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Thread: Wulfen(3.0)

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    Ogre in the Playground
    Join Date
    Oct 2007
    Gender
    Male

    Default Wulfen(3.0)

    I've been thinking of making this race for a while, and I've finally gotten around to it.
    Think werewolves, except that they are always in the half-transformation stage and have been that way since birth.

    They are not weak to silver since they are not werewolves.
    What they all get:
    Medium Sized
    30 movement
    Darkvision 60ft
    +5 to saves against Cold
    +5 to Track rolls
    -5 to saves against Sonic Damage
    Is affected by Hatred/Favored Enemy(Werewolf) as if they were a werewolf

    The ability modifiers depends on which caste the person is. This also effects which skill modifiers and feat they get(As defined later).

    Social Structure:
    Upperclass
    The Alpha Female(Queen)
    The Alpha Male(King)
    Alphas(Noblemen/Ladies)
    The Clergy

    Middle
    Betas(Warriors)
    Merchants/Craftsmen

    Lower
    Peasants


    Noble/Upperclass(The Alphas): These are the ones who have shunned their Wolf Ancestry. Because of this, they look almost human. They tend not to marry outside of their caste because they want to be "Pure". They may have slightly pointed ears and a small column of fur along their spine. They are also the only ones who can become Sorcerers due to their more stable magic being. Another side effect of being more human is that they don't get many of the abilities that others do but they can also blend in easily with humans. The Upperclass looks down on the Low classes because they are "Unclean" and "Animals". They are also the only ones who are able to become Bards due to the fact that they have human facial and vocal structure.

    Cannot become:Barbarians, Druids, or Rangers because those are "Uncivilized"

    Favored Class: Fighter
    +2Cha.
    +1 to spot and listen
    +2 to Diplomacy


    More to come when I have the time.(And I'll improve the layout too)
    Last edited by UncleWolf; 2009-02-15 at 05:14 PM.

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Oct 2007

    Default Re: Wulfen(3.0)

    Ooooh, Wulfen. Not Wolfen.

    Hairpen/boomerang/swords aside, statting them out like the format from the SRD would make it much eaiser to read. Heck, as they stand, I don't even know if Wolfen are Medium sized.

    Ever consider Shifters? They're on page 24 of Crystalkeep and totally bad-a. They'd be good to re-fluff or use as an inspiration if nothing else.

    In addition to the formatting, some more fluff is always nice. Are they half-werewolves? Does a Wolfen become an Alpha, or are they another caste (almost a sub-species)?
    Last edited by Lappy9000; 2009-02-15 at 04:51 PM.

  3. - Top - End - #3
    Ogre in the Playground
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    Default Re: Wulfen(3.0)

    Quote Originally Posted by Lappy9000 View Post
    Ooooh, Wulfen. Not Wolfen.

    Hairpen/boomerang/swords aside, statting them out like the format from the SRD would make it much eaiser to read. Heck, as they stand, I don't even know if Wolfen are Medium sized.

    Ever consider Shifters? They're on page 24 of Crystalkeep and totally bad-a. They'd be good to re-fluff or use as an inspiration if nothing else.

    In addition to the formatting, some more fluff is always nice. Are they half-werewolves? Does a Wolfen become an Alpha, or are they another caste (almost a sub-species)?
    I'll improve the layout of the first post when I'm not so busy(Something came up when I was halfway through with it).

    They are Medium Sized(thought I put that up there )

    The Wulfen are not werewolves. Think of them as Wolves who had evolved to become more intelligent and bi-pedal. I'll be able to finish the rest of this after my classes tomorrow.

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    Ettin in the Playground
     
    Tempest Fennac's Avatar

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    Default Re: Wulfen(3.0)

    Ironically, I gave WB that link in order to show him the stats for Lupins. So far, I think they are okay mechanically.
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