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    Ogre in the Playground
     
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    Default World of Darkness: The Seven - PG Content Warning (Game on!)

    World of Darkness - The Seven

    Narrators - Banjo, Wolfbane


    Baleford Elementary – Tuesday 13th April 1998 2:15pm

    It was a warm day in Baleford, and a good one, a day that proved beyond doubt that spring had finally won its annual war with winter. The playgrounds were empty and silent now, all the kids were back in their classrooms for another hour of forced education. Kind of like jail, Dave Ullman thought as he crossed from the sheds towards the main school building. The gods knew they were spoilt enough brats to need to do time, some of them.

    “They’ll see soon enough.”

    Ullman pushed through the double doors and into the main corridor. It stank of school dinners and armpits that wouldn’t learn about deodorant for another few years. That was okay though, they’d learn soon enough, everyone would learn. He chuckled under his breath and passed the big metal fire door that led down to his janitor’s haven down in the schools basement. Unusually, it opened outwards, with the hinges on the inside. He’d replaced the door over the weekend; the old one had been wooden and weak, on the edge of rotting. That wouldn’t have done at all. As he walked past Ullman stretched out a calloused hand to stroke the cold metal, caressing it like it was his own flesh and blood. It would be useful later on.

    Ullman whistled tunelessly as his made his way towards the junior classrooms, a slight smile playing across his weathered face. No-one would guess that Dave Ullman was hopelessly insane, his evil fractured mind hidden behind a thin veneer of reason and clarity. It had all come falling down at once, not a gradual degeneration like the books and movies always said. Three weeks ago he was a well adjusted former family man on anti-depressants to get through messy divorce proceedings. Now what was behind Dave Ullman’s smiling face and dead eyes could barely be considered human. His estranged wife was lying face down in a pool of her own blood at her moms house, the old hag was slumped in the bath. Ullman had beaten them both to death with and wrought iron candlestick holder before coming to work.

    The second grade classroom was at the far end of the juniors corridor. Ullman knew Miss Bennett was away from the classroom, he’d worked at the school for fifteen years. At 2.15 she always went outside for a five minute cigarette break, she’d be out the fire exit door now, puffing on a Marlboro. It wasn’t much time, but he thought it would be enough.

    As he walked in several of the kids looked up, but none were alarmed, Ullman was a fixture around the school, many of them had probably spoken to him at one time or another, they had no reason to fear him.

    “Hi kids, I’ve got some bad news.” His voice was calm, trustworthy, completely level,” There’s a gas leak just outside this classroom, and I need to fix it before anyone starts to feel bad.” Ullman smiled and put up a placating hand as a few of the younger kids started to panic. They were only six after all. “Now, now, don’t panic, everything’s fine, but we need to move the class down into my janitor’s office for a little while. Miss Bennett knows all about it, I’ll stay with you down there until she gets back. Then I’ll get rid of this nasty stuff outside.”

    The kids started picking up there books and pencils, chattering to each other in excited voices. Ullman grinned. Kids were so gullible.

    He led the class down the corridor, past other classes full of children. Later they would count themselves lucky to have a teacher that didn’t smoke. He pushed open the heavy fire door to the schools basement and smiled encouragingly. The kids either ignored or didn’t notice his twitching left eye.

    “Okay kids, down into my office please. Sorry about the mess. Just sit down cross-legged on the floor, I’ll be down once you're all safe inside.”

    The little six year olds filed past him, singing and babbling in little groups. It was like an adventure for them. Once the last few stragglers were through Ullman moved onto the top step and took a final look at the school, knowing he would never see it again. It was a liberating thought. Ullman smiled and closed the door behind him, locking it and dropping the heavy steel bar that served to secure it.

    Less than a minute later the screams started.


    Survivors (Villager) Rules and Roles
    Spoiler
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    Beezer, Dent, Razor & Mosh (Masons) – Also known as The Overlords, these three young men and one woman make up Baleford’s local biker gang. Only Mosh actually went down to the basement, but all of them were affected by the sick event that ended their innocence. The tragedy they were so closely linked to has kept them together for life, a close-knit family that trust only each other.
    The Overlords begin the game knowing each other. They must hunt down the Seven and deal with the restless spirits before Baleford becomes a literal ghost town. Scry as Masons.

    Marie Bennett (Seer) – No-one knew The Seven in life better than Marie Bennett. Ullman chose her class for his atrocity, and Marie has never forgiven herself for not being there to stop it. Now a freelance artist doing small-time pieces for small-time clients, she feels The Seven’s restless presence every second of the day. It’ll eventually drive her mad, but there is no-one better equipped for finding the spirits.
    Marie can scry one player per night phase and identify their role. Scries as the Seer/Fool.

    Baydon Prince (Baner) – The mass murder of half of his school friends affected seven year old Baydon in a profound way. He clung on to his religious upbringing to try and find a reason for the tragedy and to keep himself sane, succeeding through determination and ironclad faith in his beliefs. A year ago he became Baleford’s youngest ever Sunday School teacher. Now he must provide protection for his former classmates while The Seven hunt them down.
    Baydon can protect one player per night phase from attack by the Seven. Scries as the Baner.

    Danny Wedrenski (Fool) – Danny escaped the atrocity that so badly affected his class, he’d faked the flu and was at home watching Power Rangers on TV. He’s never forgiven himself for it, and neither have a lot of his classmates that survived the event, despite his best efforts for atonement. He thinks he knows his former friends, but he’s dangerously wrong, the tragedy that hit them so badly has separated him from them forever.
    Danny scries once per night phase like Marie, but the results he receives will be random. He will always scry Marie as the Fool, and vice versa. Scries as the Seer/Fool.

    Carmen and Alex Rothen (Disruptors) – Carmen and Alex are identical twins that survived the tragedy that killed the Seven. They were once identical triplets, but Jack didn’t make it out of Ullman’s basement, his brother and sister had to watch him die. Now Jack’s back, and along with the rest of the spirits he’s hunting the survivors of the tragedy that killed him, including his dear brother and sister. Still, having a twin on the spirits side has its advantages…
    Carmen and Alex begin the game blind. Once per night phase they can each target a player to be disrupted for that night. This action will only have an affect if the target is one of The Seven, at which point it interferes with their powers for that night phase. The effect can vary; if the target has joined with other spirits then it may lose them their combined scry action, or if they’re on their own it may negate their kill vote for that phase.
    If Carmen and Alex ever target the same player with their ability that player is killed, regardless of whether they are one of The Seven or not. Should they ever target one another, they will be put in contact.

    Survivors (Villagers) – Former pupils of Baleford Junior High, you live with that horrible bugbear buried deep in your past and think about it every day, the friends you lost, the kids you never even got to know…the blood…all that blood….Now The Seven are back, and they’re after your pain and your souls. You’d thought you’d left all this behind, but it just keeps coming back…
    Survivors point during the day to try and put The Seven to rest before nightfall. Scries as a Survivor.

    Neutral Rules and Roles
    Spoiler
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    Longing (Hoarder) – The Seven weren’t the only spirits to escape into Baleford from the derelict school site. The thing that knows itself only as Longing is nothing more than a weak greed spirit that craves attention and trinkets in equal measure.
    At the beginning of the game a set number of players will be given a small button. Each night phase, Longing can pick a target and take any button they might have. Each button has a set ability that will be granted to Longing to use immediately, but any ability that Longing uses will make his identity known to the target. All Longing wants is some attention after all. Scries as a Survivor.

    The Seven (Wolves) Rules and Roles
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    The Seven are restless pain spirits created by the tragedy Ullman perpetrated at Baleford Grammar School, and the subsequent mourning of the families caught up in events. Awakened by the blood sacrifice of the narrators at the school, they have now spread into the town and separated. They do nothing but follow two simple impulses now; to join back together, and to feed on the pain of others, even if they have to cause it...especially if they have to cause it. If they cause enough pain and death in town, Baleford will become a Scar, a dead soulless place where spirits can flow into the real world and do whatever they please...not a nice place to be.

    The Seven (Wolves) – The Seven begin the game blind. Each night they send in a kill target to the narrators, and the target with the most votes is killed. One of The Seven will be designated the nominal alpha, their vote will decide the kill in the case of a tie. When one of The Seven targets another with a kill vote, the two are put into contact and their kill votes are joined together from then on.

    As The Seven begin to discover each other they manifest new powers to help them find their former classmates. As they find each other through kill votes, the powers The Seven have access to become more numerous. The powers at the disposal of the group depend on the amount of spirits in the group:

    1 – Nothing
    2 – 50% Scry*
    3 – 100% Scry*
    4 – Day Bane (Target designated the night before)
    5 – Void
    6 – 50% 2nd Kill
    7 – 100% 2nd Kill


    *Scry actions will also serve to join The Seven together.

    Win Conditions
    Spoiler
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    The Seven win by reducing the number of remaining townies to equal their own. Neutral roles do not count towards this calculation.
    Longing wins by survival, as long as he has attracted five targets attention to it with its abilities.
    The Survivors win by eliminating every spirit of The Seven.

    Additional Rules
    Spoiler
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    Helgraf’s Scry Interference will be in play.
    Day Phases will last 48 hours, Nights 24. Sometimes phases will inevitably run over, so I apologise in advance.
    Autolynches will occur after two consecutive days of inactivity. Voting for yourself, the narrators or someone who isn’t playing will count as inactivity.
    25% votes are needed for a lynch.


    Night 12 is now underway and will last until Monday


    Players 9/34

    Aemoh - Lynched Day 9 - Survivor
    Billtodamax - Lynched Day 8 - The Seven
    Darkcomet
    DD the Cookiemonster - Auto'd Day 10 - Survivor
    Deathslayer7 - Killed Night 8 - Survivor
    Dirk Kris
    Dragoon - Killed Night 10 - Mosh
    Eaglewiz
    Fin - Auto'd Day 6 - The Seven
    Fleeing Coward - Killed Night 3 - Fool
    Hap Hazard
    Happyturtle - Killed Night 9 - Dent
    Haruki-kun - Killed Night 11 - Beezer
    Hyozo - Auto'd Day 11 - Survivor
    JontomXire - Lynched Day 5 - The Seven
    Lamech - Lynched Day 6 - Survivor
    Lex-Kat - Lynched Day 10 - Survivor
    Mechafox - Lynched Day 7 - The Seven
    Mooncalled - Auto'd Day 4 - Survivor
    Mordokai - Lynched Day 4 - Mosh
    Mrs Banjo
    Murska
    Mustiado
    Night Surgeon - Lynched Day 1 - Survivor
    Onasuma - Killed Night 7 - Survivor
    Pondshadow
    Recaiden - Lynched Day 2 - Survivor
    Reinholdt - Killed Night 1 - Longing
    Selrahc
    Shadowcaller - Killed Night 4 - Survivor
    Thanatos5150 - Lynched Day 12 - The Seven
    Tichrondrius - Auto'd Day 2 - Survivor
    Trixie - Killed Night 6 - Seer
    Zar Peter - Lynched Day 11 - The Seven
    Last edited by banjo1985; 2009-06-13 at 11:19 AM.
    That magnificent bard and his flying machine

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    Barbarian in the Playground
     
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    Default Re: World of Darkness: The Seven - PG Content Warning (Recruiting!)

    Signing up.

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    Barbarian in the Playground
     
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    In like Shadowcaller
    Avatar by Me!
    Recaiden made the mime doll.
    Awesomeness below by ET.
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    billtodamax, if your post were a young woman, I would awkwardly ask it out on a date.

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    Ettin in the Playground
     
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    In as a Orphan mage with focus in the forces, and mind spheres.
    God Tier John + Zillyhoo by Derjuin
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    Halfling in the Playground
     
    DrowGuy

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    In! -filler-
    -SPLAT!-

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    Orc in the Playground
     
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    Count me in
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    Quote Originally Posted by TheLaughingMan View Post
    He's Fleeing Coward. The man could be a cookie-baking, cancer-stricken orphan kitten and still look like a reasonable suspect.

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    Troll in the Playground
     
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    I'm in, as usual. Let's see how I'll do in this Banjo-game.
    Trophies:
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    Trophies.

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    Trusting Murska worked out great!
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    A Murska without lies is like a day without sunshine.

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    Ogre in the Playground
     
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    In with explosive runes
    Is it okay to skip me? Probably.
    In three words, I can sum up everything I've learned about life: It goes on.
    ~Robert Frost

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    Bugbear in the Playground
     
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    I'm also very in.
    Avatar by the great Lord Herman. Many, many thanks!
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    Castaras made the PiratZarrrrr. Thank you very much!
    Special thanks to Banjo1985 for the Catstronomer.


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    Ogre in the Playground
     
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    In with Fin's hat.
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    -My theme song.
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    Tale as old as thread
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    I love Banjo games. In.

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    I shall join up.
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    Orc in the Playground
     
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    In, with Cake!
    Waiting for that day, when we all have the time.
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    I'll never trust you again. Even if we're on the same team. Even if the narrators tell me to.
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    Ogre in the Playground
     
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    Woot, we are go!

    If you have any questions or thoughts about the rules please let me know. I'll answer when I get back here on the 6th April.

    *flexes rusty narrators fingers*
    That magnificent bard and his flying machine

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    Pixie in the Playground
     
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    Me please
    [CENTER]
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    a Mrs. Banjo.

    In.
    Not wearing your seat belt? See you soon!
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    Ettin in the Playground
     
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    I'd definitely like to join.
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    Default Re: World of Darkness: The Seven - PG Content Warning (Recruiting!)

    In, so very, very, IN.

    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

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    Halfling in the Playground
     
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    Default Re: World of Darkness: The Seven - PG Content Warning (Recruiting!)

    Awesome. I love the backstory and the depth to it. I love the rules, so narrative, and fun, yet so interesting, yet so balanced.

    I am so in, but I have one question. The abilities that the seven gain as they form a larger group, they can only use one a night or they can use all the ones they have gained so far at once?

    Also, suppose all seven find each other and then one gets laid to rest, can they still use the seventh power? Otherwise as the end game approaches and they most need all their powers, they will actually be getting weaker and weaker as they lose members to lynchings.
    Last edited by Jontom Xire; 2009-04-03 at 02:45 AM.
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    Quote Originally Posted by Shadowcaller View Post
    Damn Jontom and his twisting logic that make sense.
    Quote Originally Posted by banjo1985 View Post
    Nothing personal JX, I just know how completely devious and brilliant you are at these games when you have the time to devote to them.
    Quote Originally Posted by banjo1985 View Post
    All I'll say is that Jontom is a master at these games ... the blue guy with the spiky teeth can be very persuasive.

    Evnafet's GitP WW archive is here.

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    Troll in the Playground
     
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    You know I'm in, so might as well make it official.
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    This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
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    In with shinies. *hides shinies*
    Avatar by Kris on a Stick.
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    by Happyturtle and KidKris

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    Dwarf in the Playground
     
    MindFlayer

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    Ooh sounds fun. In!

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    Ogre in the Playground
     
    happyturtle's Avatar

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    Quote Originally Posted by Darkcomet View Post
    In with shinies. *hides shinies*
    "Oy! You better not have taken those shinies from the props closet!"

    *returns to styling the wig the Diva wears in Act 2 scene 4*

    *is apparently roleplaying my Phantom role in the wrong game*
    Last edited by happyturtle; 2009-04-03 at 08:27 PM.
    Is it okay to skip me? Probably.
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    Halfling in the Playground
     
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    I think I'll be in
    Moleotar done by lindorm

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  25. - Top - End - #25
    Dwarf in the Playground
     
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    No longer in.
    Avatar by Kris on a Stick.
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    by Happyturtle and KidKris

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    Ogre in the Playground
     
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    Default Re: World of Darkness: The Seven - PG Content Warning (Recruiting!)

    Okay, here is the updated list:

    Shadowcaller
    Billtodamax
    FF Fanboy
    Hap Hazard
    Fleeing Coward
    Murska
    Happyturtle
    Zar Peter
    Reinholdt
    Mustiado
    Selrahc
    Fin
    Mrs Banjo
    deathslayer7
    Recaiden
    Aemoh
    Jontom Xire
    Mordokai
    Eaglewiz
    Pondshadow

    20/35

    DC, I am sorry to hear that, but thanks for telling me.
    Tango Wolfy by Kid Kris


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    Bugbear in the Playground
     
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    *waves and raids the fridge*
    "You tied your wings on tightly but they always come undone"
    ~ ClumsyMonkey, Montreal
    Beautiful red panda avatar by Eldar Tsufo!

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    Ettin in the Playground
     
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    Default Re: World of Darkness: The Seven - PG Content Warning (Recruiting!)

    In with a fancy hat.
    Quote Originally Posted by The Giant View Post
    I've checked out the comic thoroughly and there's no actual erotic Harry Potter fanfiction
    Quote Originally Posted by The Giant View Post
    I can't find the one with the "cartoon butt," though.
    Quote Originally Posted by The Giant View Post
    No, you can't advertise your rape how-to guide on my website.

  29. - Top - End - #29
    Dwarf in the Playground
     
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    Default Re: World of Darkness: The Seven - PG Content Warning (Recruiting!)

    Cancel that last order, because I AM BACK.

    With shinies.
    Avatar by Kris on a Stick.
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    by Happyturtle and KidKris

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    Default Re: World of Darkness: The Seven - PG Content Warning (Recruiting!)

    Shadowcaller
    Billtodamax
    FF Fanboy
    Hap Hazard
    Fleeing Coward
    Murska
    Happyturtle
    Zar Peter
    Reinholdt
    Mustiado
    Selrahc
    Fin
    Mrs Banjo
    deathslayer7
    Recaiden
    Aemoh
    Jontom Xire
    Mordokai
    Eaglewiz
    Pondshadow
    Moon_Called
    Mechafox
    DarkComet

    23/35


    Good to have you back DC.
    Tango Wolfy by Kid Kris


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