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Thread: [Feat] Unusual Skill
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2006-08-17, 05:43 PM (ISO 8601)
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- Aug 2006
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- Joliet, IL
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[Feat] Unusual Skill
Unusual Skill
Adds one skill of your choice to your class skills list.
It's my first homebrew rule. Mostly so one of my players can be a sorceror instead of a wizard and still reach the PrC he wants to use with less than ten levels.
(I'm a new DM and learning all the wizard rules was not yet feasible, working on that now.)
But it seemed a fair trade to me. This probably already exists and I just didn't know of it.
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2006-08-17, 05:46 PM (ISO 8601)
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- Jul 2006
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- Northen Virginia
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Re: [Feat] Unusual Skill
It seems pretty balanced.
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2006-08-17, 05:58 PM (ISO 8601)
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- Feb 2006
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- Seattle, USA
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Re: [Feat] Unusual Skill
A slightly better feat allready exists in the SRD, orginally from Unearthed Arcana. It lets you either retain two class skills when multiclassing, or gain a new permenate class skill.
http://www.d20srd.org/srd/variant/bu...skillKnowledge"Sometimes, we’re heroes. Sometimes, we shoot other people right in the face for money."
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2006-08-17, 09:40 PM (ISO 8601)
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- Jun 2006
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- Oregon
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Re: [Feat] Unusual Skill
And if it was a knowledge skill he needs, go with educated at 1st lv to get all knowledge skills as class skills all the time.
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2006-08-18, 06:49 AM (ISO 8601)
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- Feb 2006
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- Kanagawa, Japan
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Re: [Feat] Unusual Skill
Originally Posted by TheOOBIt is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
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2006-08-18, 08:20 AM (ISO 8601)
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- Mar 2006
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- Southeast of paradise
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Re: [Feat] Unusual Skill
With knowledges I'd go for educated. It makes them all class, gives a +2 bonus to two, and is a prerequisite for one mage PrC that I unfortunately haven't seen translated to 3.5 - the harper mage.
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2006-08-18, 10:22 AM (ISO 8601)
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- Aug 2006
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- Joliet, IL
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2006-08-24, 01:28 PM (ISO 8601)
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- Jul 2004
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- NY
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2006-08-24, 09:20 PM (ISO 8601)
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- Nov 2005
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- Bellingham, WA
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Re: [Feat] Unusual Skill
i know there's one feat that allows you to put two skills permenantly on your class skill list that you have ranks in. And you get a +2 bonus on checks with those skills. I like it alot, but i forget what it's called.
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2006-08-24, 10:19 PM (ISO 8601)
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- Aug 2006
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- Biloxi, Mississippi
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2006-08-24, 10:22 PM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Re: [Feat] Unusual Skill
Open Mind gets you five points.
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