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2006-03-05, 03:19 PM (ISO 8601)
- Join Date
- Dec 2004
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- The Mindfields
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Template courtesy of the Brothers Grimm
I watched the Brother's Grimm not too long ago, and though alot of it stunk, it had some of the most interesting creatures and supernatural villains I've ever seen. One of the more disturbing scenes though was the horse that spat spiderwebs and swallowed a small child.
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Spiderbelly
Spiderbellies are creatures transformed by horrible magic for use in terrorizing and kidnapping. This transformation is caused by tiny magical spiders that the poor beast is induced or forced to invibe. Crawling within gut and nasal passages they quickly go to their gruesome work. Those who near infected creatures notice how they seem to be in a permanent state of bewildered alarm, crying out and chomping. Within but a single day the transformation is complete. The infected often appear normal from a distance, but as one nears they see that thick webbing droops from their mouth, dripping with saliva. The tiny arachnids continue to crawl all about these webs as well as the creature's body.
These creatures called spiderbellies are under direct control by the one who introduced the spiders and are often instructed into towns to seek out specific individuals for capture. One can always tell when a spiderbelly has collected a victim from the gross bloating of their stomach. Other animals sense the change in the spiderbelly and will not willingly venture near one.
This spell is most often cast by evil druids with a twisted version of the summon swarm spell.
Sample Spiderbelly
This large, stately horse seems to be caught in the throes of nervous agitation, stamping and knickering in a way painful to hear. Its eyes are wide and wild and long, sticky strands of saliva hang from its wet muzzle...
Spiderbelly Horse, Heavy
Large Aberration (augmented animal)
Hit Dice: 3d8+9 (22 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12
Base Attack/Grapple: +2/+9
Attack: Hoof –1 melee (1d6+1*) or web +2 ranged
Full Attack: 2 hooves –1 melee (1d6+1*) or web +2 ranged
Space/Reach: 10 ft./5 ft.
Special Attacks: Swallow whole, web
Special Qualities: Darkvision 60 ft., low-light vision, scent, spell-like abilities
Saves: Fort +6, Ref +4, Will +0
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 8, Cha 6
Skills: Listen +2, Spot +2
Feats: Endurance, Run
Environment: Temperate plains
Organization: Domesticated
Challenge Rating: 2
Advancement: —
Level Adjustment: —
Carrying Capacity: A light load for a heavy spiderbelly horse is up to 200 pounds; a medium load, 201–400 pounds; and a heavy load, 401–600 pounds. A heavy horse can drag 3,000 pounds.
Combat:
A spiderbelly horse usually trots in at night and stands before the house of its victim, neighing and whinnying, awaiting for them to venture out. It allows them to approach and then spits forth its web to capture them. With a powerful swing of its head it spins its entangled victim into the air and swallows them as they come down. It then proceeds to gallop away at full speed to deposit its catch.
*A heavy horse’s hoof is treated as a secondary attack and adds only half the horse’s Strength bonus to the damage roll.
Spell-Like Abilities: 3/day Whispering Wind. Caster level 3rd.
Swallow Whole (Ex): A spiderbelly horse can swallow a tangled opponent of small size or smaller as a full round action which allows an attack of opportunity. The swallowed creature takes 1 point of nonlethal damage a minute once within. This holding sack produces a gas that causes paralysis unless the swallowed creature succeeds on a DC 14 fortitude save. A new save must be made every minute to resist the paralysis. This paralysis lasts for as long as the victim is exposed to the gas and for 1d6 minutes afterwards. Those within may continue to make strength or escape artist checks to free themselves from the web, but only if they are unaffected by the gas. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 15 points of damage (AC 13).
Web (Ex): As a full round action a spiderbelly horse can spit forth a great sticky web as a ranged touch attack with a range increment of 10 feet. If successful the spiderbelly and victim must make an opposed strength check. Success means the victim pulls free of the web. Failure means the victim is bound but can break loose by spending 1 round and making a DC 20 Strength check or a DC 30 Escape Artist check. If unsuccessful, in the next round the spiderbelly can pull the web and its victim into its space and swallow it whole. This is alike to the web spell of the same name for purposes of destroying the web.
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Creating a Spiderbelly
Spiderbelly is an aquired template that can be added to any medium or larger animal(referred to hereafter as the "base creature").
A spdierbelly uses all the base creature's statistics amd special abilities except as noted here.
Size and Type: Spiderbellies become aberrations (augmented animal). Do not recalculate base attack bonus, saves, or skill points. Size is unchanged.
Speed: The spiderbelly's land speed increases by 10 feet.
Spell-Like Abilities: 3/day Whispering Wind. Caster level equals its Hit Dice.
Special Attacks: A spiderbelly retains all the special attacks of the base creature. It also gains the following attacks.
Web (Ex): As a full round action a spiderbelly can spit forth a great sticky web as a ranged touch attack with a range increment of 10 feet. If successful the spiderbelly and victim must make an opposed strength check. Success means the victim pulls free of the web. Failure means the victim is bound but can break loose by spending 1 round and making a DC 20 Strength check or a DC 30 Escape Artist check. If unsuccessful, in the next round the spiderbelly can pull the web and its victim into its space and swallow it whole. This web is alike to the spell of the same name for purposes of destroying the web.
Swallow Whole (Ex): A spiderbelly can swallow a tangled opponent of up to two sizes smaller as a full round action. The swallowed creature takes 1 point of nonlethal damage a minute once within. This holding sack produces a gas that causes paralysis. The save DC to resist the paralysis equals half the base creature's HD + its con modifier. A new save must be made every minute to resist the paralysis. This paralysis lasts for as long as the victim is exposed to the gas and for 1d6 minutes afterwards. Those within may continue to make strength or escape artist checks to free themselves from the web, but only if they are unaffected by the gas. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal damage which varies on the size of the base creature.
Code:Medium 10 Large 15 Huge 20 Gargantuan 30 Colossal 50
Special Qualities: A spiderbelly retains all the special qualities of the base creature. It gains darkvision out to 60 feet and the augmented subtype.
Abilities: Increase from the base creature as follows: Con +2, Wis -4
Challenge Rating: +1
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2006-03-05, 03:29 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Template courtesy of the Brothers Grimm
And here is my response. UGH. That's ugh. I sense nightmares approaching. Still very good, though how on earth does a HORSE manage to swallow a fullgrown halfling?
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2006-03-05, 03:42 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
- Gender
Re: Template courtesy of the Brothers Grimm
though how on earth does a HORSE manage to swallow a fullgrown halfling?
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2006-03-05, 03:44 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- California
- Gender
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2006-03-05, 03:53 PM (ISO 8601)
- Join Date
- Jun 2005
- Gender
Re: Template courtesy of the Brothers Grimm
Very... interesting, Tribble. Did you draw the horses?
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2006-03-05, 04:02 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
- Gender
Re: Template courtesy of the Brothers Grimm
Very... interesting, Tribble. Did you draw the horses?
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2006-03-05, 04:05 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Template courtesy of the Brothers Grimm
Still won't work. I'd say that a horses jaws are... erm... to firmly tied together... to be able to do... that.
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2006-03-05, 04:08 PM (ISO 8601)
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- Jun 2005
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Re: Template courtesy of the Brothers Grimm
Ah, I see. I suffer the same confliction.
@Maryring: They're Augmented Animals. A normal horse (in this case) couldn't, but a Spiderbelly horse can.
EDIT
Oh, you were referring to the mouth being webbed shut, weren't you? Ehrm... I have no reasoning for that. A wizard did it?
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2006-03-05, 04:11 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Template courtesy of the Brothers Grimm
Well, yeah. Doesn't everything nonexplainable in DnD get explained with either "balance reasons" or "a wizard did it"? ;)
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2006-03-05, 04:12 PM (ISO 8601)
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- Jun 2005
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Re: Template courtesy of the Brothers Grimm
I think so, yeah. Maybe whatever turns the animal into a Spiderbelly gives it a mouth strong enough to break the webs, as well as contort-able enough to swallow the prey. I dunno.
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2006-03-05, 04:16 PM (ISO 8601)
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- Dec 2004
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- The Mindfields
- Gender
Re: Template courtesy of the Brothers Grimm
Part of the transformation is merely its jaws becoming unhinged. Its mouth is not webbed shut, its just got alot of webbing hanging off.
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2006-03-05, 04:16 PM (ISO 8601)
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- Aug 2005
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Re: Template courtesy of the Brothers Grimm
We love this.
We can't wait till using it.
The party We are DM ing to is 6-7 th level, but since we like a good syrrealistic horrory thing, we'll think of a way how to involve it.Wish is a 0-level spell, which\'s material component is a 100-dollar note given to your DM under the table.
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2006-03-05, 04:19 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
Re: Template courtesy of the Brothers Grimm
Ah, once again, you post a message which proves that this is the only thing you do ever.
I love it, like all your monsters. Imagine a Spiderbellied dinosaur...
Off topic: I've been wondering this for a while. Why is Mickle sideways?
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2006-03-05, 04:25 PM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Flawse Fell, Geordieland
Re: Template courtesy of the Brothers Grimm
That's just *nasty*
Vorpal Tribble, you're a man after my own heart & deserve a statue or something. ;D
I have one player who hates (and I mean hates) spiders, and another who wants to be an entomologist, but is scared of big animals. This will freak them both out. 8)
Time to send the party off to the Shadowlands/Mournland area in my game (picture the continental US, it's roughly Tennessee). Where's the Kentucky Derby run? I might use that town as the location...
Maryring: Didn't you see the second "Blade" movie? I little physiological tinkering and these beasties would (kinda) work. Although I prefer the sheer horror of their being inexplicable. ;)
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2006-03-05, 04:29 PM (ISO 8601)
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- Jun 2005
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Re: Template courtesy of the Brothers Grimm
Originally Posted by The Vorpal Tribble
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2006-03-05, 04:38 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Template courtesy of the Brothers Grimm
Still, this template is just NASTY. Being eaten alive is horrible enough, but when the creature that swallows you has a gut filled with crawling spiders and lots of web... YUCK.
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2006-03-05, 04:42 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
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Re: Template courtesy of the Brothers Grimm
Off topic: I've been wondering this for a while. Why is Mickle sideways?
Actually, its from a game I used him in in which to save himself he had to leap off a great height. He manifested Immovability right before he hit and decided to just stay that way as he meditated and rested.
I have one player who hates (and I mean hates) spiders, and another who wants to be an entomologist, but is scared of big animals. This will freak them both out.
Ah, so I was almost right in a roundabout, nonsensical, not-at-all right way.
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2006-03-05, 04:44 PM (ISO 8601)
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- Dec 2005
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Re: Template courtesy of the Brothers Grimm
Two things I'd like to note:
1. Check for typos. Imbibe, not invibe, for one.
2. You've deviated quite a bit from the movie version. There was no spell cast, they were special evil spiders, applied to the horse's mouth. And the way I see it, this is just my opinion, the horse actually became an intelligent creature capable of receiving and obeying orders. And it did that weird calling thing. Very scary thing. So, I'd add intelligence and sending where the receiver knows who the sender is.
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2006-03-05, 04:48 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
Re: Template courtesy of the Brothers Grimm
Ick ick ick. But brilliant.
Does anyone else kind of want to see this applied to a giraffe? Or a gorilla?Spoiler
Member of the Miko Miyazaki Fan Club as of #407
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2006-03-05, 04:50 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Template courtesy of the Brothers Grimm
A giraffe? How on earth... that's just even MORE disturbing than a horse. And beside, the creature swallowed would most likely be killed by the fall damage when released.
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2006-03-05, 04:52 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
- Gender
Re: Template courtesy of the Brothers Grimm
There was no spell cast, they were special evil spiders, applied to the horse's mouth.
And the way I see it, this is just my opinion, the horse actually became an intelligent creature capable of receiving and obeying orders. And it did that weird calling thing. Very scary thing. So, I'd add intelligence and sending where the receiver knows who the sender is.
Edit: There, gave it a 3/day Whispering Wind. This way the spiderbelly doesn't have to know the child, just where its to be found.
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2006-03-05, 05:23 PM (ISO 8601)
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- Dec 2005
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Re: Template courtesy of the Brothers Grimm
Originally Posted by The Vorpal Tribble
Seriously, though, a ritual/spell that requires somatic/verbal components makes it less creepy. Would it have been as scary if the guy had started chanting? Don't think so.
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2006-03-05, 05:31 PM (ISO 8601)
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- Feb 2006
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Re: Template courtesy of the Brothers Grimm
Originally Posted by Maryring
...
I want to grow up. I don't want to be a Toys'R'Us kid.... :-[Spoiler
Member of the Miko Miyazaki Fan Club as of #407
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2006-03-05, 05:31 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
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2006-03-05, 05:35 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Template courtesy of the Brothers Grimm
Originally Posted by Tilian
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2006-03-05, 06:10 PM (ISO 8601)
- Join Date
- Dec 2004
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- The Mindfields
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Re: Template courtesy of the Brothers Grimm
Probably nowhere, but that's not the point. A spell was not cast on the horse. I am just noting on your flavor text.
I'm trying to make it true-to-movie, and you go ahead and pick at my exact wording? Sheesh. Sorry for trying to be a bit helpful.
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2006-03-05, 07:31 PM (ISO 8601)
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- Jun 2005
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Re: Template courtesy of the Brothers Grimm
... SERVED!
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2006-03-05, 08:50 PM (ISO 8601)
- Join Date
- Apr 2005
- Location
- USA
- Gender
Re: Template courtesy of the Brothers Grimm
Ahem...
Create Spiderbelly
Transmutation [Evil]
Level: Drd 4, Ranger 4
Components: V, S, DF
Casting Time: 1 round
Targets: 1 animal touched
Effect: One handful of spiders
Duration: 1 day/two levels
Saving Throw: Fortitude negates
Spell Resistance: No
You call from the darker aspects of nature a small collection of pale spiders. Any animal that consumes these spiders (requiring the caster to reach out his hand and feed the animal) is transformed into a spiderbelly over the course of twenty-four hours (see template).
During the period of infestation, the animal is under the direct control of the caster. If you can speak Sylvan or Druidic, you may direct the animal to capture individuals as you see fit.
The effects caused by this spell can not be dispelled, but it can be removed by a break enchantment, limited wish, miracle, remove curse, or wish spell.
How 'bout that? That might explain how these suckers come into play in a D&D campaign. I'm a little unsure which class should have this. On one hand, the spell has a very druidic/ranger feel to it (since it only effects animals). On the other hand, it turns the animal into an aberration...and that quality seems contrary to the druid mentality.D&D: Libra Edition
An update to the core 3.5 system
Currently posted
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Coming soon...
Bard
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2006-03-05, 09:06 PM (ISO 8601)
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- Nov 2005
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Re: Template courtesy of the Brothers Grimm
Originally Posted by Tarkahn
How 'bout that? That might explain how these suckers come into play in a D&D campaign. I'm a little unsure which class should have this. On one hand, the spell has a very druidic/ranger feel to it (since it only effects animals). On the other hand, it turns the animal into an aberration...and that quality seems contrary to the druid mentality.
I would like to point out that I am Arachnaphobic and that create didn't scare me.
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2006-03-05, 11:31 PM (ISO 8601)
- Join Date
- Mar 2005
- Location
- Nova Scotia, Canada
- Gender
Re: Template courtesy of the Brothers Grimm
That is absolutely amazing. Great work VT. I can quickly see this put to play in a Raveloft campaign. A cavelry unit of these would be a hoot! Take that party off to where ever I wanted. All though the one issue I did have was that its a template. I agree with (and wish I'd beaten him to it) Tarkahn about making it a spell. Definitely put it on the list of spells available to the permenant spell. I man I can't wait to give my players nightmares. OH! Nightmares under the effect of Create Spiderbelly!! I'm really REALLY going to enjoy this spell. Thanks all.
Vulneratus, Non Victus