One
    E.M.I.T by Bisected8
    Empress of Rot by Jaerc
    Ender by Schylerwalker
    Eqach Wuilees by Grey Knight
    Ergotine by Belboz
    Essence of Fire by Kel
    Ethercat by Adanedhel9
    Existential Terror by Ghill
    Exploding Chicken by Bitzeralisis
    * Facsimilix by Maerok
    Falling Foam by Shuryougospel
    * False God by Bhu
    Farceur by PhantomBread
    Favored of the Traveler God by DracoDei
    Fear Archon by Flarp
    * Fergaast by Palcosmo
    Fimbulwight by Purple gelatinous cube o' Doom
    Finger of Loki by Beldak
    Fish In A Barrel by Cog
    Flamefly by Onasuma
    Flamehaunt Wraith by Athenodorus
    Flent by Kuja.girl
    Flesh Beast by Beldak
    Flying Spaghetti Monster by NakedCelt
    Forsaken Blade by Vaynor
    Fractal Bear by DracoDei
    Free Spirit by DracoDei
    Fungal Banshee by Penguinizer
    Furnace Shadow by Bisected8
    Futureling by Glooble Glistencrist
    Fyumyad by Sir Shadow
    Galuverant by MechaKingGhidra
    * Gamer by sidhe3141
    Gastrus by Belboz
    Geliefd by Knight9910
    Ghostfolk by Silence
    Giant Bacillus by Belboz
    Gingerbread Giant by RS14
    Glass Golem by Duchess_of_Elysian
    Glass Spider by Blue_C.
    Gluttonous Plague by Khantalas
    Golden Flame of Pelor by Glooble Glistencrist
    Gorin No Oni by Caracol
    Gorshk by Nelphine
    Gothad by Sir Shadow
    Graveforged by Hyrael
    Gray Master by Vrel
    Grey Goo by Belboz
    Grey Reaper by Schylerwalker
    *Gridoll by Guyr Adamantine
    Gumwad by Enlong
    Guoreeat by Unosarta
    Gut Snake by DracoDei
    Haint o’ the Crossroads by rtg0922
    * Harvester by Deca
    Haurla by dentrag2
    * Headhunter by Kellus
    Headless Dragon by Bisected8
    Hearth Protector by Lord Tataraus
    Hearthworm by FirebirdFlying
    Heliotoad by Lord Tataraus
    Helon of the Heaven's Lore by Anonymouswizard
    Herald of Winter by MandibleBones
    Hidden Flame by hylian chozo
    * Hjordis by Bisected8
    Hollow Vicegerent by Jaerc
    Hordeling by Cespenar
    Icicle Beast by Glooble Glistencrist
    Idle Chill by TheLogman
    Ilthslamael by Closet_Skeleton
    Immortal Frawg by Bhu
    In-F-able Horror by Zom B
    Inaran Fae by RandomFellow
    Invisible Giant by Vaynor
    Issun-bōshi by Paragon Badger
    Jack-o'-Ripper by Jergmo
    Janus Golem by Debihuman
    Jump-At-A-Body by Joxer t' Mighty
    Karnak the Everfrozen by gorknmork
    Kawaii Ooze by Goober4473
    Ketrakion by NakedCelt
    * Khrysalathi's Memorandum by Joxer t' Mighty
    Kindling by Mattarias
    * Kiseichuu Yuurei by Bhu
    Kittenbush by Shuryougospel
    Knight Divine by Peregrine
    Lap Dog by Blue_C.
    Legendary Crocodile by Bhu
    Limb Louse by Bisected8
    Living Bard Song by Daedu
    Llorrick by Lord Iames Osari
    Lord of Rest by DracoDei
    Loutae by Nhoj
    *Lowfolk by AKA_Bait
    Luugu by NakedCelt
    Lure Eel by Icewalker
    Lusca by strawberryman
    Magic Eater Termites by Caracol
    Magypsy by waterpenguin43
    Maiden of Plumes by SlaadLord
    Malicious Slander by Bisected8
    ManBearPig by Maerok
    Mandrake Oak by The Gilded Duke
    Man o’War by Belboz
    Marauder of the Flesh by Maerok
    Mawstinger by Bisected8
    Megadentis by Mulletmanalive
    Melodic Dragon by Arkanis
    Mepholk by DracoDei
    Mherephess by TheEscapist
    Mindmite by Fax_Celestis
    * Minimus Drone by The Demented One
    Mist Maiden by NakedCelt
    Monstrous Cicada by Paragon Badger
    Monstrous Silk Worm by rtg0922
    Mortal Devil by Bisected8
    Mother of Shadow by Fangthane
    Mourning Dove by Thistle
    Mousefolk by Belboz
    MS-OBv9 by waterpenguin43
    * Muliwai by Fax_Celestis
    Mynithar Beetle by MattKatt
    Nephilim by The Gilded Duke
    Nephtyan Rivermaid by waterpenguin43
    Nigh by Krimm_Blackleaf
    Nightleech by Closet_Skeleton
    * Nimbus Golem by Poppatomus
    Noble Fir by LordOfNarf
    Nobody's Problem by TheLogman
    Nog Fairy by Thomar_of_Uointer
    Nudibrancha by Levi
    Occult Cúcharraige by strawberryman
    Oculans by Magnor Criol
    * Old Man of the Field by Bearofbadnews
    * Oneiroi by AKA_Bait
    Oran-Spawn by The Demented One
    * Oreichalkos Dragon by Stycotl
    Panic Shade by Crafty Cultist
    Patchcorners by Bisected8
    Peanut Reaper by Lappy9000
    Pembunuh by Bhu
    Penumbral Stalker by The_Glyphstone
    Perfected One by Random_person
    Phaighthmeam by NakedCelt
    Phobus Beast by SlaadLord
    Pituku by flyingpoo22
    Poisonskin Crusher by Leicontis
    Porcelain Doll by Sir Shadow
    * Precious Little Thing by strawberryman
    Preymaker by Icewalker
    Pure Thought by Bisected8
    Pyrotechnic Golem by Simius
    Pyroworm by Bisected8
    * Qliphoth by The Demented One
    Quencher by Hyrael
    Quiet by Hairb
    Quintessence Dragon by NakedCelt
    Quintessence Golem by rtg0922
    Raenia by Phoenix Talion
    Raisuden by Bisected8
    Raver Swarm by Stormthorn
    Raw Sinusoid by RS14
    Raze, the Soul of the Sun by Proven_Paradox
    * Reality Shifter by Vaynor
    Reanimator by Zom B
    Relentless Cuckolder by EndlessEnnui
    Repenter of Heironeos by Onasuma
    Retrospect by Stycotl
    Reveler by Admiral Squish
    Rider's Angel by Arioch
    Rift Demon by Corncracker
    Roach by Billwill91
    Roc Golem by Bisected8
    Rook, The Greymount Fortress by Admiral Squish
    Rthuote by SmileyX
    Sabretooth by NakedCelt
    Sacrificial by Cespenar
    Sandalphon, the Hand of God by Iamyourking
    Sandblighter by Sir Conkey
    Sapphiren by Elrond
    Savior of the Forest by Corncracker
    * Scaramouche by The Demented One
    Scorpell by Ajkkjjk52
    Sebal, Power Unbound by SilveryCord
    Sentient Tumour by AtomicKitKat
    Seraph of the Heavenly Host by Schylerwalker
    Serviceforged by Finerty
    * She Who Walks Beneath the Ice by Bearofbadnews
    Shimmering Ooze by RS14
    Sialla Danda by Afroakuma
    Silly Frocker by Bisected8
    Silver Lionling by rtg0922
    * Skratta-sker by Stycotl
    Shiny by Owrtho
    Shrieking Slicer by McDeath
    Singers From Outside by Bhu
    Singing Stone by KingGolem
    *Singing Tree by Sir Shadow
    Skin Spiders by Dove
    Sleeper In the Deep by Alveanerle
    Slumber Cat by Thistle
    Smokey Floater by DracoDei
    Snap Dragon by Sir Shadow
    Snowball Warrior by The Demented One
    Snowy Archon by The_Cowinator
    Soil Keeper by The Demented One
    Soluminaire Ooze by ShneekeyTheLost
    Somesclaustrum (Whining Head) by Bisected8
    Somniletum by FlyingWhale
    Sonorous Mouther by rtg0922
    Sons/Daughters of Silence by Lord_Gareth
    Soot Brownie by Thistle
    Soul Hound by RandomFellow
    Sower of Seasons by adanedhel9
    Spartoi by Joxer t' Mighty
    Spideer by Fax_Celestis
    Spirit Gate by Owrtho
    Spirit of Dullness by Bisected8
    Spirit of the North Wind by Duke of URL
    Spirit of the Woods by Vaynor
    Split Second by Titanium Dragon
    Spook by RS14
    Spriggan by NakedCelt
    Starperson by belboz
    Star Spore Seedling by Glimworm
    Stoic, Shield of Shields by Proven_Paradox
    * Storm Serpent by RS14
    Stormhaunt by The_Snark
    Strangefolk by Fangthane
    Sun Devil by Stolenchariot
    Sun Sprite by ZeroNumerous
    Sun Thief by Haruspex
    Sycophantic Specter by Kyace
    Taco Fairy by Lappy9000
    Talmascalion by Foeofthelance
    * Temporal Echo by TheLogman
    Thane of the Anvil by Haruspex
    The Angel of Death by Bhu
    The Benefactors by Schylerwalker
    The Black Mask by Bhu
    The Colors Purple by The Gilded Duke
    * The Eight Brothers by TheEscapist
    The Final/First Word by DracoDei
    The Grandfather Djinn_In_Tonic
    The Gray Man by Jergmo
    The Harvest King by Admiral Squish
    The Hawk by Headwarpage
    The Jester by The Dark Fiddler
    The Known World by The Gilded Duke
    The Kulreich von Lemminstantrophonees Legacy by CabbageTheif
    The Morrígna by Stycotl
    The Name and the Soul by Khantalas
    The Resurrection Women by Bhu
    * The Slender Man by Hyooz
    The Terror by Gorgondantess
    The Weeping Children by Jkoshe
    These Boots by The Gilded Duke
    Thoughtleech by Dennetik
    Tome of the Worlds by Vaynor
    Torell the Nightheart by Kel
    Tosurak by Maerok
    Träumen by Calver
    Tuatha de Danaan by sidhe3141
    Turtlehawk by Krimm_Blackleaf
    Unbound Elemental Spirit by Bisected8
    Unspoken Chorus by Djinn_In_Tonic
    Urban Oasis by rtg0922
    Vascula by Kai-Palin
    * Vastor by NakedCelt
    Vazjura by Lord Iames Osari
    Veiled Deer by Malachite
    Vertigo Swarm by Ertier
    Vetala by Lord Tataraus
    Vilapi by Hyrael
    Violence by Runeir
    Voice of Divinity by Blue_C.
    Voracious Lemming by Bhu
    * Votive Guardian by Thistle
    * Wanderwish by SlaadLord
    Watchdog by Debihuman
    *Watcher by Paragon Badger
    Weirded Way by Adanedhel9
    Whimsycap Toadstool by Djinn_In_Tonic
    Whisperlings by Daverick
    Windsider by Thomar_of_Uointer
    Wing Dragon by DracoDei
    Wingbane Glider by Cespenar
    * Winterchilde by Bearofbadnews
    Witch-Begotten Stalker by Closet_Skeleton
    Wonup by Bisected8
    Woodsman by The Gilded Duke
    Woror by Kyace
    Woruldoomwere by Bisected8
    Wrath by Krimm_Blackleaf
    Wupperhin by The Great Skenardo
    Xintri by Sir Shadow
    Yersinia by Lucid_Archon
    Yule Pig by Total_Viking_Power
    Zodiacal Hydra by Calver
    Zuni Warrior Fetish Doll Debihuman


    Last edited by The Vorpal Tribble; 2010-06-01 at 05:45 PM.

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    Bugbear in the Playground
     
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    Default Re: GITP Monster Competition Chat Thread II

    Why do we have two of these threads?

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    Ogre in the Playground
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    Default Re: GITP Monster Competition Chat Thread II

    Quote Originally Posted by The Vorpal Tribble View Post
    Happy New Years everyone, new contest is up!

    Also, as we are nearing 50 pages I thought it best to toss out the old and bring in the new with GITP Monster Competition Chat Thread II.

    This thread is now officially closed
    That's why.

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    Default Re: GITP Monster Competition Chat Thread II

    Quote Originally Posted by Lappy9000 View Post
    That's why.
    What he said.

    Also updated the monster index.

  5. - Top - End - #5

    Default Re: GITP Monster Competition Chat Thread II

    After a long absense, I will be participating again. Working on my entry now.

    EDIT: It's up. I probably screwed up a lot of the math though, I've been doing 4e stuff and I'm kind of out of practice for 3.5. I might post a picture later.
    Last edited by Glooble Glistencrist; 2009-01-02 at 03:11 PM.
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    Default Re: GITP Monster Competition Chat Thread II

    Futurelings:
    A few formatting issues with linebreaks etc, but you probably already knew that and were going to fix it in the next revision.
    Now normally I might have PMed you (a habit I have gotten out of, but MIGHT want to get back into), except that the major flaw I wanted to mention is one that I have seen often enough before that I think homebrewers in general should be made more aware of it.
    Steal Time, as written, might as well read "This creature gets a free standard or move action every round and <stuff about denying actions to other creatures>".
    Why you ask?
    Because rats, earthworms, and mosquittos exist.
    Whenever something has a benefit (or in one case I saw, an impairment) to a creature for harming another creature, remember the SMALL stuff people!
    In this case some solutions might include one or more of the following:
    -A cap on how long the points may be retained.
    -Limiting it to sapient creatures (even then it is going to capture rather than kill, tie the enemies up and whack them for subdual damage to its clock-work heart's content, including 1st level commoners who get on their bad side).
    -Speaking of which: Lethal Damage Only? (only useful in combination with another solution)
    -Goes to zero every time they time-hop.
    -Cap on how many points may be stored at one time (scaling with HD?)
    -Target/victem must be the same size or larger than the Futureling.
    -As above but HD rather than size class.
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    Default Re: GITP Monster Competition Chat Thread II

    Alright. The Grandfather has been posted, and it may set the record for lowest hp on a CR 20 creature. Or maybe not.

    Anyway, critique away! I'll admit I'm a little unsure of the CR, but I think that the addition of A Stitch in Time along with Time Stands Still and Flight of Time may make the estimate about right.
    Last edited by Djinn_in_Tonic; 2009-01-02 at 11:06 PM.

    Ingredients

    2oz Djinn
    5oz Water
    1 Lime Wedge


    Instructions

    Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.

  8. - Top - End - #8

    Default Re: GITP Monster Competition Chat Thread II

    I thought I'd included a limit of how many it could store at any given time. If not, I'll tweak that.

    Yeah, my brother used that trick with his Misty Step in 4.0 - squashed five bugs to teleport 60ft.
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    Default Re: GITP Monster Competition Chat Thread II

    Debihuman: You brought a smile to my face with that entry. It's been years since I've read it, but I loved that book!

    Ingredients

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    1 Lime Wedge


    Instructions

    Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.

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    Troll in the Playground
     
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    Default Re: GITP Monster Competition Chat Thread II

    The Watchdog is up. Please feel free to PEACH it. Comments and criticisms are welcome. This is my first time entering so I'd really like to hear what y'all have to say. Don't be afraid to tell me how much you hate it either.

    Thanks Djinn. I loved that book too.

    CR 20 for the Grandfather looks about right but challenge rating is more of an art than a science. My only complaint is that this seems like it should be a quasi-deity or at least an epic creature of CR 21. If he were a quasi-deity it would explain the 40 Wisdom a bit better. Having divine rank 0 is almost where you have put this --the only thing that you'd need to explain the low hit points, but that's easily accountable.

    Debby
    Last edited by Debihuman; 2009-01-03 at 04:53 PM.

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    Default Re: GITP Monster Competition Chat Thread II

    The Grandfather:
    Since the teleportation can't be stopped by Dimensional Anchor or Dimension Lock (because both have a non-instantaneous duration), and is through time, then he can just pop back the instant he gets killed, having refilled his Spin off of some rats or whatever. In fact the only way I can think of winning a fight is Stone to Flesh with perhaps subdual damage (which doesn't technically reduce hp if I remember correctly) to keep him down until you can prepare and cast that. I am seeing CR closer to 30 than 20 here...

    Watchdog:
    Craft Wondrous Item is a feat, not a skill. Use Craft(Metal Working) or maybe even Craft(Clockworks), or if using the Blackmoor setting (or stuff from it), Craft(Clock and Steam).

    The concept of an INT 10 creature being referred to as being "bred" for a specific purpose strikes me as Evil... they weren't slaves in the book, and seemed perfectly capable of picking there own mates/spouses. Now, if you wanted to make them follow something like the tenants of Allurehn (the goddess whose portfolio basically includes a benign form of eugenics that my mepholk follow) that would fit perfectly well.

    Edit:
    If they were in my world (where large enough dragons regularly get limbs painlessly guillotined off and Regenerated to sell to armorers, weaponsmiths and etc) then the watch of a Watchdog who died (especially of natural causes) would often be sold off to a craftsman who had a decent chance of repairing it, since such an accurate timepiece being kept in circulation would be in keeping with the mission (or at least personality) of the Watchdogs, and thus would be seen as perfectly honorable toward the deceased.
    Last edited by DracoDei; 2009-01-03 at 07:07 PM.
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    Default Re: GITP Monster Competition Chat Thread II

    Well, I don't actually know the rules for Divine Rank, so I think I'll leave it as it is for now.

    DracoDei, your point is a valid one, so I added a clause to his Deathless ability.

    That said, from a DM's viewpoint, the Grandfather isn't the sort who would use his powers on animals simply to gain Spin. He would not destroy something if it is not that creatures time to die. So that's a case of monster psychology overriding mechanical exploits.

    Ingredients

    2oz Djinn
    5oz Water
    1 Lime Wedge


    Instructions

    Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.

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    Default Re: GITP Monster Competition Chat Thread II

    Quote Originally Posted by Djinn_In_Tonic View Post
    That said, from a DM's viewpoint, the Grandfather isn't the sort who would use his powers on animals simply to gain Spin. He would not destroy something if it is not that creatures time to die. So that's a case of monster psychology overriding mechanical exploits.
    I think you may need to expand the fluff to make that more obvious then.
    EDIT: Either you fixed it, or I just missed it the first time...
    Last edited by DracoDei; 2009-01-04 at 01:17 AM.
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    Default Re: GITP Monster Competition Chat Thread II

    Well, I just realized what idea of mine I would like to use for this... the problem is that it is two outsiders who fight as a team but are eternal rivals. One is never encountered without the other. Are "two sides of the same coin" type entries allowed? IE is it "One creature" or "One entry"? If I must, I will limit myself to just the last one I guess... but they really are supposed to go together.

    In any case... here is my first draft of the opening fluff.

    "I am the first to strike."
    "I am the last thing you will see before death claims you."
    "I am speed incarnate."
    "I am inevitability made flesh."
    "I was the wind that seared every bit of your flesh."
    "I will be the rock that will break your bone."
    "None shall out-race my blades."
    "None shall be unharmed by my blow."
    "I am The First Word."
    "I am The Final Word."
    "We challenge you to honorable Combat!"


    (And yes, 2nd edition fans, The Final Word was inspired by the weapon ability of the same name and The First Word was created especially to be his foil.)
    Last edited by DracoDei; 2009-01-04 at 12:45 AM.
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    Default Re: GITP Monster Competition Chat Thread II

    Quote Originally Posted by DracoDei View Post
    Watchdog:
    Craft Wondrous Item is a feat, not a skill. Use Craft (Metal Working) or maybe even Craft (Clockworks), or if using the Blackmoor setting (or stuff from it), Craft (Clock and Steam).
    Thanks a bunch. I meant to use a skill not a feat but have since decided that requiring the feat wasn't such a bad idea either.

    The concept of an INT 10 creature being referred to as being "bred" for a specific purpose strikes me as Evil... they weren't slaves in the book, and seemed perfectly capable of picking there own mates/spouses. Now, if you wanted to make them follow something like the tenants of Allurehn (the goddess whose portfolio basically includes a benign form of eugenics that my mepholk follow) that would fit perfectly well.
    Well that's a humanistic point of view and since the book was written for children, it is hardly surprising this wasn't mentioned.

    From the watchdog's point of view mating is void of any emotional attachment. They may be intelligent, but they have a completely different mindset from humans. Watchdogs do not pairbond. The males abandon the females after soon after mating and leave the puppies to be raised solely by the females. Once the puppies are weaned in 6 to 8 weeks, they are fostered out to complete their training. After reaching adulthood in 10-12 months, a watchdog is assigned to his or her post.

    Perhaps I need to add a bit more history to make this more palatable.

    If they were in my world (where large enough dragons regularly get limbs painlessly guillotined off and Regenerated to sell to armorers, weaponsmiths and etc) then the watch of a Watchdog who died (especially of natural causes) would often be sold off to a craftsman who had a decent chance of repairing it, since such an accurate timepiece being kept in circulation would be in keeping with the mission (or at least personality) of the Watchdogs, and thus would be seen as perfectly honorable toward the deceased.
    That's not a bad idea actually. I would see no problem with it.

    Debby

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    Default Re: GITP Monster Competition Chat Thread II

    Actually it looks like we are on the same page... while I PREFER monogamy and parental involvement, I understand that neither is required for Good alignment in D&D and wasn't referring to such matters at all... I was just talking about someone else forcefully picking their mates for them, which seems not to be the case.
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    Default Re: GITP Monster Competition Chat Thread II

    Quote Originally Posted by DracoDei View Post
    Well, I just realized what idea of mine I would like to use for this... the problem is that it is two outsiders who fight as a team but are eternal rivals. One is never encountered without the other. Are "two sides of the same coin" type entries allowed? IE is it "One creature" or "One entry"? If I must, I will limit myself to just the last one I guess... but they really are supposed to go together.
    Dracodei, why not make this two creatures trapped in one body with each one controlling one side? On the other hand, Batman's nemisis Two-Face springs to mind. The opening fluff is quite nice.

    Debby
    Last edited by Debihuman; 2009-01-04 at 12:47 PM.

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    Default Re: GITP Monster Competition Chat Thread II

    I would have to give it 4 arms (The First Word pretty much has to dual-wield and The Final Word really works better with a 2 handed sword than a longsword) and a split personality that acts on three different initiatives (The First Word gets a full round at +20 initiative modifier, then another at +10 initiative modifier and The Final Word gets its with a -20 initiative modifier)... doable in theory, but it works much better with 2 bodies rather than 1. I think I would rather only enter The Final Word than do that. (Or i could do The Gray Men from "Momo" by the same person who wrote "The Never-Ending Story"...)

    Basically the part about "Never encountered except as a pair" is my major argument for it being allowed... I mean if I wanted to create a unique creature with a unique mount, that would sound reasonable so...

    Regarding Opening Fluff: Thank you, glad you liked it.
    Last edited by DracoDei; 2009-03-06 at 03:47 AM.
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    Default Re: GITP Monster Competition Chat Thread II

    I was thinking more along the lines that if they have to dual wield their weapons then they have to work together (at least some of the time) and it makes walking and riding interesting if they can't agree on what they are doing. Maybe only one side is dominant at a time.

    Or you could have them share a body back-to-back --giving them 4 arms and 4 legs and 2 heads but only one torso. I don't recall that being done.

    Conjoined twins perhaps?

    Debby
    Last edited by Debihuman; 2009-01-04 at 06:52 PM.

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    Default Re: GITP Monster Competition Chat Thread II

    Closest thing I ever saw to that:
    I think it was in "Monsterous Geographica: Forest" (or around here if not) that I read of a creature that was a swam conjoined back to back with a vulture, one was always asleep when the other was awake, the swan good, the vulture evil. The vulture could make a skill check to fly upside-down to make people looking up from below think it was the swan mode. Started from human twins who got transformed and magicked together (in a single spell/ritual). Then later their wives got involved in the situation and had the same thing happen to them, and thus a new race was born.

    And I still think having it act on 3 different initiatives and so forth doesn't work so hot... having a mode change MIGHT... but still not quite as good.
    Last edited by DracoDei; 2009-01-04 at 07:46 PM.
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    Default Re: GITP Monster Competition Chat Thread II

    I'm working on my entry at the moment, and I must say, there's some pretty awesome stuff up so far. It's gonna be hard to compete with the likes of Tock(!) or Father Time himself.

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    Default Re: GITP Monster Competition Chat Thread II

    Ahhh....nothing like finishing a monster at 3:00am after several hours of hard work

    I still have some issues about balance, the inability to wear armor could be a huge penalty, however it doesn't hinder spellcasters. Their daily spells could be a little wonky, but they can't use them often, so I figure it's not a gigantic issue. What I need is some PEACHing and more options for player characters. Oh, and first playable monster in the competition

    Kudos to whoever can guess what my 2 main inspirations were....
    Last edited by Lappy9000; 2009-01-06 at 03:06 AM.

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    Default Re: GITP Monster Competition Chat Thread II

    I just noticed that I messed up the Lore section by not looking at how Knowledge checks are done and most of the entries seem to be off on this.

    From the SRD:
    In general, the DC of such a check equals 10 + the monster’s HD. A successful check allows you to remember a bit of useful information about that monster.

    For every 5 points by which your check result exceeds the DC, you recall another piece of useful information.
    Lappy -- How does the Sentient Plant subtype differ from the Augmented subtype? I don't mind new subtypes, but this seems rather unneccessary.

    Why is the sample creature a warrior? It isn't even it's favored class. If you change it to Bard that would make a lot more sense.

    Born to Blossom pretty much negates the restriction to wearing armor. Furthermore, the restriction seem pretty arbitrary to me. You don't say why the restriction is in place other than their anatomy, but their anatomy is humanoid! That is contradictory. If it interfered with the diatocks' special abilities that would make sense.

    Is the blur effect a constant effect? That's a neat idea but again, even without being able to wear armor this seems a bit powerful.

    You should have probably used the Elite Array before making adjustments. [From the SRD: The elite array is: 15, 14, 13, 12, 10, 8. While the monster has one weakness compared to a typical member of its race, it is significantly better overall. The elite array is most appropriate for monsters who add levels in a player character class.]

    Debby
    Last edited by Debihuman; 2009-01-06 at 12:35 PM.

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    Default Re: GITP Monster Competition Chat Thread II

    Quote Originally Posted by Debihuman View Post
    Lappy -- How does the Sentient Plant subtype differ from the Augmented subtype? I don't mind new subtypes, but this seems rather unneccessary.
    I think it may have been to underline the differences in their immunities and vulnerabilities.
    Quote Originally Posted by Debihuman View Post
    Why is the sample creature a warrior? It isn't even it's favored class. If you change it to Bard that would make a lot more sense.
    Monster Manual tradition... warriors are much more basic (technically outnumbering fighters in any given population) and out of the box while still being useable as an encounter. If that last thing weren't a requirement then they should be commoners.

    Quote Originally Posted by Debihuman View Post
    You should have probably used the Elite Array before making adjustments. [From the SRD: The elite array is: 15, 14, 13, 12, 10, 8. While the monster has one weakness compared to a typical member of its race, it is significantly better overall. The elite array is most appropriate for monsters who add levels in a player character class.]
    Which it doesn't have... it has a level in WARRIOR not fighter.
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    Default Re: GITP Monster Competition Chat Thread II

    I just noticed that I messed up the Lore section by not looking at how Knowledge checks are done and most of the entries seem to be off on this.
    .....I didn't even know they had a rule for that. Fixing!

    Lappy -- How does the Sentient Plant subtype differ from the Augmented subtype? I don't mind new subtypes, but this seems rather unneccessary.
    The Augmented Subtype is usually a monster who has changed type. Diatocks haven't changed into humanoids while retaining plant traits, they're plants who echo humanoid feelings.

    Why is the sample creature a warrior? It isn't even it's favored class. If you change it to Bard that would make a lot more sense.
    I don't think it's a set rule, but I figuted it was standard since I've never seen a monster with a +0 LA in any Monster Manual that uses any class other than warrior in the monster entry.

    Born to Blossom pretty much negates the restriction to wearing armor.

    Is the blur effect a constant effect? That's a neat idea but again, even without being able to wear armor this seems a bit powerful.
    A 20% miss chance isn't really that awesome. Sure, a 1st-level Diatock bard can still score a 17 AC if she puts an 18 into Dexterity and uses a heavy shield, but when she rolls snake eyes on the duration for her born to blossom ability and the 4 in 5 chance of being hit fails her when fighting some BBEG, she's going to wish she had a good ol' fashioned chain shirt.

    Furthermore, the restriction seem pretty arbitrary to me. You don't say why the restriction is in place other than their anatomy, but their anatomy is humanoid! That is contradictory. If it interfered with the diatocks' special abilities that would make sense.
    Humanoid-shaped plants still can't wear armor, which is the excuse Wizards tends to use, so I just went with that. I'll clarify things a bit more, though.

    You should have probably used the Elite Array before making adjustments. [From the SRD: The elite array is: 15, 14, 13, 12, 10, 8. While the monster has one weakness compared to a typical member of its race, it is significantly better overall. The elite array is most appropriate for monsters who add levels in a player character class.]
    Monster entry creatures are meant to be NPCs so nonelite array looks like the way to go. Like the warrior thing, I don't recall seeing any PC monster with elite array scores (unless they're actually being played by a PC).

    Thanks for the PEACH!

    EDIT: Geez, way to Ninja me, DracoDei. I didn't know you were a dragon and a ninja
    I eagerly await your entry. You always aim to impress!

    Double Edit: Before anyone asks about why crystalline creatures are defined as a plant creature, diatocks are based partly off diatoms, microscopic crystal-like protists (I know they're not plants, but it seemed close enought by D&D standards)

    Time Theme + Microscopic Protists + Gwen Stefani = Diatocks.
    Last edited by Lappy9000; 2009-01-06 at 04:24 PM.

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    Default Re: GITP Monster Competition Chat Thread II

    I'll prolly be setting this month out. I'm designing 3 Epic PrC's as xmas presents for some people I know. I've been "designing" them for weeks and weeks now. And in an effort to finally finish the darn things I'll need to hold off till next month.
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    Default Re: GITP Monster Competition Chat Thread II

    Quote Originally Posted by Bhu View Post
    And in an effort to finally finish the darn things I'll need to hold off till next month.
    *grins*

    Let's say next month will be... entertaining.

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    Default Re: GITP Monster Competition Chat Thread II

    Quote Originally Posted by DracoDei View Post
    I think it may have been to underline the differences in their immunities and vulnerabilities.

    Monster Manual tradition... warriors are much more basic (technically outnumbering fighters in any given population) and out of the box while still being useable as an encounter. If that last thing weren't a requirement then they should be commoners.

    Which it doesn't have... it has a level in WARRIOR not fighter.
    My bad. I wasn't thinking of how the Monster Manual presents creatures. It is correctly as an 1st level NPC warrior.

    Lappy,

    Also, you had this under Diatocks as Characters: ""Traits: A soulstitched possesses the following traits:...." Don't you mean "diatock" not "soulstitched"?

    BTW, it is missing 8 skill points. The modifier for Int is always a minimum of 1 so even creatures with penalties to Int still get skill points to spend. Plants get 2 times Int modifier (minimum 1) with quadruple for their first HD.

    Debby
    Last edited by Debihuman; 2009-01-07 at 08:50 PM.

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    Default Re: GITP Monster Competition Chat Thread II

    Well Bhu they are both up now, albeit in very rough forms... if VT or the majority of other contestants think it in the spirit of the contest I will withdraw the "The First Word" portion of the entry from the contest, placing both Words into a separate thread for people to use, and leaving The Final Word here as the entry.

    What do people think I should do with the Deflection bonuses? They don't use their Charisma for much else, so I can vary them to whatever I like or even drop them entirely from on or the other of them...
    Last edited by DracoDei; 2009-01-07 at 06:18 PM.
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    Default Re: GITP Monster Competition Chat Thread II

    Hmmm, I've got a good idea for a main ability of a creature, but can't think of much else for it. Mainly it is the ability to split its time line allowing it to take two turns (or sets of turns) from a starting point after which both merge back together (at one of the locations) with all effects done to both combine (ie. if one takes 10 dmg and the other takes 15 then when the effect ends it will have 25 damage). Does this seem like it would be better for something more monstrous, or something more humanoid (can use equipment etc.)?

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