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  1. - Top - End - #1
    Bugbear in the Playground
     
    vampire2948's Avatar

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    wink Undefined Campaign - Group 2

    [[This thread is for the benefit of Niezck's character. Who will be pursuing his own adventures amongst the atoms of my campaign world.]]

    [[Niezck, post as you wish!]]


    When you wake up the next day, it is due to raindrops pattering against the ground you lie on. It is still dark, the sun just peeking over the horizon. The sky is cloudy, and it looks like it will rain harder soon.
    Last edited by vampire2948; 2009-06-17 at 04:20 PM.

  2. - Top - End - #2
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    *Yawn*

    Valandil stands up after noticing the first glimmer of sunlight.

    Another day, another struggle.

    With that, he takes a large breath of air, before readying himself as he usually does. Sitting down, he clears his mind of all thoughts, and begins meditating for an hour. Alneth, at this point, is simply sat by his side, lazing around.

    [[Preparing spells & refreshing wild shapes]]

    After getting himself mentally ready for the day, he opens his eyes before standing once more, and walking towards the nearby stream. A wash came next, followed by the donning of armour and equipping for the day. With that done, he begins walking back to where he recently found the hunters, hoping to perhaps find a trail he could follow.
    Dragonborn Gnome avatar by the ever-lovely Derjuin!

  3. - Top - End - #3
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    You find tracks belonging to the hunters you met yesterday throughout a sizable section of the forest. Their remaining footprints and other signs lead you to several corpses of deer and a couple of other animals, most of them hastily thrown into various bushes or other plant type cover.

    The trail loops around to a point near that which they left by, and goes back in the direction of the city.

    Two hours have passed since you woke up, a trail of smoke can be seen winding it's way up into the sky a couple of miles to the north-east, perhaps indicating a small settlement.

  4. - Top - End - #4
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Smoke? I don't like the look of that ... Come Alneth, I think it's time we investigated.

    And so, the druid and the bear set off towards the origin of the smoke, unsure what they will find.
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  5. - Top - End - #5
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The two mile distance between yourself and the source of the smoke is mostly covered in grass, untouched by civilization. About two thirds of the way through your journey, you come across a line of grass, crushed underfoot by hundreds of people over the years, leading toward the smoke, and away in the other direction toward the city.

    Following the path, you eventually come to a small village mostly made of dirt or wooden buildings, or a combination of the two building materials.
    Due to the early hour, few people are visible outside their huts. An elderly woman is seen with a few other women of younger age tending a fire in the center of the village, apparently cooking. This is the source of the smoke.

  6. - Top - End - #6
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Waiting at the edge of the village, Valandil takes a long look around, trying to take everything in.

    Spoiler
    Show

    Spot - (d20+5)[22]


    Then, ordering Alneth to stay where he is [[via the trick]], he slowly creeps towards the village, trying to remain hidden as he does.

    Spoiler
    Show
    Hide - (d20+2)[15]
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  7. - Top - End - #7
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    There are somewhere between ten and fifteen houses, all of which of similar construction.

    Eight women are now tending to the wood-burning fire in the center of the village, two are tending a pot which is sitting on the flames, you don't know what is cooking.

    Every house has room for family of about five or six, possibly more, and they all possess the basic things you'd expect for a home of that time, such as doors, and thatched coverings over one or two of them.

    After a minute or two, two small boys come running out of one of their houses, and then run toward a woman with black hair [most of them have black hair] yelling that they were going to go and play in the mountains for a while, and they'd be back about noon. She warned them to be careful, and they rushed off.
    The people of the village are dressed in simple woven clothes, of similar design, judging from the women and children.

    You remain undetected.

  8. - Top - End - #8
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Seeing the children run, Valandil makes a mental note to invesgiate them later. Then, still attemtping to stay hidden, he slowly moves behind a nearby house, trying to listen to any conversations.

    Spoiler
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    Hide - (d20+2)[14], Listen - (d20+5)[17]
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  9. - Top - End - #9
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    You remain hidden, the only conversation within hearing distance is the conversation of the women around the fire.

    Two of them are talking about the cooking, arguing about which herbs to apply to the pot to make it taste the best.

    Several of the other women are chatting to another one, who is apparently pregnant, and is expecting her fourth child. They all seem to be excited, though one of the women keeps expressing her misfortune at not having a child yet, despite being married for over a nine-months, and who is convinced that the Gods are angry with her for not marrying sooner.

    Nothing else of interest is talked about.

  10. - Top - End - #10
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    A brilliant flash of green light is once again released, as the elf takes the form of a small deer. Then, in his new form, Valandil happily skips out from behind the house, towards the group of women.
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  11. - Top - End - #11
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    One of the women screams, Oh! A deer!

    The others rush up to the doors of the nearest houses, and rap on them, soon several men come rushing out of the houses, some carrying wooden sticks or basic metal impliments such as spades and pitchforks.

    Heh, you women are scared of a deer? Ha! We'll get it for you.

    Two of them run towards, you the others watch and laugh.

  12. - Top - End - #12
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The deer, being shocked by this spectacle, runs back towards the forest as fast as possible.
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  13. - Top - End - #13
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    One of the men throws his pitchfork at you run past.
    Hah! Take that, pest! he yells.

    (1d20+1)[19]

    Assuming it hits:
    (1d6)[5]

  14. - Top - End - #14
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The familiar flash of brilliant green light engulfs the village for a split-second, as an Elf stands where the deer was, a large gash in his left arm.

    That was a mistake.

    Valandil slowly withdraws his swords, making sure to not avert his gaze from the man who threw the pitchfork.
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  15. - Top - End - #15
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Three of the men shout, and rush toward you, the rest run away with the women, clearly they aren't used to seeing deer turn into slightly bloodied elves.

    Hah! Prepare to die, my 'deer' elf. the man laughs at his own joke, the others giggle a bit, in a manly way of course!

    They surround you.

  16. - Top - End - #16
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    I am no mere elf. I am the keeper of the forest, and you would do well to run. Right ... now.

    With that, he whistles an exceptionally eerie tune, and Alneth runs towards him, ending up at the side of Valandil, growling at the men.

    This is Alneth, lord of the woodland bears. As you can see, he is not best pleased.

    Valandil then positions himself defensively, waiting for the men to come closer.

    If you choose to stand, I will not allow you mercy, nor will Alneth. If you choose to stand, you choose to die.

    [[Ready an action to attack any of the men who enters reach.]]
    Last edited by Niezck; 2009-06-18 at 02:04 PM.
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  17. - Top - End - #17
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Is that...a bear? says one of them.

    He must be one of those 'druid' types...the elder said they can command beasts to help them. says another.

    I'm...errm... A third one runs off, the fourth follows him, quickly.

    Cowards! ... we'll show you how it's done! says the first.

    The two remaining citizens of the town rush toward you, each holding metal farming implements.

    [[Roll init. please.]]


    Commoner 1 : (1d20+2)[9]
    Commoner 2 : (1d20+1)[20]

  18. - Top - End - #18
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    [[Valandil - (d20+6)[22], Alneth - (d20+2)[18]]]

    You would do well to follow your friends. Consider this your first warning. There will be two more. Each and every time you violate nature, I will be here, to exact revenge. Upon commiting your third act of cruelty towards the world, there will be harsh consequences.
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  19. - Top - End - #19
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Is it a crime to live now? Don't we count as part of nature?

  20. - Top - End - #20
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    You did not try to kill that poor deer for food, it was a mere sport. You were 'getting it' for a woman, not for food. And for that, you will suffer.

    With that, he swings his swords around his head and into the man infront of him.

    [[

    Attack 1 - (d20+9)[12]
    Confirm Crit - (d20+9)[23]
    Damage 1 - (d8+5)[8]

    Attack 2 - (d20+9)[11]
    Confirm Crit - (d20+9)[28]
    Damage 2 - (d6+3)[9]

    ]]
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  21. - Top - End - #21
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The man falls to the ground, screaming and holding his arms around his chest.

    The other one hits you:

    (1d20+2)[17]

    damage
    (1d6+1)[4]

    With a pitchfork.

  22. - Top - End - #22
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The elf, taken aback by the sudden impact of the pitchfork into his torso, brings his swords round once more.

    He slashes the man four times, aiming for his arms and chest, trying to cripple him.

    [[

    (d20+9)[29] Attack 1
    (d20+9)[17] Crit Confirm
    (d8+7)[14] Damage 1

    (d20+9)[18] Attack 2
    (d20+9)[14] Crit Confirm
    (d6+5)[11] Damage 2

    (d20+4)[12] Attack 3
    (d20+4)[23] Crit Confirm
    (d8+7)[14] Damage 3

    (d20+4)[23] Attack 4
    (d20+4)[13] Crit Confirm
    (d6+5)[9] Damage 4

    ]]
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  23. - Top - End - #23
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Okay. The commoner disintergrates and falls to the floor, in multiple pieces.

  24. - Top - End - #24
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Alneth, teach them never to violate nature again!

    The bear, hearing this, begins ravaging the man currently clutching himself on the floor.

    [[

    (d20+7)[10] Claw 1
    (d20+7)[9] Crit
    (d4+5)[6] Damage 1

    (d20+7)[25] Claw 2
    (d20+7)[26] Crit
    (d4+5)[6] Damage 2

    (d20+2)[10] Bite
    (d20+2)[18] Crit
    (d6+3)[5] Damage 3

    ]]
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  25. - Top - End - #25
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    The man's screams are cut off as a bear lands on his face, and tears him apart.

  26. - Top - End - #26
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Valandil stands, triumphant, before shouting out to the village in general.

    Let this be a warning to you. The animals of the forest are not here for your enjoyment! Any further violations of nature, and I will be here. Each and every time.

    [[If there are no replies or actions taken by the villagers]] With that, Valandil begins walking slowly back towards the forest, Alneth staying in step.
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  27. - Top - End - #27
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    An old man strides toward you, after stumbling from the other side of the village.

    Hail Travler. Why do you kill our citizens?

  28. - Top - End - #28
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    Default Re: Undefined Campaign - Group 2

    Are you deaf? They violated nature, and I am her agent. Would these men have assaulted a child within a city, they would be charged and a sentence carried out. I simply performed that task.
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  29. - Top - End - #29
    Bugbear in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    Naturally, but they did not assault a child. They assaulted a deer, for our benefit. We do not kill children for food, we kill deer for food. Does your pet bear not eat meat? We do a similar thing.

    Now. Leave our village. We shall continue as we have, our ways work for us. You will not tell us how to act.

  30. - Top - End - #30
    Ogre in the Playground
     
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    Default Re: Undefined Campaign - Group 2

    They assaulted a baby deer, because their women were scared. At the time of the attack, there was no benefit to be gained, as the deer was already fleeing from them. My bear does eat meat, to survive, and that is acceptable. I do not punish you for the meat you're cooking, as that in a requirement. Hunting that deer however, was not.

    Now, my warning remains, whether you choose to listen or not. I warn you, do not test my word.
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