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Thread: the Crimson Gale IC
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2009-02-07, 09:09 PM (ISO 8601)
- Join Date
- Oct 2008
Re: the Crimson Gale IC
Spoilerrolling for whatever boost kevlar has going-
attack 1-(5d6)[19]
attack 2-(5d6)[23]
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2009-02-15, 03:13 PM (ISO 8601)
- Join Date
- Aug 2008
- Gender
Re: the Crimson Gale IC
Shael
Still under the table and looking out, Shael stops her singing and mutters a curse. The spirits take you and drown you, Garry. She then turns around and moves back again, towards her captain. As subtly as before, the nixie begins another song on a different tune, one without dragons this time. But about the legendary pirate whom Meroveus is apparently trying to succeed.
"Go home, go home!" cried Burnt Njal, "and tell your king of me!
If he reigns king upon the land, I'll reign King on the sea!"
SpoilerFree action: Stop singing. Rounds left for Dragonfire Inspiration: 10.
Move action: Move diagonally to SE, end up just north of where Shearan should be. Under the table.
Swift action: Cast Inspirational Boost for the next song.
Standard action: Activate Bardic Music with Subsonics for Inspire Courage without Dragonfire Inspiration.
Immediate action (right after my turn ends, counts as the swift action of my next turn): Activate badge of valor for another +1 to Inspire Courage.
From now on and until further notice, allies get +6 morale bonus to attack rolls, weapon damage rolls, and saves against fear and charm effects).
Free action: Spirit guide concentrates on the Fugue, stunning enemies within. Rounds left: 10.
OOC: Sorry for the erratic behavior and back and forths, it's just that the roster on the map keeps changing...Last edited by KevLar; 2009-02-15 at 03:17 PM.
Avatar lawfully nicked from this xkcd strip.
And when I say goodnight
The pictures in my head
Will dance around my room
And frolic in my bed
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2009-02-19, 08:25 PM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: the Crimson Gale IC
Seeing the troll's wounds closing, the doomed pirate endures only one moment of abject despair before his gets torn to pieces by the enraged monster.
SpoilerVery dead.
Across the room, Captain Meroveus curses his shattered hand at the top of his lungs and backs away from the pirate who's menacing him with drawn sword.
Denomer throws a blast at the magical-wielding sailor.SpoilerHit!
Near the table, a corsair catches Shearan napping and lands a clean thrust into her leg, opening the artery. A high scream dies as the leak of blood deprives her brain of oxygen.
Asuya toasts the mutineer nearest her in two strokes of lightning and then hurls a ball of crackling energy at the sailor nearest Garry, who dies as the brief current illuminates his bones.
Two pirates close in on the Cap'n, trapping him between them and tearing long rents in his clothing with their knives.SpoilerHit! Hit!
((Next Round))
Growing frantic at the sight of so many of his men falling so quickly, Garry takes one shot each at Denomer and Renato with his pistols, obviously hoping against hope to take them both out and even the odds.Spoiler9 damage to Denomer and 14 to Renato.
Another pirate runs over to join the crowd gathering around Meroveus, and two of the mob manage to tear a gash in his side!SpoilerIf you let my former-PC die in the first battle, I'm gonna get cranky(-er)
Map:
Spoiler
((Renato's up.))Last edited by Vox Clamantis; 2009-02-19 at 10:30 PM.
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2009-02-19, 10:22 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Florida
- Gender
Re: the Crimson Gale IC
Your maps been pulled, to much porn in it I reckon.
Working off the top of my head and without the map, renato will move 20 feet in such a way that leaves him with all 3 of the pirates on teh cap'n within 30 feet. Between his 60 feet of movement, base tumble of 17 and flight he shouldn't have to worry about attacks of op.
The first blast will be aimed at the most seemingly injured one and then to the other two.
combat stuff
Spoiler
Vitrolic blast with bouncing
attack 1 -
hit
(1d20+20)[27]
damage
(14d6)[50]
attack 2 -
hit
(1d20+20)[33]
damage
25 damage
attack 3 -
hit
(1d20+20)[24]
damage
25 damage
ALSO
All three guys I hit last time take
(2d6)[5] acid damage from last rounds vitrolic blast.
ooc - im guessing that added applications of vitrolic blast dont stack and merely refresh the duration?
IE next round they won't take 4d6 instead of 2d6 even though I hit them twice with it, it just means that it will restart the 2 round duration.
Last edited by DJDeMiko; 2009-02-19 at 10:22 PM.
Annoying Gamer says - Hollywood is sooooooooo unoriginal. Hey, check out my dual wielding drow Drazzit!
Annoying Gamer says - My level 1 character's background is pretty complex. After fighting in the three great wars, he was forced to return home and kill an elder dragon single handily.
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2009-02-19, 10:32 PM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: the Crimson Gale IC
((Huh. Re-uploaded and re-linked. Working now!))
((And you're right, the description of Vitriolic Blast states that they don't stack.))Last edited by Vox Clamantis; 2009-02-19 at 10:33 PM.
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2009-02-19, 10:39 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Florida
- Gender
Re: the Crimson Gale IC
Clarification now that I can see the map
Renato will fly south east on the map and end up 20ish feet away from the capn.Annoying Gamer says - Hollywood is sooooooooo unoriginal. Hey, check out my dual wielding drow Drazzit!
Annoying Gamer says - My level 1 character's background is pretty complex. After fighting in the three great wars, he was forced to return home and kill an elder dragon single handily.
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2009-02-24, 03:10 AM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: the Crimson Gale IC
Renato's blast hits three of the pirates who've swarmed around the captain, sending two of them to the clay floor screaming as the caustic liquid eats into their flesh.
Nearby, Annaliese finishes loading her pistol and aims at the remaining pirate near her father, apparently unconcerned about the trickiness of the shot. The ball flies so wide that none of you can even see where it impacted.SpoilerNatural 1.
((Alluvial's up.))
Map:
Spoiler
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2009-02-24, 02:18 PM (ISO 8601)
- Join Date
- Apr 2006
- Gender
Re: the Crimson Gale IC
Asuya
Seeing that her captain is being aided, and that the treacherous pirate is still at large, Asuya steps forwards and gestures at Garry, flinging two spheres of lightning and thunder at him.
SpoilerArcane Fusion. 1st level slot: Lesser Orb of Lightning.
Ranged touch: (1d20+12)[26]
Damage: (5d8)[26] +1 sonic damage.
DC 22 save or be stunned for one round.
4th level slot: Orb of Lightning.
Ranged touch: (1d20+12)[21]
Damage: (15d6)[60] +4 sonic damage.
DC 25 save or be stunned for one round.