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Thread: New Race (PEACH)
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2006-05-19, 09:39 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Endicott, NY
- Gender
New Race (PEACH)
Jarek are crusaders out to rid the world of Chaos and Evil. They use their personality and cunning to seek out and destroy evil.
They look like golden skinneded beardless dwarves. They have small amounts of facia (men)l and body hair and hair colors generally range from white to a light blue. There hair is usually tied back and length depends on age. Eye color is generally blue or green.
Jarek
+2 Wisdom, +2 Charisma, -4 Dexterity
-Mediuml-Size
-Base Speed is 30ft
-The Jarek have +2 to Gather Information and Diplomacy
-Low-Light Vision
-+2 to all saves against spells and spell-like abilities with the [evil] descripton
-Can Detect Evil once per week
-Can wield Longswords regardless of Class
-Languages: Common, Celestrial. Bonus Languages: Abyssal, Dwarven, Elven, and Infernal
Favored Class: Paladin
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2006-05-19, 09:43 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- USA, Central Time
Re: New Race
Make the favored class Paladin and you're set. Two favored classes or a choice is too flexible for how you described them.
If you have made an avatar for me, do not worry. I have them saved. Your work was not wasted. The reason I am not showing them right now may be because I feel they should be shown off at a better point in time.&&&&Orange Zergling doll by Sneak.
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2006-05-20, 01:48 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
Re: New Race
I would toss on an LA +1.
Avatar: Dave the Drone Rigger, by Brickwall
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2006-05-20, 01:55 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Missoula, MT
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2006-05-20, 01:59 AM (ISO 8601)
- Join Date
- Apr 2006
- Location
Re: New Race
That seems like too many stat bonuses for a -2 dex. Beyond that it's pretty nice.
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2006-05-20, 08:12 AM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: New Race
The Hobgoblin from the MM:
Medium Human (Goblinoid).
+2 Dex, +2 Con.
Base speed: 30 ft.
+4 racial bonus on Move Silently checks.
Automatic Languages: Common, Goblin. Bonus Languages: Draconic, Dwarven, Infernal, Giant, Orc.
Favoured Class: Fighter.
Level Adjustment: +1.
Why are your dwarf people immune to Unholy Blight and Blasphemy? Those are powerful spells and that's pretty much a unique ability.
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2006-05-20, 10:14 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
Re: New Race
Maybe +2 to all saves against spells and spell-like abilities with the [evil] descriptor? Detect evil 1/day
then it would be a +1 Lv adjustment
Or remove the immunity to those evil spells completly to keep it at lv adjustment +0
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2006-05-20, 01:06 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Endicott, NY
- Gender
Re: New Race
I'm trying to keep it at LA +0. Other wise it sounds pretty good with the +2 saves for spells and spell like abilites.
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2006-05-20, 02:22 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
Re: New Race
Personally I think they seem a bit weak... I might at a +2 con or something... Dexterity seems a lot more vital a stat than wisdom or charisma, and additionaly it has a slow basespeed. Either that or I'd just knock it up to regular 30ft and call it even.
I had a witty quote, but it was too long, so you get this instead.
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2006-05-20, 08:04 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Endicott, NY
- Gender
Re: New Race (PEACH)
It seems pretty balanced as is though. The Con bonus would be too much.
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2006-05-20, 10:55 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Los Angeles
- Gender
Re: New Race (PEACH)
Its an interesting race.
You know what... I take that back... Its a pretty boring race....
I say this only because they are pretty much super lawful good race (and with the racial abilities to cover being a pladin well). One of the major criticisms about this is that you've pretty much created a race with a major class in mind. The only other base class this race is good for is cleric. Druid doesn't use charisma and could really use the dex with their low armor. Ranger really needs the dex. Fighter has almost no need for the wis or cha.
besides flavor problems, it is balanced, if a little short on abilities. You know Dwarfs get +2 on all saves against magic, right?
so are they Humanoid, or native outsiders? Making them native outsiders would probably make them balanced.
and i agree with High-chancellor. Give them 30 foot base speed.
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2006-05-21, 07:27 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Endicott, NY
- Gender
Re: New Race (PEACH)
Alright I'll change the base speed
I am to assume the Native Outsider is 3.5 because I have no clue what you talking about and they aren't dwarf.
They could make good... rogues if your playing the old fashioned Charismatic rogue that run at the first sign of combat.
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2006-05-21, 07:52 PM (ISO 8601)
- Join Date
- Apr 2006
Re: New Race (PEACH)
But most rogues like to be able to sneak and pick locks, disable traps... stuff like that.
Avatar by GryffonDurime. Thanks!
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2006-05-21, 10:48 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Endicott, NY
- Gender
Re: New Race (PEACH)
I was onlt saying that for the the sake of arguing.
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2006-05-22, 12:44 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- the town
- Gender
Re: New Race (PEACH)
so like where do jarek build there cities or othe settlements?
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2006-05-22, 12:49 AM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Los Angeles
- Gender
Re: New Race (PEACH)
Originally Posted by Osiris_Shadowblade
And with that logic, they would probably make better bards than rogues. The bonus on gather information and diplomacy could make them better bards than half-elves.
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2006-05-22, 06:58 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Endicott, NY
- Gender
Re: New Race (PEACH
Is that a good thing or a bad thing?