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    Default [ACRO] GLoG 28: The People's Republic of Magtok

    PLEASE READ BEFORE POSTING IN THIS THREAD!


    The Good League of Good is an organization devoted to the redemption of evildoers. All of our members are either good aligned or trying to become good.
    To become a member PM either FF Fanboy, Haleyintraining[Leave of Absence], Happyturtle, Kaelaroth, Lex-kat, or Saint Nil.

    ##############################
    OOC: All players are welcome to make a character to join GLoG. The PM requirement is only so we know who is around. We aren't running auditions or anything.

    IC: Your character may be refused entry to the premises or asked to leave if they are not of good alignment or if they cause trouble in character.

    ##############################

    Also, before you join, read the Rules of the Spork. If you are not a member, then when your character arrives, you will be outside the front door and must roleplay getting entry.

    Membership form:

    Name:
    Current Alignment:
    Desired Alignment:
    Profession:
    Race:
    Age:
    Why do you want to join GLoG?
    Any other important information:

    Bulletin Board

    Full Members list here.


    New GLoG HQ Map
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    Ground Floor
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    1. Front Entrance - Where people go in.
    2. Great Room - The main lounge.
    3. Infirmary Wing - Only slightly more equipped than the average hospital. Expect to be here. A lot.
    4. Member Quarters - Where people sleep. Rooms can be fully customized, and several times bigger on the inside than they really should be, due to dimensional mojo.
    5. Gazebo - Step cautiously, and you may just survive.
    6. Pool Area - Indoor Pool and Hot-tubs.
    7. The Armory - If you can kill someone with it, it's there.
    8. The Conservatory - Rare plant specimens abound!
    9. Covered Walkways - Are Covered.


    Basement 1
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    1. Water Works - A veritable mass of pipes.
    2. The Vaults - Shiny...
    3. The Labs - Beware the Mutant-Half-Were-Pirate-Zombie-Dog.
    4. Detention Blocks - Totally humane, we swear!
    5. Sparring Pits
    6. Training Mats
    7. Shooting Range
    8. Obstacle Course Area - Over eleventy billion possible combinations!


    Basement 2
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    • Secret Drone Factory - Completely Inaccessible. Who built it? SECRET! Who designed the drones? SECRET! How do the drones even get from the factory to the base if it's 'completely inaccessible' anyway? I SAID IT'S SECRET GODDAMIT!
    • Particle Accelerator - Why do we even have one of these?


    Old GLoG HQ Map
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    Great Room
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    Portal between GLoG and Farthing Cottage. Requested by Kaelaroth.

    If you have a question, please read our FAQ first, it may already have been answered:
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    FAQ:

    1. What's the point? Isn't there already a good aligned organization? Why didn't you just join HALO?

      OOC, we have nothing against HALO. (IC may be a different story.) However, we wanted an organization that only allows good-aligned members and focuses on the redemption of evildoers. If the real world can have multiple organizations for the purpose of doing good, we don't see why the forum can't hold more than one as well.

    2. No seriously. Aren't you just a HALO clone?

      Not intentionally. We have our own purpose and our own mission, which overlaps somewhat with HALO's, but is not identical.

    3. Why don't you let anyone post in the main thread without PMing first?

      OOC answer: Honestly, we tried it, and it was too chaotic to read.
      IC answer: You don't let strangers wander into your house at all hours, do you? We just want to know who is in our house.

    4. Still, it seems awfully rude. You've offended a lot of people.

      We're sorry. We didn't mean to.

    5. What's the point of the visitor's centre?

      We still want to play nicely with others! So we set up the visitor's centre thread to provide an IC access port.

    6. Are you part of the Town? Or are you in an extra dimension?

      We didn't really know at first, but when AMEN contacted us, it seemed clear that we inhabited some sort of reality with AMEN and HALO. Which means we aren't Town. I think. (Really, we're making this up as we go along!)

      New answer: Everyone's a part of the town, but the rules are different here, Town laws do not apply. ACRONYM rules do. So respect the rules, and we will all get along just fine.

    7. Will you be interacting with the other groups?

      Yes, but we haven't worked out the mechanics yet. We're officially at war with AMEN, but we don't want random fighting going on in our headquarters. So we might be setting up a war thread or a plot thread or something, but we don't know yet.

      As far as HALO goes, we have no formal ties with them, though there is some membership overlap, and we're currently in discussions. IC, some of us have formed a negative opinion of HALO. It doesn't mean we have a problem with you OOC. (Honestly, Turtle isn't the brightest crayon in the box, and she's very defensive about being a former evildoer.)


      We interact with other groups quite a lot, though the war with AMEN has come to an end.

    8. GLoG is a pretty silly name, isn't it?

      Yes. Yes it is. One of our founding members used to belong to the Evil League of Evil (If you haven't heard of it, google 'Dr Horrible'), so when she turned good, it seemed reasonable to form the Good League of Good.


    Members Only Areas:
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    Some areas of the base are DNA locked and alignment locked so that only members with no evil intent can enter unescorted. These include the Security Room, the Armoury, the Detention Wing, and the Artifact Vault.

    Artifact Vault - Set next to the Armory, this is where GLoG's major artifacts are stored. The door is DNA locked to members only.
    Spoiler
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    The Brightheart
    The Brightheart is a plain orb, set upon a stone plinth labeled 'The Brightheart'. Also on the plinth is a note that says:
    'Do Not Remove. Ever. No, not even then. (But maybe then.)'
    The Brightheart itself glows with inner light, and throws up a positive energy blanket of moderate strength (heals most surface wounds, and makes undead sick) a few meters in radius. Touching the Brightheart results in having a large amount of positive energy run through you (heals all wounds, and drives undead to near death). Inside the plinth itself is a gate to the Negative Energy realm, which draws off the excess positive energy from the Brightheart. Should the Brightheart be removed, and taken away from the base without the necessary preparations being made, two Very Bad ThingsTM will happen.
    A) The Brightheart's positive energy will not be siphoned off, and so it will be returned to full strength, throwing up a powerful positive energy blanket about a kilometer in radius, and killing anyone who touches it, living or no, through sheer positive energy overdose.
    B) The gate to the Negative Energy realm will become unstable and tear, creating a giant Negative Energy rift in the middle of GLoG.


    Banners:
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    All banners by Logalmier.

    Here's our Wiki

    What defences does GLoG have? Find out here.
    Security cameras
    (you don't need to read it before joining, but this seemed as good a place to put it as any)
    And finally, The Drones in GLoG.
    The GLoG/HALO portal:
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    The portal between GLoG and HALO is still open, providing instantaneous transportation between the two organisations.
    But anyone passing through it arrives outside the front door. If they've already been cleared (previously interacted with GLoG without hostilities), they can walk straight in without having to roleplay out knocking on the door and so on.

    First time visitors, or people who have previously caused trouble have to wait for someone to undeadtime to decide whether they can enter the building (GLoG), or not.

    Spoiler: Interested in Nexus FFRP? Newcomers welcome!
    Show
    FFRP Faqs |Nexus Faqs | Nexus IRC Chat
    We're friendly! Join the fun!
    Ext. Sig.
    PCs

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Quote Originally Posted by Falgorn View Post
    Falgorn reappears to collect the paper. "Show some decency. It's not your mother's house."
    The paper still being balled up in Glorious Serenity's hand, Falgorn fails to collect it. She doesn't even respond to him, just brushing past and ignoring his presence.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia rounds the corner and enters the main hall in the process of pulling a shirt and pants on over a red bikini. She stops and looks at Glorious Serenity, taking her in. ((psst, this is a subtle request for a description )) The young woman with short red hair and green eyes glances around the room to be sure nobody else came in with her.
    Not really here. Just an illusion.

    Avatar by Gulaghar

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Glorious Serenity is not a normal woman. She is tall, easily clearing six feet, and has a good deal of muscle, though not to the extent that it detracts from her appearance. She has an air of intimidating, herculean perfection about her, and her skin gleams as if it had been oiled. Her hair is tied back in a long black braid, and her green eyes rove over the base as she examines it, trying to find anything of interest...

    Serene looks down at Tia and raises an eyebrow at her.
    "And you are?"
    Her voice is soft, but filled with authority.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia gulps and looks up at the woman. She recognizes deserved authority when she hears it. Masha Saotome.
    Not really here. Just an illusion.

    Avatar by Gulaghar

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    "Tell me, Masha, where are the champions of this place?"
    Serene focuses her heavy gaze on the girl, the full weight of her presence falling hard upon her.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia trembles and sinks under the weight. I... I don't know. I just got here. As the weight bares harder and harder upon her, her stance shifts. She slowly and subtly falls into a defensive stance. Hard to identify to those who are unfamiliar with the martial arts, it is a well designed and practiced stance. The kind that tells a master that there is more going on with her than appears on the surface. Are... Are you looking to fight somebody?
    Not really here. Just an illusion.

    Avatar by Gulaghar

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Danger.
    Think Serene and her demon at the same time. In an instant, her sheathed sword has been swung down in a counter position to Tia's stance, mimicking a similar martial arts style, but implementing the sword in its use.

    Tia may notice that the sword in question is disconcertingly difficult to understand. Despite how it is quite obviously there, it could be any size from a short sword to a oversized claymore, and any shape from rapier to falchion. It's very confusing....

    "Perhaps... is that a challenge?"
    There is a vivid interest in Serene's eyes now.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Marley walks into the great room.
    "Uh oh."

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia eyes the sword, trying to focus on its form and size. Giving up on that, she sets her eyes on her opponent's. A smile creeps onto her face. I guess it is. Her fighting spirit flares up around her. Her position shifts into an offensive one. For a moment, I thought you were somebody else. But seeing as you are not him, I think I might enjoy a good spar.
    Not really here. Just an illusion.

    Avatar by Gulaghar

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    "I'm quite certain I am not a man."
    Says Serene, shifting into a more defensive stance, a flicker of green light forming around her.
    "And I accept your challenge. Come at me when you're ready."

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Marley runs out of the room and heads to the security room.
    "Sure, they might want a duel, but I prefer something more certain when dealing with a problem. Now, how let's see, how send a massive amount of security drones?"

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia flashes and vanishes in a blur of acceleration. She leaps to the side, flanking Serenity to the left. She lands and springs towards her opponent. She aims a powerful chop at the woman's weapon hand, seeking to disarm her before the fight gets underway.
    Not really here. Just an illusion.

    Avatar by Gulaghar

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    As Tia shifts her position, Serene blurs to one side to keep opposite and facing her, matching the speed displayed by her opponent.
    "I race the wind as it blows, learn from its swiftness."
    As Tia strikes, her entire form seems to ripple and blur, her movement slowing as she gains a position out of the path of the blow.
    "Who can touch the air, or catch the breeze in their hand?"
    Her sheathed sword whirls out and under the girl's arms in an attempt to deliver Tia a solid blow to the stomach.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia reads the attack at the last moment and reverses direction, allowing the blow to propel her backwards as apposed to knocking the wind out of her. A small, round object falls to the ground at Serenity's feet. A short fuse fizzles before the fire bomb explodes is a flash of bright light and concussive noise. Not deadly, but a good flash bang. Happosai Fire Burst! Tia lands and falls into a ready position again.
    Not really here. Just an illusion.

    Avatar by Gulaghar

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    "Here we go. Now, lets just give our follow member a chance to win this, before I send in the drones."

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Time slows to a crawl for Serene, and she leaps up and backwards, gathering momentum at an impossible rate as she lips one hundred and eight degrees in the air, landing on the ceiling feet first and skidding along it, completely ignoring that gravity should be pulling her in quite the opposite direction.

    "What mars the grace of the zephyr, or tells it where it must go? Only the fool questions its passage."

    She races along the ceiling and leaps down towards Tia, her sword flashing out in a flurry of strikes as she flips and regains her footing on the ground.
    Last edited by AmberVael; 2009-06-03 at 10:31 PM.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia follows her movements, pivoting in place so that she is always facing her opponent. As Serenity descends towards her, Tia grabs her shirt and tears it off. She wraps it rapidly around her wrist, twisting and binding the material to give it a bit of extra strength. As Serenity launches her flurry of blows, Tia uses the shirt covered wrist to block them, always twisting her wrist to impact the side of the blade when possible. As soon as the buffet ends, Tia tears off the tattered remains of the shirt and throws them at Serenity. A thin wisp of smoke trails the cloth, tell tail of another explosive. Tia waits for the exact moment Serenity moves and vaults in a path that will give her an interception and a chance to launch her own blitz of lighting punches.
    Not really here. Just an illusion.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Serene side steps and moves her sword to bat the bomb out of the way as she dashes off to the side- movement which is quickly checked and reversed as Tia intercepts her. The warrior deflects each blow with neat twists of her arms, pushing the attacks away to try and throw the woman off balance before striking out with an overhead sword stroke that makes the air hum loudly with its speed.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia is frustrated by her opponents impressive speed. She wouldn't have pegged her for being this swift, judging from her size and build. She tries to land blows until Serenity returns with her own attack. The girl disengages, throwing her weight down and back, allowing her to drop away from the weapons arc just in time to hear it go singing by. Oops, that sucker is deceptive in its dimensions. Too late does Tia realize the sword is several inches longer than she thought a moment ago. There is a rending tear as she doges back and rolls to her feet. She checks herself for injury quickly and finds her borrowed pants now pinned to the floor by Serenity's weapon. Vidalia is going to be mad... On the bright side, the fan service quota of this fight just sky rocketed, for those who can keep up with the action, as Tia is now wearing nothing but a red bikini. She holds up her hand and motions for her foe to come at her. Her next attack requires her to allow her enemy to stay on the offensive while she skillfully draws her in an ever narrowing spiral path. She only hopes that Serenity is too focused on landing a blow to note the intentionality of her moves.
    Not really here. Just an illusion.

    Avatar by Gulaghar

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Serene leaps forwards, moving in the spiral and spinning with it, using the movement to her advantage as she launches a wave of four arcing and spiraling cuts at Tia.

    "Who dares step into the tempest- defy the storm and brave the cutting wind?"

    Her sword vanishes as she completes the fourth stroke, but she whips out with her opposite hand in a surprise, wide strike, and the sword flickers into being as she strikes with it before fading back into nothingness after the attack.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia dodges the first three strokes, further leading her foes into her trap. The final blow catches her by surprise, landing heavily against her side. She grunts with pain as the blow opens her barely healed wounds for her scuffle with a wild wolf just the night before. Too late. She reaches the center and of the spiral and raises her fist upwards. Flying Dragon Ascension Wave! She lets loose a blast of stone cold battle resolve that draws the fiery battle spirit she and Serenity had left behind in a spiral inward and up. The energies converge, rushing together upwards, creating a powerful whirlwind that strives to suck Serenity upwards and send her careening out of control though the air.
    Not really here. Just an illusion.

    Avatar by Gulaghar

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Watch out!
    Serene's demon shouts in her mind, but Serene leaps into the whirlwind, flinging upwards and riding the wave of energy upwards, being thrown away from Tia, but doing so in a controlled manner that once again sends her skidding along the ceiling until she slows, at which point she drops and does a neat flip to land on her feet.

    "You're far better than I expected."

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia faces her and grins. I could say the same. Not many survive that attack in one piece. She coughs and winces. Blood flows from the re-opened wounds on her side. I seem to be at a bit of a disadvantage. Mind if we give this one more good go to see who come out on top?
    Not really here. Just an illusion.

    Avatar by Gulaghar

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    "Tempting as it is, you are injured, and I do not wish to further complicate your problems. To fight against you successfully might end up with me using more force against you than you can take."
    Serene flips her sword across her back, standing straight.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Tia seems a little confused by this response. She starts to disagree, but realizes that she probably wouldn't win if they did go all out at this point. Fine. But this is not a win for you. This is a postponement till a later date. She holds her side to try to staunch the bleeding.
    Not really here. Just an illusion.

    Avatar by Gulaghar

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    "...as you wish."
    Serene gives Tia a formal, almost mocking bow.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Vidalia wakes up, and upon not seeing Tia, runs out of the hot tub, barely remember to grab her top as she went, which she takes the time to put on.

    Once in the great room, she sees Tia bleeing, and a stranger facing her.

    Tia!!! She screams as she runs to her side. Let me help you!
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    Inner Circle. Lexdoll by Recaiden

    Nothing to See Here, nothing is recruiting.

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Quote Originally Posted by FireFox View Post
    Sam checks Dani, and the stuff, for any tracking devices or other... unpleasantness.
    She'll find...well, nothing at all. However it does appear that Dani was injected with something...






    Meanwhile, of attention to people elsewhere, there's a knock at the main door.
    Or, perhaps rather, at where the main door used to be.

    Inner Circle
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    Games Won: 5
    Ashna and Brendan dolls by Recaiden
    BR by Dr. Bath

    BR's Bag o' Nuts The Russkijs Bushrangers explained
    Homebrew
    Condiments Pianos Tumbleweeds Drow Bloodline Half-Drow Noble Lacy Items

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    Default Re: [ACRO] GLoG 28: The People's Republic of Magtok

    Nikolai softly padded from her room once again. She was making a habit of this, running from the kitchen to her quiet, nearly empty room.
    As usual, a scarf was tied around her neck, her flesh almost completely covered in long billowy fabrics of purple and black.
    The red-head moved slowly back to the kitchen, taking up her spot from earlier in the day.

    Do not spray into eyes--
    I have sprayed you into my eyes

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