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  1. - Top - End - #61
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    viggo's Avatar

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    Default Re: Manifest Destiny V 2.1

    Confirmation of whatever WizCoat said!
    Marshal Josip Broz Tito avatar by Electric_Monkey

  2. - Top - End - #62
    Troll in the Playground
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    Default Re: Manifest Destiny V 2.1

    Quote Originally Posted by viggo View Post
    Confirmation of whatever WizCoat said!
    Which what when why?

    Initiative: (1d6+1)[3]
    Treaty Drafting Check (auto success if no-one interferes): (1d6+4)[6]
    ze/zir | she/her

    Omnia Vincit Amor

  3. - Top - End - #63
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    Default Re: Manifest Destiny V 2.1

    The Operative


    !Breaking News!


    Marching on!

    As per the suggestion of Lady Xiang Yu of the Operative, a battalion of soldiers have moved towards Zone 20. An anonymous soldier reports: "We're ready to settle here. It's a nice piece of land. We just need to get the rats out of this hole before we get people to lie down around here. Those critters are as good as gone, our citizens will live here in no time!"

    Infantry from Binary moves to Zone 20.

    We formally recognize the border between the realm of the Southern Al'Asai and ours, and look forward to future opportunities regarding trade and overall cooperation.

    Cling! Clang! Clong!

    After the construction of the first military tank corps, we decided we should just as much be a part of this country's military as Khor-Skrall! Why should they be left alone to defend the country? We clearly have a need for more firepower if we are to truly stand proudly among the great nations of this world. For this reason, we have ordered the further construction of Two infantry corps in Binary and Two Artillery corps in bi10 to be added to the garrisons there.

    25T Spent on military altogether. (1 tank, 2 infantry, 2 artillery)

    Noolah the Builder

    "Noolah the Builder can fix everything and anything, kids! With your new play toy, you will be able to imitate the grand project of expanding bi10 just like the adults! Batteries come separately."
    "Oh mommy, can I please have one of those?"
    "Just a second, honey." Says the mother, as she watches the great crane carry the heavy materials from the window.
    "What are they doing?"
    "Building, honey."

    60T Spent on Improving Development level in bi10.

    Trade your little heart out, friend!

    We more than appreciate the encouraging move by the Telovin Federation in accepting the terms for trading between each other. In order to facilitate this trade, we have chosen to sign the Trade Treaty ratified by our brothers of Clockwork, and not the one originally proposed by the Universal Church until its terms are made clear.

    Speaking of Treaties...

    In other news, Lady Xiang Yu of the Operative has declared its official intention of signing the soon-to-be ratified treaty of the Domian continent. We shall keep our viewers informed, but it would seen that the Operative might have a hand in the creation itself.
    A Revenant

  4. - Top - End - #64
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    RedKnightGirl

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    Default Re: Manifest Destiny V 2.1

    Budget

    Spoiler
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    Spending 124 on fortification to June
    5 for Sayn
    10 for Physics

  5. - Top - End - #65
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    Default Re: Manifest Destiny V 2.1

    Clockwork

    Eastern Continent Division Treaty

    Clockwork wishes to notify the members of the Eastern Continent Division Treaty that Clockwork hereby signs the Treaty. The required money has also been sent.

    News: Clockwork adopts Zensunni religion

    The Paper Journal: Recently rumours about religion have spread. Several rumours stated that Clockwork would take up the Universal Church's religion, especially when the missionaries of the Universal Church arrived. However, besides the religion of the Universal Church, the Zensunni religion made headway amongst the populace. Due to a religion campaign funded by several investors, the public became aware with the religious aspects of both. Neither seemed to held great popularity, though eventually the idea of religion became accepted amongst the Clockworks.
    Eventually, they cheer on the idea of religion. After a national referendum and a congregation of Gears to discuss the matter, the government of Clockwork has accepted the Zensunni religion as their national religion. They have also changed their calender to include the Day of Elders, which has led to much hapiness.
    The reason why the Zensunni religion was preferred over that of the Universal Church seems to span several subjects. Julia Cloud, a new expert in the field, has stated several reasons why this might be the case. She suspects that there are species reasons for this. Due to the Zensunni people looking more alike and being closer to the Clockworks, they might feel more affiliation to the religion.
    She also argues that the religion's aspects differ. The Universal Church's main core is that there is a distant deity manifesting through the suns and stars and that the people must not squander their land. The Zensunni religion on the other hand focuses mainly on cooperation, as well as acting when the time is right and to live in harmony with the land and only interfering when there might be a great and harmful change. Julia Cloud claims that it is especially the cooperation aspect of the Zensunni religion that strikes home with the Clockwork. It matches the philosophy of having a smooth running Clockwork.
    The last reason Julia Cloud states is that the government, with backing from the people, has chosen for the Zensunni religion is because the relationship with Emperor Maud'Dib of the Zensunni people is better. The government has given no comment on this subject.

    Trade Treaty

    We welcome our The Operative and the Telovin Federation in the Trade Treaty. As you may be aware, there was discussion about changing the Trade Treaty to enhance trade and options, as well as to provide greater clarity about what influence members have. The last proposed draft is displayed below. If there are any comments or suggestions, we would like to hear them.

    Spoiler
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    --- The Trade Treaty ---

    1. The intent of the Trade Treaty is to stimulate and facilitate trade.

    2. Any faction not previously removed from the Trade Treaty and currently not blockading trade of treaty members may sign the Trade Treaty.

    3. Any faction previously removed from the Trade Treaty may not request to sign the Trade Treaty again in the same fiscal period as the faction was removed. In addition, a faction previously removed needs support from 2/3rd of the members to be reinstated and must not currently be blockading trade of treaty members.

    4. All members of the Trade Treaty are allowed to conduct economic trade with each other.

    5. All members of the Trade Treaty have the option to put economic trade in the Trade Pool. Members may draw out foreign trade only up to the amount of trade they have put in the Trade Pool.
    Provided that no single member ever holds over half the trade pool there should always be sufficient foreign trade left for members to draw out an equal amount to what they place into the Trade Pool without having to specify its origins.

    6. Members of the Trade Treaty are not allowed to blockade trade of other members of the Trade Treaty. If this act is done by a member, that member is automatically removed from the Trade Treaty.

    7. If a member believes another member is acting against the intent of the Trade Treaty, it may request a vote to remove another member of the Trade Treaty. The accusing member must have a valid argument on why the accused member is acting against the intent of the Trade Treaty. If 2/3rd of the members agree, the accused member is removed from the Trade Treaty.

    8. When a member is removed, any trade given to the Trade Pool by the removed member is returned and any trade taken from the Trade Pool by the removed member is returned to the Trade Pool.

    9. Changes to the Trade Treaty are made by Clockwork. Any changes made take effect the next fiscal period.
    (OOC: Changes may not be made during the last day of a turn.)
    By the request of two members, a change may be voted upon. In the vote, approval of 2/3rd of the members is required to let the change pass.
    Last edited by Zweanslord; 2009-01-11 at 02:15 PM.

  6. - Top - End - #66
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    Default Re: Manifest Destiny V 2.1

    Five Years, In Review

    And an eventful five years its been. A major military crisis, exploration, research, and lots and lots of trade occurred, while we somehow managed to avoid a first-turn war (that's a first... right?).

    Zombie Infestation Spreads!

    With the mysterious zombification of the Al-Asai, biologists, psychologists and theologists all over Xanadu were mystified and frightened. Then, when the situation looked bad, it got a lot worse. It seems the Al'Asai zombies were not only violent and mindless, but contagious! A wave of zombies rushed south from the Al'Asai's original haunts, and discovered a number of heretofore-unopened Holes, infecting the populace. The new zombies went on a rampage in these new territories, and seem to be just as bloodthirsty and intractable as the originals. The plague seems to have infected an unnoticed Lacaran Hole in the sea between the Western and Southern continent, and the inhabitants spread the plague to the Southern continent.

    Military authorities everywhere are worried, and larger units of the zombies seem be forming, as if for another push. The Khor-Skraal fleet in the southern sea, dubbed "sector 10" by military strategists, hasn't been bothered by the zombified aquatic Lacaran and aquatic fauna yet, but they may be in the near future.

    Colonization!
    @Wizard
    Spoiler
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    The Virtual population cap right now is 0-- you can't buy any. I'll let you spend the money on something else if you want, though.


    Many factions spread out into new regions in this time period, and many more staked a claim via diplomacy or military presence.

    Breakthroughs!

    This 5 years in science, leaps and bounds have been made in the fields of biology and psionics, and computers and physics have also recieved modest investments. No one has made a significant commitment to chemistry or engineering as of yet.

    Research complete!
    Spoiler
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    P1: Fission:
    Scientists have mastered the fundamental equations behind the process of splitting atoms, and now look to applications for this promising new technology. In order of ease, they list the following possibilities:
    -Construction of weapons more powerful than ever before
    -Harnessing this power to generate electricity
    -Use of nuclear batteries to power spacecraft and nuclear by-products in the military.
    -An upgrade in materials science that will revolutionize several key industries
    -The use of nuclear impulses to power spacecraft, allowing them to reach space for the first time.
    -With a massive effort, they could make an anti-missile shield to guard against the very bombs they plan to make.

    L1: Genetics:
    Your researchers have determined the structure of DNA and mastered several techniques used to investigate it thoroughly.
    1) Increases population growth rate by 5% (to 15%). Allows Natural Agents Chemical/Biological Warfare (Using this new knowledge, progress against diseases, particularly against viruses, increased dramatically, and several horrible viruses were eradicated.)
    2) Increases Development Level Cap by 1. (Biotech becomes a true industry, with genetically modified crops and organisms increasing the power and usefulness or many common activities.) EXPLORED
    3) Increase Lab Level cap by 1, Increase resources for all regions by 2. (Interest in genetics spurs a wealth of new laboratory types, and exploration of the microbial world yields new resources.)
    4) Adds 1 to all checks to modify the attitude of a controlled region positively. Increases population of all regions by 10% (in addition to normal growth rates). (Advances in genetics allow researchers to come up with new ways to treat cardiovascular problems, leading to a marked decrease in death rates in the very old. This generation lives longer than ever before.)
    -With a bit more research, scientists think they could combat the biological weapons they invented recently with counteragents, and this bloom of investment would dramatically increase the economic capacity of the region its conducted it.
    -With a further investment, researchers could build a genomics lab of astounding proportions that would be a true mammoth. Having such a facility would guarantee a certain amount of progress every year.

    S1: Bell Space
    The discover of Bell Space, named after the researcher that originally proposed it, leads to an understanding of interactions between neurons that actually lead to a projection of mental activity into a previously undiscovered dimension. By characterizing this dimension, researchers have managed to exert a type of telepathy, and think that with a great deal more research could lead to a lot of interesting and frightening possibilities.

    1) Allows Psi Interface Command unit upgrade. (With this new technology, they've synced the command staff to their troops more effectively, allowing more units to coordinate their activities together.
    -Psionicists believe they could assist scientists with research through the construction of a massive psi inductor.
    -Psionics could have applications in both research and military applications, as experts interact with untrained workers telepathically.
    -This would eventually spill over into broader economic breakthroughs
    -And could finally be applied to the military, resulting in better synergy between the command staff and their troops, and a harder-to-interfere-with line of communication.
    -A huge effort could be made to collect a "psionic imprint" of leading personalities in every field, leading to across-the-board increases in effectiveness as current workers interact with the mindset of Great people long dead.

    O1: Electrical Computers
    A huge improvement over mechanical computers, engineers have made a new type of computer with very few moving parts using semiconductors and vacuum tubes. The current generation of computers is enormous, bulky, and largely useless, but with more improvement could become a fixture of modern society.
    -Engineers believe they could "chain" together a large number of smaller, more efficient processors for much greater effectiveness; Supercomputers.
    -New and better computers would increase the ability of laboratories to perform their work.
    -Computers could eventually be moved to the battlefield, and smaller computers would make supercomputers cheaper.
    -Computers could be tasked to monitor industrial equipment, removing the need for a large worker force in industrial applications. Their battlefield applications could be further improved.
    -They would eventually be integrated in every part of society, hopefully resulting in hugely increased productivity.
    -A final push could be made to network these computers together, allowing a level of interconnectedness never seen.


    Natural Agents:
    Chemical/Biological WMD
    Population damage: 1d3
    Military damage: 1 point, ground only
    By unleashing the plagues that have hounded a target species since its inception, a faction can kill many civilians and some soldiers, though natural immunity does exist in the population, reducing this weapon's effectiveness.

    Psi Interface Command (Unit Upgrade) ($8T): Increases the command limit of the skirmish in which the unit participates by one. Cumulative with increases from computer technologies.


    New Research Available!

    Tier 2 Technology: 50 RP per breakthrough/application, 100 RP per Mastery
    L2: Translational Genetics; unlocked by Genetics
    Your doctors have taken notice of the new advances in genetics, and would like to work on therapies that treat the causes of genetic diseases, as well as apply these new techniques to a variety of different things.

    S2: Biological Psionics; Genetics a prerequisite (as is Bell Space)
    Using the principals of Bell Space and the knowledge from Genetics research, psionicists want to engineer life (or perhaps humans/Lacarans/Khor-Skraal/whatever) that have intrinsically boosted psionic abilities.

    Updated Map!


    Dots indicate military presence, and light green is zombified regions. The smaller numbers near region names are the resources of the regions.

    If I missed anything, let me know.

    Turn 1 Ends Now. Turn 2 will End Next Sunday at Noon GMT -7.
    Last edited by Maldiem; 2009-01-12 at 03:36 PM.

  7. - Top - End - #67
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    Default Re: Manifest Destiny V 2.1

    publication of CPA treaty

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    Treaty regarding the Formation of a Continental Protection Army

    This treaty between the nations of the northwestern continent, from now on refered to as member nations, will empower the Nation of Khor-Skraal to build and maintain an army on behalf of all member nations. This army will be called Continetal Protection Army, or CPA.

    All member nations will follow the following regulations:

    -They will spend 10% of their budgets on the CPA. As to how the money will be used, see budget, below.

    -They will not use military force against each other under any circumstances, nor commit any hostile acts against other members, including weapons of mass destruction of any nature, espionage or trade blockades.

    -They will respect the territorial integrity of all other member nations, as well as all future colonies on the continent, as stated in the proposed map put forth by Lady Xiang Yu of the Operative.

    -The CPA will have the right to use any unused military production and upkeep facilities the member nations have to maintain and build it's troops.

    -The member nations will not respond to any act of aggression towards them made by member nations with military attacks, but will instead rely on the power of the CPA to provide protection and retaliation.

    The Budget will be spent in the following ways:

    -To pay upkeep of the CPAs forces.

    -To build new forces, as deemed necessary.

    -To enhance existing units to the limits of current technology.

    Every five years, a budget will be proposed by the nations of Khor-Skraal. The member nations may then decide to accept or decline it with a simple majority vote.

    The CPA will be used in the following ways:

    -To ensure no acts of aggression take place between member nations.

    -To ensure that no other faction takes any hostile actions against member nations.

    In the case of such an aggression, the CPA is to contain or destroy all forces of the attacker, until no threat remains.

    Command:

    Training, technological upgrading and command of all CPA forces in case of agression will be handled by the nation of Khor-Skraal and it's high command.
    Spoiler
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    played the Space Pope in Total War 2125
    ..and the Papal States of Luna in Total War 2260


    Playing
    The Gears Chosen in Total Way: Broken City

    The Spindleshanks Crusade in Total War: 40K

    Dragon Avatar by Serp

    Darkness Fell, and with it Light

  8. - Top - End - #68
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    Default Re: Manifest Destiny V 2.1

    Clockwork

    The Trade Treaty

    The previously published Trade Treaty adjustments have been incorporated in the Trade Treaty. This will allow members to put trade in the Trade Pool and extract an equal amount of trade from the Trade Pool without defining its origin and as long as the member does not contain more than half of the trade in the Trade Pool. Clockwork is putting in its trade in the Trade Pool: 68 Trade.

    Looking for Research Partners

    Clockwork is seeking for research partners. Clock is willing to invest $22.5T in research, conform our research capacity, and we are looking for research partners. Note that Clockwork is only interested in researching already discovered technologies. Mostly due to the former reason, Clockwork is especially interested in Life Sciences and its recent developments.

    In specific, we would like to invite the Operative and the Naderites to cooperate in the research field, because we recognise that they must share the Tonkant philosophy in the area of research. Other factions are ofcourse invited to cooperate as well.

    We also welcome any aid from factions who have already researched technology and are willing to share that technology with us, so that we may study and learn from it. To stimulate this, for each full research of a breakthrough or application we get research support from a faction who has already studied this, we are willing to offer research support for a research project when we have researched that field and the other faction does not.

    Note: Due to species research bonuses, while Clockwork is investing $22.5T, it is getting 45 RP with that investment.

    News: We love the Gears!

    The Daily Mechus: Throughout the faction, the government is lauded for its care of the people, its representation of the people's wishes and its administration. Gear Steam, Gear Tome and Gear Crane are all regarded as top-notch Gears and highly regarded amongst the populace. Some would even say that the people are fanatical about their government. Related may be the increase of tax for this fiscal period. This has lessened the vigour of many, but despite that, there are often celebrations in the name of the government. While Clockworks do not see themselves as Patriotic, they do recognise what kind of excellent government they are dealing with. Perhaps that is why quite some people are willing to give more money to the government, confident that it will be spent well.

    News: Government expands

    The Paper Journal: Throughout Clock and Watch, many projects are being undertaken. Investors have put in a lot of money throughout several projects and the development of both regions. Especially Watch seems to get a lot of project money, because while projects were started last fiscal period, it was Clock getting the attention. With many of the projects now finishing in Clock, the money has now moved towards Watch. Many new roads and city area's are being developed and it is expected the planned projects of Clock will finish in five years. Watch's projects still seem unsure as to when they will be finished. Some say that a few investors have already focused on Tower as well, though these plans are still of a small scale.

    News: Frigate has set off to sea

    The Mechus Daily: A few years ago the construction of a frigate in our docks had commenced. Today, the Frigate was finished. Sir Michael Crane was the lucky person to let the Frigate lose to sea. While difficulties were had to find crew, due to a campaign from Gear Crane, there are now enough willing people to crew the naval fleet of Clockwork. Already, the vessel is faring by our coast, watching over it.

    Army Movement: Moving 1 Frigate to Area 59.

    News: The military continues to expand

    The Mechus Daily: After the launch of the first Clockwork Frigate, other projects were set up as well. Last fiscal period Gear Crane had ordered another naval vessel near the end of the period, which is now being built further. Artillery is being built and new Clockworks are being recruited for the army. "With the expansion of Clockwork comes the responsibility of protection the new areas. We aim to do just that." Are the words of Sir Michael Crane himself.

    News: The new regions Bell and Alarm are being colonised!

    The Paper Journal: After the colonisation of the Tower region, the government has now sought out investors and companies to expand their business in the other two area's assigned to Clockwork in the Eastern Continent Division Treaty. These government funded projects have been gladly accepted and already the first buildings and roads are popping up across the regions. Officials expect that the regions will be full-fledged regions in five years.

    Colonising: Clockwork colonises Area 30 (Bell) and Area 35 (Alarm).
    Last edited by Zweanslord; 2009-01-12 at 07:03 AM.

  9. - Top - End - #69
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    Default Re: Manifest Destiny V 2.1

    Quote Originally Posted by Zweanslord View Post
    The Trade Treaty

    The previously published Trade Treaty adjustments have been incorporated in the Trade Treaty. This will allow members to put trade in the Trade Pool and extract an equal amount of trade from the Trade Pool without defining its origin and as long as the member does not contain more than half of the trade in the Trade Pool. Clockwork is putting in its trade in the Trade Pool: 78 Trade.
    Deep Blue would like to sign the treaty, enter its 13 trade into the pool, and extract the same amount.
    ze/zir | she/her

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  10. - Top - End - #70
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    Default Re: Manifest Destiny V 2.1

    Khor-Skraal to join Trade Treaty

    The Royal department of trade announced today, that Khor-Skraal will join the Traade treaty which originated on the eastern continent, and commits it's trade capacity of 34T.

    The Zombie Problem

    A secretary of the Military Department, speaking for the entire Khor army, approached the press today, with an announcement.
    "Nations of Xanadu: as we all know, two entire nations have been consumed by what scientists have called the Zombie problem. Khor-Skraal thinks that drastic measures have to be taken to ensure that this outbreak remains limited and does not spread to other nations. It has already shown thta it is capable of infecting at least three different species, and we do not know how many biochemical barriers it might cross in the future.
    As the nation both closest to the Zombie Zone and the one with the largest military, Khor-Skraal propeses a rapid and decisive strike. The plague must be erradicated.
    Of course, such a military strike brings with it large costs, and therefore we also suggest that a certain percentage of these costs should be shared by the international community.
    Resident Vancian Apologist

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    Default Re: Manifest Destiny V 2.1

    Maldiem
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    What about population growth this turn? 10%?


    This is an Emergency Broadcast!

    !Live from the coast of the Souther Al'Asai on Domus!

    "As you can see, these creatures are nothing that could be called reasonable anymore. They have been turned into mindless feral creatures that.. AAAHH it's got my leg! MY LEG!!!"

    We interrupt this program for a public news announcement.

    Lady Xiang Yu has made one of her first public appearances today, and has vowed to defend the country along with the CPA from this zombie infestation. The new military units were parading in a giant widescreen TV as she was making this solemn pledge. She also stated that the Operative has decided to sign the treaty with the CPA and will begin the creation of this protection army as soon as possible. To assist it, the armies of the Operative are placed on high alert and ready to intervene at the first start of an outbreak.

    Lady Xiang Yu urges her people to remain calm in the face of this new threat.

    The Operative signs the treaty for the Continental Protection Army.
    New Military Units are being produced. (10T)


    --Commercial Break--

    "Tired of the little ones running in between your legs and messing with your vital tubes? Get Morphor and the little ones will feel soooo sleepy when they start touching them, he'll be feeling like a nap! It's also great if you have trouble putting them to sleep and need some well-deserved rest! Buy Morphor today!"

    --/End Break--

    Secrets, secrets!

    The Government has declared that they would start researching this turn, starting with technologies that might be helpful in simplifying our lifestyle or our mechanical needs. The people of Binary and bi10 agree, they're tired of the mechanics, they want digital!

    Soon-to-be communiqué to Domians.

    Area 20 to become tri11

    Ding.Ding.Ding. You can hear that everywhere in zone 20. "It's huge" Says a soldier. "We're done with sanitising of the place, so now we're just finishing up on the buildings. Another 5 years and we're good to put people in here." For the development in bi10 the government was going to make partial payments for the next 10 years in order to have it complete in a temporary setback.

    Colonize Action in Zone 20. (20T)
    Increase DL Action in bi10. (30T)


    Brothers forever!

    To the suggestion of Clockwork, we say !Woot!. We would like to research cooperatively with our brothers from the different factions on Xanadu. We will send out a private communiqué in order to figure out what kind of science we would be interested in researching.

    Soon-to-be Communiqué to all Tonkant brothers.

    Rogue broadcast to Xanadu


    ZOMBIES MUST DIE!
    A Revenant

  12. - Top - End - #72
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    Default Re: Manifest Destiny V 2.1

    Deep Blue
    Map of the East

    Our best cartographers have collaborated to create this splendid Map of the East, which we present now to Xanadu.

    KEY:
    Yellow: Clockwork
    Deep Blue: Deep Blue
    Orange: Universal Church
    Green: Naderia
    Grey: Zensunni
    Blue Text: Regions both uncolonized and unclaimed for colonization at the moment
    Orange Text: Sea Zone

    Battleships set sail!
    Kasparov, Deep Blue
    Deep Blue's Grandmaster of Defense announced today that two battleships would be launched. One, the DBSS Carlsen, will defend Kasparov's shores. The other is to be crewed and suppoted by the Tonkants of Clockwork.

    Colonization of Kamsky
    Region 33, Eastern Continent
    Deep Blue announced their intent today to colonize the region marked on most charts as "33", to be renamed "Kamsky".
    Last edited by Siosilvar; 2009-01-11 at 07:50 PM.
    ze/zir | she/her

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  13. - Top - End - #73
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    Default Re: Manifest Destiny V 2.1

    Clockwork

    The Trade Treaty

    Clockwork welcomes Deep Blue and the Skraal in the Trade Treaty! May the trade of the Trade Treaty's members be prosperous!

    Research

    We are pleased with the Operative's response and are looking forward to cooperate.

    Map of the East gets five stars

    The Mapmakers Magazine: The Map of the East has recently been awarded five stars in acknowledgement of the mastership of Deep Blue's cartographers.

    News: Battleship bought!

    The Mechus Daily: From Deep Blue's docks a Battleship joins the Clockwork navy. The crew has boarded the vessel and it is currently patrolling the shores of Clockwork. Sir Michael Crane was especially pleased with the vessel and has sent a public gratitude towards Deep Blue upon the acquisition of the Battleship.

    The Zombie Problem

    The Paper Journal: In the western and southern continent, strange happenings have been going on. Two factions have been usurped by a zombie-like plague. It seems contagious and dangerous, but so far it seems far away from the Clockwork faction as of yet. Still, Gear Crane feels that things must be done. For that, the new naval forces of Clockwork, as well as a transport carrying an infantry division and a transport carrying an artillery division, have been freed up to aid in the battle against the zombies. A statement to the other nations will be made, to see where these forces can be most effective.

    Statement to other factions regarding the zombie problem
    Clockwork acknowledges the zombie problem. We are willing to dedicate some of our forces in the battle against the zombies. Our recent naval forces, a frigate and a battleship, as well as a transport with an infantry division and a transport with an artillery division, are ready to move out and aid in a strike against the zombies.
    We are willing to formulate a plan with fellow factions against these zombies. Clockwork is especially willing to cooperate in a plan from the Zensunni and the Naderites, due to their proximity to both Clockwork and the zombie outburst. In a similar vein, Clockwork is willing to cooperate in a plan formulated by either the Skraal or the Junk Apes, due to their proximity to the zombie outburst.
    Last edited by Zweanslord; 2009-01-12 at 08:16 AM.

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    Message to Clockwork
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    Regarding the Zombie problem, I would be in support of a combines strike to seize Sector 4 from the zombies. I suggest this sector because it would alow us to keep our backs to the ocean; letting us concentrate on frontal assault by the zombies. Also if necessary we could use your fleet to retreat back to the eastern continent.

    Emperor Muad'Dib,

    Quote Originally Posted by Lycanthromancer View Post
    As a druid, I have the right to bear arms, the right to arm bears, and I've killed men with my bear hands.
    Avatar by kpenguin, Teal'c rocks...

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    Default Re: Manifest Destiny V 2.1

    Universal Church

    With the Sunrise Islands fast developing into a more prosperous region the Universal Church is fast becomeing a more modern country, the treaty on the regional continental co-operation providing a solid basis for future developments.

    A VERY HAPPY NATION

    Fullfilling all it's value's and obeying all edicts the Universal Church is prone to entering a golden age. The people of their lands finding the vast economic growth a boon to development in all sorts of area's.

    (+2 happyness and +1 development level for all regions this turn)

    Military

    The Battleship joins the Universal Church Navy in region 65, whilst an infantry division is stationed in the Western Coast of Tranquility from the Coast of Dawn. The Artillery in the coast of dawn region is fortified as an air defence and support unit for ajacent regions.

    Zombie Plague

    "Nations of Xanadu, the Universal Church agrees with the Khor Skraal that the zomby problem is urgent and needs to be dealt with. As such the Universal Church Extraterritorial Defence Force and Universal Church Naval Forces will assist in efforts to overthrow the zombie plague. We believe that the Khor Skraal are correct in asking for compensation from other nations to allow us to do so any maintain the integrity of our forces at the same time."
    Last edited by Wizard of the Coat; 2009-01-12 at 03:08 PM.

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    Default Re: Manifest Destiny V 2.1

    Junk Apes

    The Zombie Problem

    "The zombie problem is a South West problem. We the Junk Apes representing the south west would like to be be given the chance to erradicate this problem by ourselves. We would like the other factions to leave the south west and allow the South West to deal with the South West's problem."

    "As of yet there is no reason for the north or the east to worry."

    Trade

    Putting 32 in the trade pool.

    Research

    "We at the Junk Apes are looking for a research partner. We are willing to research ewhatever they want to research."

    Giving Away Money

    First Pacifist/Humanitarian/Green nation that wants 5T gets it.

  17. - Top - End - #77
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    Default Re: Manifest Destiny V 2.1

    The Naderites will happily accept the $5T in aid
    Marshal Josip Broz Tito avatar by Electric_Monkey

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    Default Re: Manifest Destiny V 2.1

    Universal Church

    Zombie Plague @ Junk Apes and others
    "The universal church deplores the words spoken by the Junk Apes, it wonders if anything why they believe they can stand alone against a plague that has allready consumed several other nations. Furthermore if any survivors can be found expedient action is needed to prevent this allready catastrophal crisis from spreading further.

    We feel it is not the place of the Junk Apes to denie us the chance to stop this plague in it's tracks before it consumes all our lands and instead we'd look for others to help us in facing this dire threat."


    The Church's Extraterritorial Defence Army stationed in June is sending scouts to assertain the strength of the forces in the zombified regions and look for survivors if possible, based upon their intelligence further action will be taken.

    Church Decree

    The Patriach has decreed three days of mourning for the victems of the zomby apocalypse, he states that the truly pious will endure with the grace of the creator who shines his allmighty light upon them. The prince bishops immediately take up this edict.

    The newly installed prince bishop of the western coast of tranquility not only ensures that the citizens of this region, that are starting ecofriendly resource extraction operations, are given their full dose of spirituality and uses this decree to spread the religion to all corners of the newly colonized region.

    Missionaries to CLOCKWORK and JUNK APES

    Missionaries in Clockwork and with the Junk Apes are still hard at work convincing key individuals to take up their religion and thereby ensure their spiritual purity in these dark days


    TRADE AVAILABLE

    57 Trade will be made available to potential trading partners. We'd prefer to enter this into a continental trading pool so we can share it between our brothers on the continent.
    Last edited by Wizard of the Coat; 2009-01-12 at 04:19 PM.

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    Default Re: Manifest Destiny V 2.1

    Regarding Junk Apes and Zombie Plague

    A clearly annoyed speaker of the ministry of foreign relations steps in front of the camera, the red banner of the Khor-Skraal behind him. He sorts the papers in front of him with a multi-jointed claw, then begins with the complicated language of the Skraal*:
    "As much as we respect the Junk Ape claims, we have to disagree: the Zombie Plague has not only infested three species, one land based, one sea based and one based on plants, but it has also originated on Domus, practically within reach of the Khor lands.
    Therefore, we see it as our duty as much as anyone elses to remove this plague and, if possible, to find it's cure, so that it can be prevented from ever breaking out again.
    Stationing our troops around the infected zone will serve as an effective protection against further spread of the plague, and, quite frankly, we will keep this up whether or not the Junk Apes disagree, given that, following the fall of the continents other civilisation, our troops are on no mans land, bordering a dangerous and quarantined area.



    *Given that the Skraal don't breathe through their mouths, they also don't speak through them. Instead their language involves scratching their arms and front legs over each other, making a noise much like that of a cricket. Subtitles are usually provided for other species.
    Resident Vancian Apologist

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    Default Re: Manifest Destiny V 2.1

    Clockwork

    Zombie Plague

    The Paper Journal: Recently, the Junk Apes have made a public statement that they will take care of the zombies plaguing their continent. Already, the Universal Church and the Skraal have expressed their disapproval and recently, Sir Michael Crane has spoken on behalf of Clockwork.
    "Our world has a great source of danger, where a Zombie Plague has already taken more land than any other faction. In that light, we agree with the Universal Church and the Skraal, the Zombies and their plague are too dangerous to be left to the Junk Apes. Unless the Junk Apes manage to prove that they are more than capable of dealing with these monstrosities, by eliminating them swiftly, we will not cease our military aid to deal with the danger at hand.
    We further disagree and state that there is something to worry about. The west of the Southern Continent lies too close to the Eastern Continent to not worry. We have already seen the plague spread across a water region and this might happen again."
    Sir Michael Crane also reiterated that there are military forces of Clockwork ready to aid the other armies. They would like to coordinate with the other factions on how to handle a strike, which is the main reason the forces are still floating before the coast of Clockwork.

    A Missionary

    "You know, Jack, those Lacarans?"
    "Which ones?"
    "You know, those of the Universal Church."
    "Yes, but what about them?"
    "Well, one of them was, you know, talking about enlightenment again and their religion. Kind of harassing me and trying to convert me, if I would say so."
    "Kind of odd.. the government has adopted the Zensunni religion as faction religion recently. I guess the Universal Church does not want to take no for an answer."
    "Well, whatever it is.. anyway, it kept talking about light and how this god has divine emendations in that of the sun and stars and light, or at least, something like that."
    "Hm, well, I prefer a well oiled clockwork. I haven't seen many Lacarans though."
    "No wonder, you keep working in that workshop of yours. But say, I had a question about that, can you do me a favour?"
    "Sure, speak up."
    "Well, you and belonging to Gear Blood and all.. could you make me an extension in which I can keep a lit candle? The next time I see that Lacaran I will be able to say I can provide my own light in the darkness."
    "Heh, I'll see what I can do."

    ***

    "Hey there, Jack."
    "Hello again. And, saw any Lacarans since our last meeting in which I gave you the device?"
    "Yep, but he wasn't too pleased with that. No sense of humour that Lacaran had, if you ask me!"
    "Haha, well, hope it comes in use for you anyway."
    "Haha, yes it did. Gave me a laugh anyway with that Lacaran. Though I wish it could have been a bit smaller."
    "Perhaps someday, Thomas, perhaps someday."
    Last edited by Zweanslord; 2009-01-12 at 04:38 PM.

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    Merchant Marine Mobilized

    Today After a unanimous vote in the senate, The newly minted Merchant marine has been committed to purging the zombie infested waters in concert with the Khor-scraal forces in the area. This is not really a surprise to anyone after the magnitude of the zombie threat became apparent.

    Spoiler
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    battleship destroyer and submarine squadrons under Admiral Krill will depart for zombie waters, operating with kor-scaarl navy to destroy the zombies when activities are commenced.



    Ciral Republic Joins trade treaty

    Today the Senate has equested admission into the global trade treaty, offering 26 points of trade goods.
    Last edited by puppyavenger; 2009-01-12 at 05:41 PM.
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    played the Space Pope in Total War 2125
    ..and the Papal States of Luna in Total War 2260


    Playing
    The Gears Chosen in Total Way: Broken City

    The Spindleshanks Crusade in Total War: 40K

    Dragon Avatar by Serp

    Darkness Fell, and with it Light

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    CPA budget ratified:

    In an internal paper sent to all Domian governments, the Khorian Ministry of Military has finalized it's budget for this period. With payments from all the continents goverment, it will focus on upgrading it's Navy to protect Domian waters and contain the spread of the aquatic zombie plague.
    Spoiler
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    CPA budget for this turn used as follows:
    -Upkeep of all Khor-Skraal forces paid
    -3 battleships and 1 Frigatte built
    Last edited by Eldan; 2009-01-12 at 05:46 PM.
    Resident Vancian Apologist

  23. - Top - End - #83
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    Default Re: Manifest Destiny V 2.1

    Faction Initiative: (1d6+1)[4] (So I don't forget)
    Colonization roll: (1d6+3)[7] (Assuming no interference; capitol 2 + 1 from $5T) vs 4
    ((If anyone interferes, I'll go ahead and assume I didn't roll and try to keep the roll at a +2 bonus, because 1/6 is a comfortable chance for me))
    Breaking News: Zombie Crisis
    Kasparov, Deep Blue
    After a hurriedly convened meeting of the Council, Deep Blue's Grandmaster of Scientists appeared today and announced a new focus into Genetics research.
    "It is believed ... that research into life sciences will help us to ... combat this new threat from the west. It is imperative to note that it is closer to the Eastern Continent than it may seem, as Naderian lands are just across the sea from infected territory.
    Also after the meeting, the Grandmasters of Defense and Engineering announced projects to expand Deep Blue's navy and to improve the current wilderness that is Kamsky. Supposedly, "The zombification virus has shown itself to be infectious. Spreading our people would decrease the risk of it spreading so quickly."

    Addendum:
    "Deep Blue would be happy to collaborate with the Junk Apes in either Genetics or Electrical Computers. Naturally, Clockwork is invited to participate as well."
    You'll get 15 RP in Genetics or 10.5 RP in Computers.
    "Additionally, any assistance from nations that have already researched Genetics technology would be greatly helpful."
    Last edited by Siosilvar; 2009-01-12 at 10:12 PM.
    ze/zir | she/her

    Omnia Vincit Amor

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    Clockwork

    Trade Treaty

    We welcome Ciral Republic to the Trade Treaty! May our trade be prosperous!

    We also wish to make the Universal Church aware that they can sign the Trade Treaty still and pool their resources in the Trade Treaty's Trade Pool.

    Research

    Clockwork would like to note that Clockwork is only able to cooperate with Deep Blue on the Genetics field, since Deep Blue will be entering new fields of research with Electrical Computers, in which Tonkants are generally not interested. However, we are interested in cooperating with Deep Blue in the field of Genetics. Similarly, we are interested in cooperating with the Junk Apes. Since the Operative is willing to cooperate with Clockwork on the genetics field, they will likely be willing to cooperate with Deep Blue and the Junk Apes too.

    To Khor-Skraal and Ciral Republic

    Both Khor-Skraal and the Ciral Republic are leaders in the field of Genetics, and we would be humbled if either would be willing to share their technology with us.

    To Telovin Federation

    We recognise the Telovin Federation's aptitude on the field of genetics, and we would be humbled if the Telovin Federation would be willing to share their technology and cooperate with us on the field of Genetics.

    Zombie Plague Plan of Action

    Sir Michael Crane's Global Military Statement: "Clockwork has yet to see a Plan of Action on the table from the other factions. Therefore, it is difficult to come to anybody's aid as long as there are no plans. It is time for action, not waiting! For that reason, we propose the following course of action."

    Attack Plan
    "A strike in Sector 6. This is a border area, which allows us to send ground troops from Area 53 instead of landing on the coast. Battleships can bombard the sector from Area 67. Because this is an outskirt region of the Zombie plague, we believe that the forces may not be as strong as in other regions. This allows us a chance to test the strength of these zombies forces."

    "Clockwork would like to see which nation would be willing to participate in this strike. We recognise that our current forces are too few in number to fulfil this plan, but at least it is a plan on the public table. So, those willing to strike at the Zombie Plague, please participate and move your dedicated armies to Area 67 and Area 53 ready to strike at the Zombies or place an alternative plan on the public table."

    Army Movement: The Clockwork army dedicated to striking at the Zombies has moved to area 67, in accordance to the first step of the plan.
    Edit: With a frigate and battleship in area 67, two transports have delivered an infantry and an artillery division to Area 53 at the same time the Universal Church's forces arrive there.
    Last edited by Zweanslord; 2009-01-13 at 07:11 AM.

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    Default Re: Manifest Destiny V 2.1

    Universal Church

    Zombie Plague
    "The Universal Church agrees with the Clockwork government and is preparing an it's Expeditionary Force for movement towards region 53 to institute a containment zone around the infected area's similar to the exampole given by the Khor Skraal. We expect the Junk Apes to grant us acces to their road network to ensure expedient movement of our forces."


    The Universal Church Expeditionary Force is preparing for immediate mobilizing and movement towards region 53 and are co-ordinating with Junk Ape officials on the use of their road network to speed their journey.

  26. - Top - End - #86
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    Default Re: Manifest Destiny V 2.1

    The Operative

    G.I. Joe

    A military corps has been seen mobilising towards the South. Area 22 seems the likely destination of these armed forces. As for the other infantry corps that reached zone 20 for proper installation of facilities, this seems to pave the way towards a future colony.

    One unit of Infantry moves from Binary to Area 22.

    Treaticising

    The Operative has decided to commit all its trade (25 TP) to the trade pool of the treaty they signed in the last 5 years. They urge the Telovin Federation, who was their main partner in trading to do the same.

    25 TP pooled into trade treaty pool.

    Ding.Ding.Ding.

    The Operative has reviewed their overall spending for the next 5 years. The decision to colonize Area 20 was overruled. "It's a big place, and we're going to need some more time." On the other hand, work in bi10 to increase its development have resumed with a surge of new activity. The Operative has also expressed its interest in Area 22 instead of 20 as a first colony.

    60T onto DL 3 in bi10.

    CPA of Domus!

    Towards the CPA of Domus, the contributions have already started. The budget already used and its armies ready to counter the Zombie Threat! Citizens, Khor-Skrall is our vanguard!

    Communiqué to Khor-Skrall
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    In regards to your proposal of assisting us with the research of the life sciences breakthrough you have already accomplished, we would like to ask formally whether you would agree to help us in this domain which you have so thoroughly researched. If you would do this, you would manage freeing up a susbtantial amount of research that can then be used towards a Computer or Bellspace Breakthrough that we would gladly help you achieve in return by assisting you.


    Communiqué to Tonkant factions
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    I believe we are able to research most of the Life Sciences breakthroughs. I would like to call on all Tonkant brothers to cooperate on the following research, in descending order of importance:

    1) Life Sciences.
    2) Bell Space.
    3) Computers.

    We would appreciate a quick answer to this interesting question.


    To Xanadu
    Spoiler
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    We would like to formally announce that Lady Xiang Yu of the Operative will be going on an extended Hiatus for a period of 40 years (1 Month) as she is researching ways of making her body last longer. For those that worry about the replacement leadership, we have elected a Clockwork politician to handle the administrative side of The Operative in the time being. No pacts will be broken, research, CPA, treaty or otherwise, and we guarantee that the politician in question is extremely competent.
    Last edited by El_Frenchie; 2009-01-13 at 07:45 AM.
    A Revenant

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    Default Re: Manifest Destiny V 2.1

    Clockwork

    Research

    In accordance with the request from the Operative researchers, we will be dedicating our research first and foremost to Life Sciences. If we have any research capacity left after researching the fields known so far in Genetics, we will focus on Psionics and then Computers.

    Replacement of Operative

    Lady Sally of Gear Steam is the politician who will take over the responsibilities of Lady Xiang Yu of the Operative during her extended Hiatus. On behalf of Clockwork, we hope that Lady Xiang Yu will have success in her research.

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    To the Operative:

    Spoiler
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    In spirit of the promises we have made and the treaties we have signed together, we are of course willing to share all our research, namely the Genetics breakthrough and it's first four applications.
    In return, we would like to ask the Operative to research Bell Space psionics and share that research with us, as it is the area we will concentrate on in the near future.
    Resident Vancian Apologist

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    Telovin Federation

    Research goals laid out.

    Today, the government has published the research goals for the near future. We will be delving further into the recently invented electrical computers, as there seems to be a large potential within that area. After that, we will be focusing on chemistry, as our current knowledge is far to small to be satisfying. The government would also like to invite other nations to cooperate on the research to be done on computers.

    Good luck!

    We wish the best of luck for the Lady Xiang Yu of the Operative in whatever research she might be doing. May she find what she's looking for!
    Quote Originally Posted by Greystone View Post
    No fair framing me for something that looks like something i'd actually do!
    Currently practicing the art of pushing boredom to the point where it turns into a psychedelic drug.

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    Default Re: Manifest Destiny V 2.1

    Junk Apes

    Stop Calling Them the Infected Zone

    "We Junk Apes demand that the other factions cease calling Junk Ape lands "The Infected Zone." We will be unable to help you in your plan to eradicate the plague unless that is followed."

    We are giving The Church Access to our roads.

    The Church

    The Junk Apes will research with the Church "Physics.". We are putting 10T in it at the moment.

    Spoiler
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    are selling two units for 7 T each and are lending us use of 15 T worth of military facities for a further 2 T (to speed things up). State that the transfer of money will flow at a rate equal to the military equipment received and take something like 1 month for a full transfer.

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