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Thread: D&D 4E Bar Fight!
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2009-01-11, 03:59 PM (ISO 8601)
- Join Date
- Jan 2009
D&D 4E Bar Fight!
D&D 4E Bar Fight! Test Encounter!
People Playing
Norsesmithy - Thimsy Snore - Human Ranger
http://www.myth-weavers.com/sheets/view.php?id=101649
Vox Clamantis - Tazmander - Minotaur Cleric
http://www.myth-weavers.com/sheets/view.php?id=101652
Tequila Sunrise - Modred - Draconian Paladin
http://www.myth-weavers.com/sheets/view.php?id=101716
LiteYear - Iados - Tiefling Warlock
http://www.myth-weavers.com/sheets/view.php?id=101873
Panda-s1 - Rolan - Elf Invoker
http://www.myth-weavers.com/sheets/view.php?id=101880
Please use http://invisiblecastle.com/roller/ for dice rolls if you cannot use any method you want we are using the honor system please don't cheat!
The gentle hubbub of an evening at the Antler and Thistle tavern is shattered by the crack of the front door flying off its hinges to land amid the nearest tables. Four hobgoblins rush into the bar, swords outstretched to skewer the nearest bar patrons. “For Sinruth! For the Hand!” they cry.
Roll initiative!Last edited by BoneMonkey80; 2009-01-11 at 10:21 PM.
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2009-01-11, 04:15 PM (ISO 8601)
- Join Date
- Jun 2007
Re: D&D 4E Bar Fight!
Modred (1d20)[2]
*sigh*Last edited by Tequila Sunrise; 2009-01-11 at 04:16 PM.
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2009-01-11, 04:22 PM (ISO 8601)
- Join Date
- May 2006
- Location
- On a lake, in Minnesota
Re: D&D 4E Bar Fight!
Thim gets a 13, after his initiative bonus (9+4)
I hope I used the roller page correctly.
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2009-01-11, 04:24 PM (ISO 8601)
- Join Date
- Mar 2007
Re: D&D 4E Bar Fight!
Idaos Initiative: 1d20=4
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2009-01-11, 08:11 PM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: D&D 4E Bar Fight!
Tazmander
Spoiler(1d20)[4]
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2009-01-11, 09:45 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Seattle-ish, WA
- Gender
Re: D&D 4E Bar Fight!
Sorry guys, busy last night and all day today :/
18 initiative ain't bad, though.
Edit: I didn't realize how befitting my forum avatar was for my character. Still, if I can, I'd like to use the guy on the left for my character's icon.Last edited by Panda-s1; 2009-01-11 at 10:07 PM.
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2009-01-11, 10:00 PM (ISO 8601)
- Join Date
- Jan 2009
Re: D&D 4E Bar Fight!
Hobgoblin Grunt 3 moves to H-18 and attacks Human Rabble 5 with his longsword and hits! Killing Human Rabble 5
Hobgoblin Grunt 4 moves to K-17
Panda-s1 - Rolan - Elf Invoker is up next! (Post where you want to move to using the grid if you want to move then post your action, I will then tell you if your attack hits or not then will update the map I will also be tracking all HP)Last edited by BoneMonkey80; 2009-01-11 at 10:16 PM.
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2009-01-11, 10:15 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Seattle-ish, WA
- Gender
Re: D&D 4E Bar Fight!
Ooh, a victim already :( Well Rolan will get up, pull out his staff, and cast Grasping Shards on G-18 in an attempt to slow the rest of the hobgoblins down.
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2009-01-11, 10:19 PM (ISO 8601)
- Join Date
- Jan 2009
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2009-01-11, 10:50 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Seattle-ish, WA
- Gender
Re: D&D 4E Bar Fight!
Oh, when you said you'd tell me if I attacked, I thought you meant you'd roll as well. Nevermind, I'll roll.
So, this is vs. Fort.
And I got 18, 18, 9 in that order. If it hits, it just does 3 damage to each.
Edit: and they're slowed until the end of my next turn if it hits. Forgot that.Last edited by Panda-s1; 2009-01-11 at 10:59 PM.
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2009-01-11, 11:01 PM (ISO 8601)
- Join Date
- Jan 2009
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2009-01-11, 11:14 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Seattle-ish, WA
- Gender
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2009-01-11, 11:31 PM (ISO 8601)
- Join Date
- Jan 2009
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2009-01-11, 11:53 PM (ISO 8601)
- Join Date
- May 2006
- Location
- On a lake, in Minnesota
Re: D&D 4E Bar Fight!
I shift to square P15, then move to M13, I use my minor action to mark Goblin 4 as my quarry, then use Twin Strike (an at will) to arrow gob 3 and gob 4 (in that order)
Rolls to hit:
gob3=1d20+6=11, gob4=1d20+6=21
Rolls for damage (if hits):gob3=1d10=5; gob4=1d10 1d6=12.
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2009-01-12, 12:16 AM (ISO 8601)
- Join Date
- Jan 2009
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2009-01-12, 11:10 AM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: D&D 4E Bar Fight!
Tazmander
The burly cleric shoulders past his comrade to get a clear running path and then lowers his head and barrels straight into one of the goblins, axe at the ready.
SpoilerOk, my movement is a little complicated.
Move...
SE
S
SW
W
SW
Which puts me on a straight line to Goblin 3, whom I use Goring Charge on.
Attack: (1d20+8)[13] vs AC
Hit: (1d6+5)[11] damage and the target is knocked prone
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2009-01-12, 11:31 AM (ISO 8601)
- Join Date
- Jan 2009
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2009-01-12, 08:37 PM (ISO 8601)
- Join Date
- Mar 2007
Re: D&D 4E Bar Fight!
I use my minor action to curse Goblin #3, then move to square P12, and I will cast Eyebite on Goblin #3.
Results Box:
Spoiler1d20+5=15, 1d6+5=10, 1d6=2
The attack is versus Will defense, and if it hits, he takes 10 psychic damage, 2 extra damage, and he cannot see me until the end of his next turn. If the attack reduces him to 0 HP or less, I will teleport to square O15 (because of Misty Step). Also, because I moved at least three squares this turn, I gain concealment until the end of my next turn (any melee or ranged attacks against me take a -2 penalty to hit).
Character Box:
SpoilerIdaos - Tiefling Warlock
HP 30/30
Defenses: AC 14, Fort 11, Reflex 12, Will 15
Conditions: Concealment (until end of my next turn)Last edited by LiteYear; 2009-01-12 at 08:38 PM.
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2009-01-12, 09:48 PM (ISO 8601)
- Join Date
- Jan 2009
Re: D&D 4E Bar Fight!
Idaos's attack hits and kills the goblin instantly!
Idaos then teleports and is concealed!
3 Hobgoblins and 1 Goblin Blackblade burst into the bar to join the fight!
The Goblin Blackblade throws a Bitumen Torch at Human Rabble 4 (C-13) killing him and setting the bar ablaze!
Tequila Sunrise - Modred - Draconian Paladin is next!
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2009-01-13, 12:56 AM (ISO 8601)
- Join Date
- Jun 2007
Re: D&D 4E Bar Fight!
"Finally, something worth drinking to!" Modred shouts as he grins at all the blood and mayhem. He points his falchion at the sneaky looking twerp in challenge, and then moves in for the kill.
Move to I-19
Divine Challenge the Blackblade
Valiant Strike the Blackblade:
Attack: (1d20+9)[7](16)
Damage: (2d4+5)[4][3](12)
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2009-01-13, 07:30 AM (ISO 8601)
- Join Date
- Jan 2009
Re: D&D 4E Bar Fight!
Modred hits the Goblin Blackblade!
Goblin Blackblade is bloodied!
Human Rabble 3 moves to I-12
Hobgoblin Grunt 5 moves to E-15
Hobgoblin Grunt 6 moves to E-16
Hobgoblin Grunt 7 attacks Modred with his longsword!
1d20+6=16
Hobgoblin Grunt 7 misses!
Goblin Blackblade 8 attacks Modred with his short sword!
1d20+5=13
Goblin Blackblade 8 misses!
The fire in the bar continues to spread!
It's Panda-s1 - Rolan - Elf Invoker turn now.Last edited by BoneMonkey80; 2009-01-13 at 08:50 AM.
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2009-01-13, 11:12 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Seattle-ish, WA
- Gender
Re: D&D 4E Bar Fight!
Rolan sighs to himself and mutters "Avandra just can't make my life easy...", then moves in to summon lightning on the entering hobgoblins.
So moving to K-17, and casting Vanguard's Lightning: http://invisiblecastle.com/roller/view/1894879/ (12)
And damage is: http://invisiblecastle.com/roller/view/1894880/ (9)
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2009-01-14, 07:11 AM (ISO 8601)
- Join Date
- Jan 2009
Re: D&D 4E Bar Fight!
You have to roll a hit roll and a damage roll for each creature in the burst to save time I will roll the second hit roll and damage roll for you
1d20+3=19
1d6+3=6
Vanguard's Lightning misses the Hobgoblin Grunt 7 but hits the Goblin Blackblade 8!
Human Rabble 2 moves to G-12
It's now Norsesmithy - Thimsy Snore - Human RangerLast edited by BoneMonkey80; 2009-01-14 at 07:37 AM.
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2009-01-14, 12:46 PM (ISO 8601)
- Join Date
- May 2006
- Location
- On a lake, in Minnesota
Re: D&D 4E Bar Fight!
Thim hurries into position at H15, studying Gob 5, as he does (hunters Quarry), and rapidly looses two arrows, one at Gob 5, and one at Gob 6.
Rolls:
Gob 5 1d20+6=20, Gob 6 1d20+6=16 If I qualify for my Prime Shot class feature, I should get an additional +1 on each to-hit roll, but I don't know if I count as "closest" to these enemies (because I don't know if the human rabble count).
Damage, if hits:
Gob 51d10+1d8=10(I forgot about my lethal hunter feat last round, not that it mattered.)
Gob 61d10=7
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2009-01-14, 06:20 PM (ISO 8601)
- Join Date
- Jan 2009
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2009-01-14, 07:38 PM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: D&D 4E Bar Fight!
Tazmander
Drawing his axe over one burly shoulder, the horned priest steps forward and takes an mighty swing at the remaining goblin.
SpoilerMove: Step SW
Attack: (1d20+7)[24]
Hit: (2d6+5)[4][6](15) damage (any roll of 1 or 2 counts as a 3)
Also, Modred gets a +5 to melee attack rolls until the end of my next turn.
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2009-01-14, 08:02 PM (ISO 8601)
- Join Date
- Jan 2009
Re: D&D 4E Bar Fight!
Last edited by BoneMonkey80; 2009-01-14 at 09:54 PM.
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2009-01-15, 12:30 AM (ISO 8601)
- Join Date
- May 2006
- Location
- On a lake, in Minnesota
Re: D&D 4E Bar Fight!
Thimsy yells (free action), to the Human Rabble, "See what you can do about that damned fire, would you?"
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2009-01-15, 02:18 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Seattle-ish, WA
- Gender
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2009-01-15, 03:39 AM (ISO 8601)
- Join Date
- Jan 2009