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    Ogre in the Playground
     
    Deathslayer7's Avatar

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    Default Witches & Warlocks II: Double Double Toil and Trouble! Witches Won!

    Welcome to Witches & Warlocks II:
    Double Double Toil and Trouble!


    Narrator - Deathslayer7
    CoNarrator - The Bookworm

    Basic Werewolf Rules for Beginners:
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    Werewolf Games, commonly abbreviated as WW, are strategy games, where the players have to lie, trick, deceive and backstab as much as they possibly can.

    The basic procedure is like this: Werewolf players are given a role via Private Message. This role is secret and is only known to the player and the narrators. The premise is to keep that role secret from the rest of the players.

    There are two basic teams: The Wolves and the Villagers. The Villagers have as their winning condition to find out who among them are Wolves. Since everyone's role is a secret, it takes a while of guesswork and strategy to manage this. The Wolves, on the other hand, have as their goal to hide among the Villagers and make the villagers suspect each other while surviving until they eliminate enough villagers so that the villager number equals their own.

    The game is divided in two Phases: The Day Phase and the Night Phase. During the Day Phase, everyone, Wolves and Villagers alike, Point at someone to vote on who is going to be lynched that day. As a general rule, this is done by writing the person's name in red text. The player with the most votes will be lynched, that is to say eliminated from the game. Day Phases generally last 48 hours.

    The Night Phase is for stuff that happens under the table. Some people have roles other than simple "Villager" and "Wolf". I'll get to them in a moment. People with these special roles usually have "night actions" that require targeting a certain player. This is done by PM'ing the narrator with the action. During the Night Phase, the wolves send in an action to kill one player of their choice. The Player's death is announced at the end of a Night Phase, and then the Next Day Phase starts. Night Phases generally last 24 hours.

    On Power Roles: As mentioned before there are several Roles. "Wolf" and "Villager" are the most basic of roles, but games usually include more. The basic power roles are:
    A Seer, who sends in an action every night to the narrator to "scry" another player, one per night. The narrator will tell the Seer what role that player has.
    A Baner, who protects one person from being killed each night.
    A Fool, who is told he is the Seer, but actually gets results for scries at Random.
    A Devil, who is the Seer for the Wolf Team.
    The Masons who are a group of Villagers who start off knowing each other's roles. (They're all working together.)

    Those are the rules of the Classic Werewolf game. Usually, however, games have several variations and other roles. The special roles and variations for this game are defined below in the Roles section.

    In another note: Players must vote, they cannot abstain. If a player fails to vote for two days in a row, he or she will be automatically disqualified, known as an Auto-lynch.

    When a player is lynched, Killed, or Auto'd, his death is announced, he is removed, and his role is made public. While players are allowed (and encouraged) to communicate with each other outside the main thread by PM or IM, Dead Players cannot be contacted and cannot attempt to influence the game in any way.

    On cheating:
    Different narrators have different definitions of what constitutes as cheating in their games. However, there are some actions that are considered cheating by most rules and shoud be avoided.
    A) Requesting or bullying other players into forwarding the PM with their role from the narrators. After long discussion in WW Central, the general concensus was that this is considered cheating.
    B) Likewise, using your role PM as proof of your identity. Your Role PM serves for one purpose only: to tell you your role. Not to tell it to everyone else.
    C) Attempting to help your team after dying. Within the universe of the game, dead players are DEAD. Dead men tell no tales. Eliminated players who attempt to provide information or to influence the voting or night actions in the game are cheating.
    D) Attempting to extract information from dead players. Just as dead players cannot interfere with the game, living players cannot try to use them to obtain data, e.g., "Hey, you were the seer, right? Can you tell me who was scried?" or "You were a mason, weren't you? Can you get me in contact with the others?".

    That explains the basics of Werewolf Games. I hope you enjoy this game!


    The Roles: Good Guys
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    The Wizard of Oz (Baner): The Wizard of Oz knows everything that goes down in his land. He's the man to go to when you need help. Once per night, he can bane one person from night kills.

    The Good Witch(Seer): This little fairy is one of the few good ones. She knows what people think and who they are and what they will do. Once per night, she can scry someone to determine their true role.

    The Scarecrow (Fool): Have you seen my brain? With no brain, it makes it hard for the Scarecrow to think right. As such, he thinks he is the seer. Once per night, he can scry a person, thinking he knows what they are. Result is random.

    The Lion (Special Role/to be edited): Lions are supposed to be strong, scary and fierce, but this one seemed to go the opposite direction. Any actions or night kills that target the Lion take effect one day later.

    The Tinman (special role/to be edited): A body made of metal can withstand a lot more then a normal human body. The Tinman has a special ability that lets him try and save one person from a night kill. The Tinman chooses one person targeted at night, if that same night that person is targeted, he sacrifices himself instead to save that person.

    If successful, people will know that the Tinman stepped in to save the day, and who was protected, but not their role.

    Note- If the baner banes the same person as the Tinman tries to save and the Witches attack that person, the ability is not used.

    Dorothy + Toto (Voiders): Can you help this little girl and her dog find their way home? Once per night, they can either choose to change a person's point the next day phase to match their own, or negate any ability that a person might have that night. Both Dorothy and Toto start seperated. Part of their win condition is to find each other.

    Munchkins (Villagers): These are the normal everyday law-abiding little loveable people who pay their taxes in candy. Unfortunately, they are stuck in the crossfire.

    Wizards (Masons): A small select group of individuals who help the Wizard of Oz maintain peace in Oz. Start off knowing each other.


    The Roles: Bad Guys
    Spoiler
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    The Wicked Witch of the West(Alpha + Beast): The Wicked Witch is not to be taken lightly. Whenever she is lynched, she can choose one person who pointed at her and takes them down with her.

    The Wicked Witch of the East (Disguiser): A house kill her? Yeah right! Faking her own death, she can choose someone and change their role to her choosing for the night.

    Flying Pet Monkey (Devil): Watch what you say. This little critter is a master of treachery. Once per night, it can spy on a person to determine their true nature.

    The Nome King (Voider): Once King of Oz but no longer, he still refers to himself as a King. Behind the scenes, he can choose certain people he wants. He can either change their point for the next day to match his own or their night ability, if they have one.

    Witches (Wolves): These are witches, who for their own reasons, choose to follow the Wicked Witches.


    Player List (29/30)
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    {table=head]player|role|died
    Mustiado||
    billtodamax||
    Opeth_Freak||
    Aemoh||
    Murska||
    Feeling Coward||
    Dirk Kris||
    Allysian||
    eaglewiz||
    Fin||
    banjo1985||
    evanfets||
    Happyturtle|Munchkin|lynched day 1
    Lex-kat||
    Hyozo||
    Mrs Banjo||
    Kyouhen||
    Haruki-kun||
    MOD||
    roger123275||
    Jontom Xire|Munchkin|lynched day 2
    Talic||
    Supagoof||
    Jair Barik||
    Quintis||
    The Bushranger|Good Witch|killed night 2
    Blue Ghost||
    Oddity|Munchkin|killed night 1
    OrderoftheSnarl||
    [/table]


    fluff to come later. edits to roles as well.
    Last edited by Deathslayer7; 2009-07-29 at 01:36 PM.
    Not wearing your seat belt? See you soon!
    Thanks to Kwarkpudding for this excellent avatar.

    Quote Originally Posted by Lady Tialait View Post
    This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.

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    Dwarf in the Playground
     
    Mustiado's Avatar

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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble!

    In, of course.

    Writer of the winning scene for Rebellion IV - Thanks guys! Zeus Trophy courtesy of Phase. Who rocks.
    CatMuffin Wolfwood courtesy of Onasuma.
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    Barbarian in the Playground
     
    billtodamax's Avatar

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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble!

    I'm in.
    Avatar by Me!
    Recaiden made the mime doll.
    Awesomeness below by ET.
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    Quote Originally Posted by Duneyrr View Post
    billtodamax, if your post were a young woman, I would awkwardly ask it out on a date.

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    Pixie in the Playground
     
    Opeth_Freak's Avatar

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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble!

    In, as always
    Halloween Angry Clown William Wallace by Elder Tsofu. Idea inspired by Geesi. Thanks guys!


    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

    My WW roles so far:
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    Games overall: 19
    Mason: 3
    Something weird: 6
    Villager: 11
    Wolf Disguiser: 1

    Games I won: Paranoia III, S.E.U. IV, Invasion of the Zombies: Outbreak, Werewolf Classic IX

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    Pixie in the Playground
     
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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble!

    In, says I.

    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

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    Troll in the Playground
     
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    I'll join.
    Trophies:
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    Trophies.

    Quotes:
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    Quote Originally Posted by lamech View Post
    Trusting Murska worked out great!
    Quote Originally Posted by happyturtle View Post
    A Murska without lies is like a day without sunshine.

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    Orc in the Playground
     
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    Count me in.
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    Quote Originally Posted by TheLaughingMan View Post
    He's Fleeing Coward. The man could be a cookie-baking, cancer-stricken orphan kitten and still look like a reasonable suspect.

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    Barbarian in the Playground
     
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    Sign me up.
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    Dirky by Beans!
    Officially putting in for an extended leave of absence.

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    Dwarf in the Playground
     
    Allysian's Avatar

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    In for the Win! Hehehe. I made a funny!
    Well wasn't that fun? Daaaaandyliens...
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    If anyone would like to make me a banner with my elven druid dude in a dandelion field making dandelion chains, that'd be.....nice.....

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    Dwarf in the Playground
     
    The Bookworm's Avatar

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    I'll conarrate, but if I'm not wanted for that spot, I'm in!
    Avatar by The Neoclassic

    WW Game Roles:
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    Games Played: 21
    Devil: 1
    Wolf: 2
    Wolf Alpha: 1
    Co-Narrator: 2
    Narrator: 1
    Villager: 13
    Other (Weird): 1


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    Dwarf in the Playground
     
    MindFlayer

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    I'm in this one.

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    Orc in the Playground
     
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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble!

    In, with Cake!
    Last edited by Fin; 2009-06-22 at 12:40 PM.
    Waiting for that day, when we all have the time.
    Quote Originally Posted by Dirk Kris View Post
    I'll never trust you again. Even if we're on the same team. Even if the narrators tell me to.
    Monkeytar by me!/DYF Avatar by Mr Saturn!
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    Ogre in the Playground
     
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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble!

    In says I
    Elder Tsofu believes in the power of Banjo! Banjo-tar by Bayar, I think!
    NEXUS - HORATIO
    WW Roles to Date

    Cat Fight 2 - Attack of the Reinholdts - Game Underway

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    Ogre in the Playground
     
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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    k roles edited a bit. might want to reread them. Some more roles also added in.
    Not wearing your seat belt? See you soon!
    Thanks to Kwarkpudding for this excellent avatar.

    Quote Originally Posted by Lady Tialait View Post
    This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.

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    Halfling in the Playground
     
    PaladinGuy

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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    Sign me up.

    Hmmm I thought the house killed the Wicked Witch of the East - not the West.
    And where are the silver shoes/ruby slippers ?
    Check out past werewolf games at the Unofficial GiantITP werewolf archive
    Also wasting too much time playing Evony right now.
    I don't wanna be a llama or a duck or a wabbit.
    I wanna be a POODLE!

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    The Bookworm's Avatar

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    Evnafets: You're right, the house killed the WWotE, not the WWotW. WWotW was killed by a pail of water. I'm melting, I'm melting!

    There are also two witches, the Good Witch of the North, who is nameless, and the Good Witch of the South, named Glinda. They are often mixed up.
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    WW Game Roles:
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    Games Played: 21
    Devil: 1
    Wolf: 2
    Wolf Alpha: 1
    Co-Narrator: 2
    Narrator: 1
    Villager: 13
    Other (Weird): 1


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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    In, as Tip.
    Spoiler: Interested in Nexus FFRP? Newcomers welcome!
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    Interested in Nexus FFRP? Read here and here then dive in. Newcomers welcome.
    My Characters | Nexus Digest 78 | Formspring Index | Objects
    Stories | Smile! | Smile Big!
    Avatars for Adoption


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    Quote Originally Posted by evnafets View Post
    Sign me up.

    Hmmm I thought the house killed the Wicked Witch of the East - not the West.
    And where are the silver shoes/ruby slippers ?
    you saw nothing. >.> I mean it.

    I keel you!
    Not wearing your seat belt? See you soon!
    Thanks to Kwarkpudding for this excellent avatar.

    Quote Originally Posted by Lady Tialait View Post
    This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.

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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    In.
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    Inner Circle. Lexdoll by Recaiden

    Fae WW III: Faerie-ly Confusing is recrutiing AL Replacements.

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    Barbarian in the Playground
     
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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    "Odd, it seems that this itteration of Witches & Warlocks is lacking in warlocks."

    Hyozo will remedy that by joining.
    Avatar by Vulion. Vectored by me.

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    In with eggs. Hope somebody gets this
    [CENTER]
    This is Ambrosia, Custard's Good little sister. Give her a cuddle!

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    Ogre in the Playground
     
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    I do believe I shall get in on this one.
    Steam Name: [GitP]Balthasar

    I has a Deviant!

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    Ettin in the Playground
     
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    I shall be in.

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    He is... the most interesting Angel in the world.
    "I don't always keep spreadsheets over crazy voting patterns on the first day. But when I do, I'm the one running the game."


    ~Credit to Skippy for second line.

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    Orc in the Playground
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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    I suppose this means I'm IN!

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    The Bookworm's Avatar

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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    Quote Originally Posted by Mrs Banjo View Post
    In with eggs. Hope somebody gets this
    I get it; don't worry.
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    WW Game Roles:
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    Games Played: 21
    Devil: 1
    Wolf: 2
    Wolf Alpha: 1
    Co-Narrator: 2
    Narrator: 1
    Villager: 13
    Other (Weird): 1


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    Dwarf in the Playground
     
    DruidGuy

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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    Count Me In!


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    Quote Originally Posted by PirateJesus View Post
    Plus, with the UMD check, I could just threaten to blow the world up using stonehendge.
    Quote Originally Posted by The Giant View Post
    I love how it never crosses anyone's mind that the author may know less about astronomy than they do.

    I WENT TO ART SCHOOL, OK?
    Quote Originally Posted by Rawhide View Post
    From what you described, you were dying.


    Not a shred of evidence exists in favor of the idea that life is serious.
    Brendan Gill

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    Orc in the Playground
     
    Fin's Avatar

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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    Quote Originally Posted by The Bookworm View Post
    I get it; don't worry.
    I don't! What does it mean, if it's a reference to the actual Wizard of Oz story then I'm lost. I've seen the film... But it was about 10 years ago!
    Waiting for that day, when we all have the time.
    Quote Originally Posted by Dirk Kris View Post
    I'll never trust you again. Even if we're on the same team. Even if the narrators tell me to.
    Monkeytar by me!/DYF Avatar by Mr Saturn!
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    Halfling in the Playground
     
    PaladinGuy

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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    Eggs are the Nome King's only weakness. Eggs are the stuff of life, and deadly poison to all of his underworld creatures.

    He was introduced in the third book of the series (Ozma of Oz) and featured in the movie "Return to Oz" which was a mix of books two and three.

    Me? Oz obssessed? I deny everything.
    Check out past werewolf games at the Unofficial GiantITP werewolf archive
    Also wasting too much time playing Evony right now.
    I don't wanna be a llama or a duck or a wabbit.
    I wanna be a POODLE!

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    Halfling in the Playground
     
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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    In!

    I forgot to prepare explosive runes this morning. And I'm not a wizard anyway.
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    Quote Originally Posted by Shadowcaller View Post
    Damn Jontom and his twisting logic that make sense.
    Quote Originally Posted by banjo1985 View Post
    Nothing personal JX, I just know how completely devious and brilliant you are at these games when you have the time to devote to them.
    Quote Originally Posted by banjo1985 View Post
    All I'll say is that Jontom is a master at these games ... the blue guy with the spiky teeth can be very persuasive.

    Evnafet's GitP WW archive is here.

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    Banned
     
    Talic's Avatar

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    Default Re: Witches & Warlocks II: Double Double Toil and Trouble! [Recruiting!]

    In, assuming I last more than a day and a half... Unlike my last 4 games.

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