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  1. - Top - End - #1
    Firbolg in the Playground
     
    Kobold

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    Default Achron, a Time Strategy game!

    http://www.rockpapershotgun.com/2009...time-strategy/

    So yeah, it's an RTS that includes time travel. Time travel as in "Hey Josh, you know that army you have? I just killed the barracks you built them with five minutes ago, so they were never made. They'll stop having been born in a second."
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    Bugbear in the Playground
     
    ninja_penguin's Avatar

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    Default Re: Achron, a Time Strategy game!

    This looks like it would drive me insane; I don't even want to try and figure out how various paradoxes get resolved with repeated time waves resolving.
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  3. - Top - End - #3
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    BlueWizardGirl

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    Default Re: Achron, a Time Strategy game!

    I love this concept. Especially if I can pull off an All You Zombies maneuver and send a construction unit back to build the factory that built it.
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    Dogmantra's Avatar

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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by Ascension View Post
    I love this concept. Especially if I can pull off an All You Zombies maneuver and send a construction unit back to build the factory that built it.
    I suppose if the construction system is like "have a unit start building something, then get help from other construction units to build it faster while the original goes off and does something else", then yeah, I suppose it would be possible.

    The strategy in one of the posts is insane.
    I'm getting really into this game
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    Bugbear in the Playground
     
    Darth Mario's Avatar

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    Default Re: Achron, a Time Strategy game!


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    tyckspoon's Avatar

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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by shadow_archmagi View Post
    So yeah, it's an RTS that includes time travel. Time travel as in "Hey Josh, you know that army you have? I just killed the barracks you built them with five minutes ago, so they were never made. They'll stop having been born in a second."
    "Oh, hey, thanks for pointing out the weak point in my base defenses. I went back 5 and a half minutes and built a turret there first and then went ahead with my barracks." Of course, from the demo videos it looks like the actual results of these actions won't hit the 'present' for another minute or so, which is plenty of time to crush the enemy with your now non-existant army.. or keep waging past wars. Or future ones, since I'm pretty sure you can step the timebar forward past the 'present' marker too. Not as clear how to manipulate that to your advantage, tho.

    If this thing turns out to be any good at all, there is one thing that can be said with absolute certainty: the replay videos will be awesome.

  7. - Top - End - #7
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    chiasaur11's Avatar

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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by Darth Mario View Post
    Ah, but which thread was made first?
    Remember how I was wishing for the peace of oblivion a minute ago?

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    Bugbear in the Playground
     
    Darth Mario's Avatar

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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by chiasaur11 View Post
    Ah, but which thread was made first?
    This one was made today. That one, by far.

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    chiasaur11's Avatar

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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by Darth Mario View Post
    This one was made today. That one, by far.
    Oh, sure, it looks that way to an individual locked into a single chronology, but time travel is rarely that clear cut.
    Remember how I was wishing for the peace of oblivion a minute ago?

    Yeah. That hasn't exactly changed with more knowledge of the situation. -Security Chief Victor Jones, formerly of the UESC Marathon.

    X-Com avatar by BRC. He's good folks.

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    DemonicAngel's Avatar

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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by tyckspoon View Post
    "Or future ones, since I'm pretty sure you can step the timebar forward past the 'present' marker too. Not as clear how to manipulate that to your advantage, tho..
    now thats an easy one to think about.
    you queue a lot of things. and then go 3 minutes into the future. BAM! instant army at your disposal, ready to march to where and when you want them to.

    thanks to thecrimsonmage for the awesome avatar... you rock, dude.

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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by chiasaur11 View Post
    Oh, sure, it looks that way to an individual locked into a single chronology, but time travel is rarely that clear cut.
    the Forum follows a linear time frame. So in the forum's eye, the other thread was started first. Whatever little time-travelling adventures you went trough is irrelevant

  12. - Top - End - #12
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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by SolkaTruesilver View Post
    the Forum follows a linear time frame. So in the forum's eye, the other thread was started first. Whatever little time-travelling adventures you went trough is irrelevant
    Ah, right.

    So, is John Conner still alive then? Because if he isn't after all I went through, I'll go back and kill him myself.
    Remember how I was wishing for the peace of oblivion a minute ago?

    Yeah. That hasn't exactly changed with more knowledge of the situation. -Security Chief Victor Jones, formerly of the UESC Marathon.

    X-Com avatar by BRC. He's good folks.

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    Ettin in the Playground
     
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    Default Re: Achron, a Time Strategy game!

    This looks like so many kinds of awesome, though it also has the potential for lots of fail as well, depending on what kind of shenanigans you can do. I could see games coming down to who can make an infinite resource loop the fastest, and then turning that infinite resource loop into an infinite troop production, and then watching as the screen fills up with their troops.

    Still, looks like it's worth a try at the least, and certainly a new concept.
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    SolkaTruesilver's Avatar

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    Default Re: Achron, a Time Strategy game!

    No, sorry, he's dead.

    He's been killed by a Kobold 2 years ago that disapeared right after accomplishing his deed. You remind me of him.

  15. - Top - End - #15
    Ettin in the Playground
     
    AgentPaper's Avatar

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    Default Re: Achron, a Time Strategy game!

    I'd also like to mention that this game makes my head asplode. If the tactics for this don't end up being cheese races, then games in this will be EPIC.

    Still, any game with time travel is probably asking for cheese, so it'd be quite a feat so say the least if they manage to do this right.
    Last edited by AgentPaper; 2009-04-19 at 02:13 AM.
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    Dogmantra's Avatar

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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by AgentPaper View Post
    an infinite troop production, and then watching as the screen fills up with their troops.
    By sending the same troop back in time loads of times?
    If so, I think that the enemy can see which are "clones", and just go for the originals.
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  17. - Top - End - #17
    Bugbear in the Playground
     
    ninja_penguin's Avatar

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    Default Re: Achron, a Time Strategy game!

    And looking at their videos, it looks like they're trying to make themselves wacky-paradox resistant, at the very least. It looks like only about eight minutes of time can be traveled through, and then those events drop off the recorder, so you probably could only clone things for that amount of time; and if you spent five minutes cloning, then you'd only have three minutes remaining. Also, when looking at their cronoporting video, it looks like your duplicate army could disappear if the originals can't make it back to a cronogate in order to be sent back in time to create that duplicate army in the first place.

    That said, this has my interest, although my sanity isn't sure if I'll be able to handle it.
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  18. - Top - End - #18
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    Recaiden's Avatar

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    Default Re: Achron, a Time Strategy game!

    This looks really interesting if they can pull it off.
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  19. - Top - End - #19
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    Jahkaivah's Avatar

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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by SolkaTruesilver View Post
    the Forum follows a linear time frame. So in the forum's eye, the other thread was started first. Whatever little time-travelling adventures you went trough is irrelevant
    Precisely.

    Now if you don't mind, I'm going to go about 22 days into the past and start a Achron thread myself.
    Last edited by Jahkaivah; 2009-04-19 at 11:00 AM.
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  20. - Top - End - #20
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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by SolkaTruesilver View Post
    No, sorry, he's dead.

    He's been killed by a Kobold 2 years ago that disapeared right after accomplishing his deed. You remind me of him.
    Ah.

    Well, scratch the conner killing plan then. I hate stable time loops.
    Remember how I was wishing for the peace of oblivion a minute ago?

    Yeah. That hasn't exactly changed with more knowledge of the situation. -Security Chief Victor Jones, formerly of the UESC Marathon.

    X-Com avatar by BRC. He's good folks.

  21. - Top - End - #21
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    SolkaTruesilver's Avatar

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    Default Re: Achron, a Time Strategy game!

    Quote Originally Posted by chiasaur11 View Post
    Ah.

    Well, scratch the conner killing plan then. I hate stable time loops.
    Based on Achron's way of elapsing time... If you change the timeline by not going in the past the time you were supposed, we will experience a change exactly at this moment:

    Now + 2 years/8 + (Time before you were supposed to leave and now)/8.

    Those time wave effectively go 8 time faster than the timeline itself... But the change only happens if you don't travel back.. ARrgg...

    If you happened to move back in time (in the previous timeline) BEFORE the assassination of John Connor, the timewave will even be longer to reach us..

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