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Thread: Erfworld 158 - tBfGK 145
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2009-05-04, 08:26 PM (ISO 8601)
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2009-05-04, 08:50 PM (ISO 8601)
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2009-05-04, 09:56 PM (ISO 8601)
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Re: Erfworld 158- TBFGK 145
Yeah, I always thought she was referring to Leadership scores – it made sense in the context of who gives orders.
Sure, Parson's Leadership was the same as his level when we first saw them, but since then he's gained the sword which included "Leadership!" in its advertised capabilities, so I see nothing which particularly links the two.
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2009-05-04, 10:24 PM (ISO 8601)
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Re: Erfworld 158- TBFGK 145
*remember, english is not my mother language, heck, it's not even my aunt language, well maybe my 3rd degree cousin language
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2009-05-05, 07:38 AM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
I say the pliers aren't overpowered mostly because to get a powerful unit you must actually kill it. An archon or a dragon would require a serious loss of units to try and croak and you risk the wielder of the pliers in this plan.
Though the reward for actually succeeding is very great in order to offset your loss. The no-upkeep and no decay uncroaked are your prize for winning the challenge of killing your enemy.GENERATION 20: The first time you see this, copy it into your sig and add 1 to the generation. This is a social experiment.
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2009-05-05, 07:51 AM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
Um, very small correction and no objection to anything else you wrote: Ansom is actually quoting Vinnie from here. Mind you, I find that interesting in and of itself: it could mean that Ansom's new attitude is based on doubts he might have been feeling even then.
My Avatar is Vinnie Doombats from the Erfworld comic written by Rob Balder and illustrated by Jamie Noguchi.
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2009-05-05, 08:19 AM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
Not nescessarilly, since bodies only need to be moved to not desapear one can get some sistem to bring corposes to wanda after they been kill.
But I do agree that you have an potentially higher payoff but with an potentially higher risk, IMHO the tools are balanced (all of them imba with regular joes, but hey its an artifact.....)Last edited by chefsotero; 2009-05-05 at 08:55 AM. Reason: typo
*remember, english is not my mother language, heck, it's not even my aunt language, well maybe my 3rd degree cousin language
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2009-05-05, 08:41 AM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
It seems to me that Vinny is echoing Ansom's rant. So it's a quote of a paraphrase.... quoting and paraphrasing seem rather transitive to me.
I agree with you though. I think Ansom's vehemence was fueled by his refusal to accept the implications of the Titans' choice of non-royals to wield the 'tools.
BTW, Wanda makes the third case out of three of 'tools attuning to non-royals. Perhaps royals are simply incapable of attuning? I am of course making an assumption that Wanda is not a royal, but it seems likely.
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2009-05-05, 09:05 AM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
The whole point of this is lost if you keep it a secret.
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2009-05-05, 10:42 AM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
I disagree. It seems to me the writers have teased us with far too many questions and far too much incomplete background material on Erf and its origins, history, and mechanics for Erf to be so small that Parson could break it with one exploit. I think we're going to need a lot more PLOT, more than two books worth, before we've exhausted this background, and this means a lot more exploits for Parson to find. IIRC, Parson only began at 2nd level, so he character has a lot of room to grow, and GK was only one of 10 cities the Tool, as one of an unknown number of sides, used to control. My guess is that GK was only the intro sortie or chapter, and there's a lot more of Erf to discover.
Agreed."Vuwcan" avatar from Erfworld, written by Rob Balder and illustrated by Jamie Noguchi.
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2009-05-05, 11:00 AM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
There's a lot more of Erfworld to discover, true.
That there's something out there capable to effectively counter Parson and Co., as they currently are, is what I am doubting. The thing is, we see Parson's hand, so to speak, and it's a very good one, plus he's a good player. He might not have a Royal Flush, but something significantly high up the list that you figure it's unlikely anyone can top that.
(Edit: and would be tempted to call for a sleeve inspection when someone does, in fact, best it.)Last edited by BLANDCorporatio; 2009-05-05 at 11:02 AM.
The whole point of this is lost if you keep it a secret.
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2009-05-05, 12:41 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
I suspect that both the vehemence of his old attitude and the direction of his new attitude are driven in part by doubts about why the Arkenhammer had attuned to Stanley while the Arkenpliers refused to attune to him.
Even indifference to the distinction between royals and peasants would be pretty disturbing for someone of Ansom's (old) worldview.
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2009-05-05, 01:13 PM (ISO 8601)
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2009-05-05, 02:36 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
*remember, english is not my mother language, heck, it's not even my aunt language, well maybe my 3rd degree cousin language
"It is a mistake to think you can solve any major problems just with potatoes."
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2009-05-05, 02:46 PM (ISO 8601)
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2009-05-05, 02:58 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
Parson says that he is a commoner, Ansom doesn't argue.
Ansom says that "fate magic is powerless" in his case. That could be his way of saying that it is not his fate to be attuned to the 'pliers. It does not necessarily mean that the 'tools are Fate-aligned.
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2009-05-05, 03:47 PM (ISO 8601)
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Last edited by chefsotero; 2009-05-05 at 03:48 PM.
*remember, english is not my mother language, heck, it's not even my aunt language, well maybe my 3rd degree cousin language
"It is a mistake to think you can solve any major problems just with potatoes."
Douglas Adams
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2009-05-05, 04:14 PM (ISO 8601)
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2009-05-05, 04:30 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
What is Charlie's tool? Parson said he is attuned to it... what does it do?
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2009-05-05, 04:40 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
The Arkendish? It gives him a mastery of Thinkamancy, and probably the archons.
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2009-05-05, 04:47 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
Ah, yes. A Meat Wagon would come in handy.
Last edited by mortissimus; 2009-05-05 at 04:51 PM.
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2009-05-05, 05:02 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
The 'Pliers are not a game-breaker by any stretch of the imagination. The Royal Crown coalition was forged when only a few people thought Stanley was a threat. Once word spreads on how powerful Stanley is, others are going to naturally unite against him.
The largest armies in the world don't protect against assassinations. Foolamancy could get a stack in to attack Stanley directly, or kill Wanda in her sleep. Parson isn't the only one to be able to think laterally - Charlie might prove very treacherous. (Mind control spells on garrison guards?)
Vinny has shown, in my opinion, tactical ability similar to Ansom's, if not better. (Vinny could smell the trap that was Parson's very first ploy.) He just didn't have the motivation to use it to lead before. He might, now.
The 'Pliers will certainly make raising and maintaining a large army easier. But the bigger the target, the more weak points it has. They might not be able to take Gobwin Knob, but containment works just as well, and the more area they take, the more they have to defend, and the more spread-out they get.
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2009-05-05, 05:17 PM (ISO 8601)
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2009-05-05, 05:52 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
Fundamentally disagree.
Everyone on Erfworld would probably be wondering what happened, did Stanley do it on his own or with inside-RCC help, could he do it again, what should he be paid not to do it again, could we get a hold of the technology (and boop anyone else).
Well played, this situation can make Stanley the racket-leader of the world.
At the very least, it buys him several turns in which everyone figures out what to do next.
The assasination idea is interesting, but remember that as yet nobody knows exactly what happens, except for GK. They wouldn't know whi to target anyway. And if we see that some new coalition is forced to resort to assassination and covert ops after being defeated soundly on the battlefield, well that is to acknowledge the imbalance and asymmetry of the situation.
I don't follow. In these kinds of games, expansion is usually a necessary condition to achieve the goals and any weaknesses that it implies are to be taken in stride. It does not mean that the side that can expand fastest is a weak side- usually they become the strongest. Particularly since after every successful engament they can swell their ranks.The whole point of this is lost if you keep it a secret.
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2009-05-05, 06:27 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
The game structure does not necessarily allow an assassination as we would understand it from the real world.
Take Advance Wars as an example, no matter how much you hate the enemy leader, or how hard you beat them in a battle, you can't actually kill them because there are no rules that let you.
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2009-05-05, 06:31 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
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2009-05-05, 06:55 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
Indeed, but I do prefer this meat wagon But any system could do, and the idea isen't even new, Sizemore do colect his material for his Crap-Gollens, Wanda could get someone to colect her material.
*remember, english is not my mother language, heck, it's not even my aunt language, well maybe my 3rd degree cousin language
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2009-05-05, 08:00 PM (ISO 8601)
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Re: Erfworld 158 - tBfGK 145
There's a worse possibility...
Think about it. Someone is reanimated as a new, uberpowerful type of undeadcroaked; says they now stand as proof of a higher expression; and decides to take over the world. Come on, we know what that means:
Erfworld is about to have one of those "army of the undead out to kill everyone" scenarios.